What to get ? PC or XBOX ?

Post » Tue May 03, 2011 7:35 am

Graphics is really the only thing that is improved for the PC, if we look at the game itself and not the modding etc (which aren't necessarily that useful and is something that mostly geeks are interested in)

yeah only a geek would want free unlimited content and bug patches for years after the game isn't being supported anymore. amirite?
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Judy Lynch
 
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Post » Tue May 03, 2011 6:03 am

Since my computer is not great (its able to play stuff like WoW on high settings but i severly doubt it will be able to handle a game like Skyrim) I'll buy the 360 version and then a few years down the line get the pc version when it wont be so demanding on my system.
I bought oblivion for the 360 and bought the pc version last year, so it'll probably be the same for Skyrim.
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Danii Brown
 
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Post » Tue May 03, 2011 5:31 am

The mod factor eventually became a big one for me, so I'm on PC.

I played Oblivion for six months (on an older barely able to handle it computer) without mods and had a great time. I was like a kid with his first Lego set. I had fun playing with all of the basic pieces and went as far as I could go with the Lego starter kit. Discovering and using mods was like walking into Toys R Us and the joy of finding their endless "wall-of-Legos" add on packs. This game is now endless.

Yes, I did end up getting a more advanced computer mostly to play TES games and yes, at times it was a headache trouble shooting during the learning process. Dollar for dollar regarding current and future enjoyment, money very well spent, imo. The mods are free. And it's not just that, I haven't even started making my own mods yet. So there's still another application of fun I've yet to tap into.

Oh, and the mind blowing graphics are kinda nice too.
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Neil
 
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Post » Mon May 02, 2011 9:09 pm

yeah only a geek would want free unlimited content and bug patches for years after the game isn't being supported anymore. amirite?

You are correct ;)

- Whether free unlimited content is attractive or not, completely depends on what the content is. Besides, it's not technically unlimited.
- Bug patches for years? Have you experienced a lot of issues with bugs in XBOX games, by comparison?

Being able to do something isn't synonomous to actually doing it. I have the freedom to eat Blue Cheese if I want, but I won't because I don't like it. You seriously think most people will continue to play Skyrim for years to come?
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neil slattery
 
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Post » Mon May 02, 2011 9:05 pm

PC, help support PC gaming and get better graphics, performance, and mods!
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Kaley X
 
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Post » Mon May 02, 2011 8:28 pm

You are correct ;)

- Whether free unlimited content is attractive or not, completely depends on what the content is. Besides, it's not technically unlimited.
- Bug patches for years? Have you experienced a lot of issues with bugs in XBOX games, by comparison?

Being able to do something isn't synonomous to actually doing it. I have the freedom to eat Blue Cheese if I want, but I won't because I don't like it. You seriously think most people will continue to play Skyrim for years to come?


There are almost 23,000 mods for oblivion on tesnexus. Assuming the 90% rule holds true, that's 2300 mods that aren't low quality. From here on in it gets very opinion-y, but both the morrowind and oblivion modding communities are still going strong, and I've played far, far more modded than I did vanilla, and enjoyed it a lot more. And yes, there are hundreds of bugs left in the 360 version of oblivion (You can look them up - try the unofficial patch changelog), just very few of them are game-breakers. That doesn't mean them being fixed isn't great. I know that I'll be playing Skyrim for years, even though I've never played it, and have no idea whether it'll be good, simply because I can shape it into being exactly the game that I want - because no matter how good a game bethesda make, they're not making it for me and me alone. Modders are.
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IsAiah AkA figgy
 
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Post » Tue May 03, 2011 11:26 am


I have read they don't do well with constant reading and writing and thus are not good for games that use a lot of mods, what do you think?


SSDs do fine with constant reading/writing. Performance wise that was their only advantage for a long time. Longevity wise these things have a MTBF of about a million hours so it's not a big deal.

A computer with this drive: http://www.amazon.com/Crucial-RealSSD-C300-internal-SATA-600/dp/B003SV6CIC (the last one I purchased) should load games several times faster than a PC with a good HDD (and an XBox)
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lolly13
 
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Post » Mon May 02, 2011 11:49 pm

I have read they don't do well with constant reading and writing and thus are not good for games that use a lot of mods, what do you think?

Performance-wise they are significantly faster in both random and sequential reads/writes, but the memory chips in SSD's are rated for a limited number of write/erase cycles, so I suspect whoever told you that was thinking they'd "wear out". This is a complete non-issue for modern drives though, as the lowest rated memory chips in use are rated at 3000 cycles, which is more than enough to last for many years. Don't take my word for it though, listen to Anand from renowned http://www.anandtech.com/show/4253/the-crucial-m4-micron-c400-ssd-review:

Furthermore, as we've demonstrated in the past, given a normal desktop usage model even NAND rated for only 3000 program/erase cycles will last for a very long time given a controller with good wear leveling.

Let's quickly do the math again. If you have a 100GB drive and you write 7GB per day you'll program every MLC NAND cell in the drive in just over 14 days—that's one cycle out of three thousand. Outside of SandForce controllers, most SSD controllers will have a write amplification factor greater than 1 in any workload. If we assume a constant write amplification of 20x (and perfect wear leveling) we're still talking about a useful NAND lifespan of almost 6 years. In practice, write amplification for desktop workloads is significantly lower than that.


And that's with the low-end memory chips. Long story short, you will not be wearing out your SSD until long after you want to change it out anyway.
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Daniel Holgate
 
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Post » Tue May 03, 2011 11:05 am

You seriously think most people will continue to play Skyrim for years to come?

Most don't. Only those privileged few does :disguise:

Me, I'm definitely going for the PC one. Ultimately I get the most out of my buck from it, that's for sure. Plus, you never know when an awfully game-breaking bug hits your game (happened twice to my friends XBOX back then), but fingers crossed we're not going to meet one of those nasty things though.Though speaking of which, I severely need to upgrade my gear first before buying my copy of Skyrim.
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Alan Whiston
 
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Post » Tue May 03, 2011 3:02 am

Performance-wise they are significantly faster in both random and sequential reads/writes, but the memory chips in SSD's are rated for a limited number of write/erase cycles, so I suspect whoever told you that was thinking they'd "wear out". This is a complete non-issue for modern drives though, as the lowest rated memory chips in use are rated at 3000 cycles, which is more than enough to last for many years. Don't take my word for it though, listen to Anand from renowned http://www.anandtech.com/show/4253/the-crucial-m4-micron-c400-ssd-review:



And that's with the low-end memory chips. Long story short, you will not be wearing out your SSD until long after you want to change it out anyway.

Thanks for info, I think I may need to get a SSD in addition to the new graphics card I will be getting for SR.
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Sandeep Khatkar
 
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Post » Tue May 03, 2011 8:30 am

If you have a capable gaming PC, get it for that, no question.

I play on Xbox, and even I'll tell you that PCs offer a much better experience in terms of graphical quality, developer support (patches are easier to distribute without going through Microsoft first), and community (mods, mods aplenty).
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Vera Maslar
 
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Post » Tue May 03, 2011 1:57 am

Hey guys, I have a question.
What version should I get ? PC or XBOX ?

I'm more of a PC guy, but after all of these Console Ports ( hell even Portal 2 has some issues.. FOV and "Don't turn off your console" is making me mad.. ) I'm considering getting the XBOX version.

What do you guys think ? Will the PC-Version be a crappy port ? Fallout NV was alright, still had a few console touches that bothered me..


both Portal 2 and FO:NV are far better on PC atm. If you have a good pc, they run alot better, look better, load faster and the latter has mods.

The same will probably apply with Skyrim.
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Ernesto Salinas
 
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Post » Mon May 02, 2011 11:33 pm

Dude definitely get it for PC if your PC is a nice gaming rig. If not, do what I'm doing. Get collectors edition for 360 then when the GOTY edition is released get that for PC and download some texture/other mods and enjoy an entirely awesome new game :D
:tes:
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KIng James
 
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Post » Tue May 03, 2011 9:05 am

I will tell you something. Almost all the people who say PC have a computer they built or just a very good computer. They have a gaming computer. So consider whether your computer will be able to handle Skyrim based on what you have seen in the trailers/pictures. Then make your decision. I personally know my computer is crap, and would have to play Skyrim at a very low resolution, so I'm going with the Xbox 360.
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Trevor Bostwick
 
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Post » Mon May 02, 2011 8:43 pm

I have the freedom to eat Blue Cheese if I want, but I won't because I don't like it. You seriously think most people will continue to play Skyrim for years to come?



Don't a lot of people still play Morrowind? I know I do. (and OB)
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Natasha Biss
 
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Post » Tue May 03, 2011 3:35 am

PC if you can.

Console is decent and all but I would like mods.
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Jade Muggeridge
 
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Post » Mon May 02, 2011 7:50 pm

PC, always get all Bethesda games on PC, it's just better.
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Rodney C
 
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Post » Mon May 02, 2011 9:56 pm

I prefer my xbox 360 for gaming (I have all 3 pc/xbox/playstation) because more comfort when playing and no doubt about whether a game will play on my system now or later, which means no unexpected purchases required to upgrade my comp to be able to play a game, easier to lug around (unless we talking laptop) and I live on a ship 9-10 months a yr, the graphics are great 1080I which is just as good as 1080p at 15 ft across the room from my bigscreen reclining in my lazyboy recliner lol, plus if I want to lvl up my sneak skill I put my guy into sneak mode in a corner out of sight of the person he is sneaking skill from and I can walk to the bathroom remote in hand still making him sneak while on the pot lol, cant do that with a pc, and dont knock it till you try it
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Motionsharp
 
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Post » Tue May 03, 2011 9:24 am

You are correct ;)

- Whether free unlimited content is attractive or not, completely depends on what the content is. Besides, it's not technically unlimited.
- Bug patches for years? Have you experienced a lot of issues with bugs in XBOX games, by comparison?

Being able to do something isn't synonomous to actually doing it. I have the freedom to eat Blue Cheese if I want, but I won't because I don't like it. You seriously think most people will continue to play Skyrim for years to come?

1.Even if it's not unlimited (which it pretty much is there's new stuff every day) free content is better than no free content even if most of it may be of dubious quality to you and being a TES game there will without a doubt be excellent quality mods available.
2.yes there are bugs in xbox games if your think there aren't you're kidding yourself if there weren't bugs why do they release patch updates for games?. Plus ever heard of the abomb bug yeah never fixed on console so you can't even use the same character for more than 500hrs on average but oh wait you can fix it on PC easy, not to mention the UOP is still fixing bugs today long after there's no support for the game so yeah those bugs they're fixing are still present in the console version.

And yeah skyrim will most likely be played for years to come it's a freaking TES game with mod support, people still play the the original TES games and it's been what like 20 years? I doubt skyrim will be any different there's just nothing to indicate otherwise as you seem to think.
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Lew.p
 
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Post » Tue May 03, 2011 4:40 am

There are almost 23,000 mods for oblivion on tesnexus. Assuming the 90% rule holds true, that's 2300 mods that aren't low quality. From here on in it gets very opinion-y, but both the morrowind and oblivion modding communities are still going strong, and I've played far, far more modded than I did vanilla, and enjoyed it a lot more. And yes, there are hundreds of bugs left in the 360 version of oblivion (You can look them up - try the unofficial patch changelog), just very few of them are game-breakers. That doesn't mean them being fixed isn't great. I know that I'll be playing Skyrim for years, even though I've never played it, and have no idea whether it'll be good, simply because I can shape it into being exactly the game that I want - because no matter how good a game bethesda make, they're not making it for me and me alone. Modders are.


what the heck are you talking about, I dont know of any bugs with my oblivion for my xbox360, I dont have live for my 360 nor have I ever, and I have never had a problem in oblivion tht I can remember and I still play it to this day, well over 500 hrs for sure with never a patch needed,... also never had a RROD that others have had, on the other hand with my pc I have had problems, some stemming from bad mods, to viruses, to just low memory, and after having it less then 2 yrs it was not able to play some games that came out for the xbox and playstation because I had to buy new windows vista or my graphics card shot to hell,.... modders I love em but most modders have high end machines that would blow most other comps away and they more comp savey then me, so they dont pay for software/hardware installation every time they need something new, or have to pay some1 else to figure out the problems they have so for my money it will always be console reliability. JMO
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Mistress trades Melissa
 
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Post » Mon May 02, 2011 11:55 pm

what the heck are you talking about, I dont know of any bugs with my oblivion for my xbox360, I dont have live for my 360 nor have I ever, and I have never had a problem in oblivion tht I can remember and I still play it to this day, well over 500 hrs for sure with never a patch needed,... also never had a RROD that others have had, on the other hand with my pc I have had problems, some stemming from bad mods, to viruses, to just low memory, and after having it less then 2 yrs it was not able to play some games that came out for the xbox and playstation because I had to buy new windows vista or my graphics card shot to hell,.... modders I love em but most modders have high end machines that would blow most other comps away and they more comp savey then me, so they dont pay for software/hardware installation every time they need something new, or have to pay some1 else to figure out the problems they have so for my money it will always be console reliability. JMO

If you're playing oblivion on console you get the abomb no matter what, the time may vary but it will happen no matter what there is literally nonescaping it so yeah... And if you have no problems with bugs without patches you're in a huge minority (just look how huge the list is of bugs fixed AFTER official support ended on the UOP thread) same with rrod. I will admit though you can cause quite a mess if you don't know what youre doing with mods and want to use big ones like FCOM.
You don't need a high end machine to enjoy mods though. Theres more than super high Rez textures and high poly armors. Just look at dr6 any PC that could run oblivion could use it and it revolutionized oblivions bland combat and there's wayyyyyyyy more beyond that that don't require a super powerful machine.
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Bryanna Vacchiano
 
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Post » Tue May 03, 2011 2:57 am

If you're playing oblivion on console you get the abomb no matter what, the time may vary but it will happen no matter what there is literally nonescaping it so yeah... And if you have no problems with bugs without patches you're in a huge minority (just look how huge the list is of bugs fixed AFTER official support ended on the UOP thread) same with rrod. I will admit though you can cause quite a mess if you don't know what youre doing with mods and want to use big ones like FCOM.
You don't need a high end machine to enjoy mods though. Theres more than super high Rez textures and high poly armors. Just look at dr6 any PC that could run oblivion could use it and it revolutionized oblivions bland combat and there's wayyyyyyyy more beyond that that don't require a super powerful machine.

Are you saying that Oblivion on Xbox will eventually fail no matter what? Because I've played it on that platform for hundreds of hours, and the biggest problems that I can recall are the few and far between freeze, and having to fast travel to get unstuck from between some rocks (somehow embarrassing).
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Alycia Leann grace
 
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Post » Mon May 02, 2011 8:34 pm

if you are more of a pc guy and your comp can handle it then get it on the pc. a simple question with a simple answer.
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Roberta Obrien
 
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Post » Tue May 03, 2011 5:15 am

Are you saying that Oblivion on Xbox will eventually fail no matter what? Because I've played it on that platform for hundreds of hours, and the biggest problems that I can recall are the few and far between freeze, and having to fast travel to get unstuck from between some rocks (somehow embarrassing).

Unfortunately yes, eventually you will get hit with the abomb and the save will becom nigh unplayable. Only the save in particular though not the entire game, you can always start a new game but that's pretty lame when you want to continue with a character you like or haven't finished the game yet. Some people don't get it for some time but played long enough and you will get it. usually it happens around 500hrs on xbox but some report it happening at up to like 600-700hrs perhaps even longer but it is inevitable.
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No Name
 
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Post » Tue May 03, 2011 11:50 am

Oh and if you have a PC with an SSD, instant loading times. God I love SSDs.


>>ramdisks bro ramdisks

Also mods will never come to the console heres some reasons;

1: they are designed for gaming pc's so out of the box THEY WONT RUN on the console
2: if they use a script extender
3: PC modders probably DONT WANT there mods on the console unless they are getting reimbursed($$$), no one who loves there hobby wants to make it obsolete
4: also reimbursing modders = lawsuits galore
5: microsoft and sony
6: quality testing (more microsoft and sony)


I can go on.
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Epul Kedah
 
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