What goes up must come down?

Post » Sun Apr 24, 2011 1:00 am

taking my post from a reply I made too anothers .. http://www.gamesas.com/index.php?/topic/1159230-levitation/page__st__40


First off I think Levitation is Must, it really makes the game A true sandbox. Now it does needs some checks in places ... I will admit back in morrowind I was would chug Lev Pots and fly around with my bow raining down hell.. (but it took A bit too get too that point). I have read everyones post in this and their are a few ideas that would work awsome. One guy was talkn about .. you dont have total control over your body .... so add some Newtonian physics too it .. so if your skill / scroll is low .. you will fly around sloppy . Roll around , very hard too control. Also their would need too be lift total vs total weight. Lift > your weight + all items Weight . So a levatation potion of 140 Lbs would woker for a Caster .. but do nothing for A fighter in plate. However the total weight (mass) would effect spells length of time , air buoyancy & conrol over the Newtonian physics. The better your skill / scroll / potion the more control + speed + time.

Now with the Newtonian physics this would effect your Aim physically. Also would loved too see enemies with levitation & flight (vamps / Harpies )
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Queen
 
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Post » Sun Apr 24, 2011 1:03 pm

Spinning Wheel quote ? Nice.

Interesting ideas. Would be fun if it was really intuitive, and it wouldn't be so game-breaking, I guess.

Want lev' back anyway. *sulks*
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Bambi
 
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Post » Sun Apr 24, 2011 9:28 am

Have to find me an scroll of icarian flight in Skyrim, 7.000 steps up the throat of the world will be a joyride (hits the mountain wall head on)
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Katy Hogben
 
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Post » Sat Apr 23, 2011 10:02 pm

Think we'll need to be "Flying..flying in the wind" to be fighting our dragons :D
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rebecca moody
 
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Post » Sun Apr 24, 2011 11:35 am

Yes, but with a more appropiate animation.
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ijohnnny
 
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Post » Sun Apr 24, 2011 7:54 am

If they are going to bring levitation back, they need to make it where it constantly and rapidly drains your magicka so that you can't fly very high or go very far with it. Maybe 50-70 feet in the air and like 30 feet forward before you run out of magicka. It should only be used to get to places that are just out of your reach instead of being able to fly all over Morrowind without being attacked or abuse it in a fight there you just fly up and laugh as you blast people with spells and arrows.
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Sophie Payne
 
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Post » Sun Apr 24, 2011 3:10 am

i want to soar raver than hover
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Elisha KIng
 
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Post » Sun Apr 24, 2011 5:11 am

MW fans UNITE! We want to be flying :D
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Camden Unglesbee
 
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Post » Sun Apr 24, 2011 1:25 pm

If they are going to bring levitation back, they need to make it where it constantly and rapidly drains your magicka so that you can't fly very high or go very far with it. Maybe 50-70 feet in the air and like 30 feet forward before you run out of magicka. It should only be used to get to places that are just out of your reach instead of being able to fly all over Morrowind without being attacked or abuse it in a fight there you just fly up and laugh as you blast people with spells and arrows.


I did vote "no", but I'd be happy with this.
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chloe hampson
 
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Post » Sun Apr 24, 2011 2:20 am

I did vote "no", but I'd be happy with this.


I dont like this Idea at all .. once you cast A spell .. it has been cast, their is no upkeep. I do beleave it should be harder too get the ingredients too make lev pots and make the spell cost alot .. I would think the abilty too fly freely would priceless. Early verson of the spell should be sloppy and have a chance too not last or fail.

Opps , I wanted too quote your quote and total post ... so add this quote too the part i dont like ..

" If they are going to bring levitation back, they need to make it where it constantly and rapidly drains your magicka so that you can't fly very high or go very far with it. Maybe 50-70 feet in the air and like 30 feet forward before you run out of magicka. It should only be used to get to places that are just out of your reach instead of being able to fly all over Morrowind without being attacked or abuse it in a fight there you just fly up and laugh as you blast people with spells and arrows. "
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Kira! :)))
 
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Post » Sun Apr 24, 2011 4:47 am

There wasn't anything wrong with levitation itself in Morrowind. What we do need is the ability for NPCs to cast levitate too, otherwise it's unbalancing again.
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Schel[Anne]FTL
 
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Post » Sun Apr 24, 2011 11:53 am

No, because of a lot of reasons.

First of all, it will make hard to reach places much easier to reach in a LOT of cases. Therefor allows less exciting level design because players will be able to fly anywhere. Steep drops in mountain ranges are no longer threatening because you can just fly past them. Climbing the 7000 steps to High Hrothgar? Lolwut, I'll just levitate up there in a few minutes. Yes, I am aware you can disable it in some areas but that won't feel really immersive.

It will also unbalance combat. Yes, you can grant the spells to NPCs. But can every single enemy cast it? No. Most melee creatures and non-range/magic NPCs (which I estimate is at least 50% of your normal enemies) will not be able to do anything to you while you range cast them to death.

On top of that, it will force some stupid limit near the edge of the map. Morrowind just had endless water which allowed you to go on endlessly, but Skyrim will need borders. Most of these are probably going to be mountain ranges with guarded gates in passes which you can't get around. Levitation would allow you to fly over them or there'd have to be some stupid reason why you can't use it near borders.

It worked in Morrowind and I liked it, but I'm personally happy it's gone and will probably stay gone.
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Soph
 
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Post » Sun Apr 24, 2011 6:26 am

I dont like this Idea at all .. once you cast A spell .. it has been cast, their is no upkeep. I do beleave it should be harder too get the ingredients too make lev pots and make the spell cost alot .. I would think the abilty too fly freely would priceless. Early verson of the spell should be sloppy and have a chance too not last or fail.

Opps , I wanted too quote your quote and total post ... so add this quote too the part i dont like ..

" If they are going to bring levitation back, they need to make it where it constantly and rapidly drains your magicka so that you can't fly very high or go very far with it. Maybe 50-70 feet in the air and like 30 feet forward before you run out of magicka. It should only be used to get to places that are just out of your reach instead of being able to fly all over Morrowind without being attacked or abuse it in a fight there you just fly up and laugh as you blast people with spells and arrows. "


Hmm... I think spell upkeep makes perfect sense for a lot of things. Levitation, conjuration, shield, etc. More fun than casting the spell again and again. Gives some power to the non-Destruction high level mages... they can have a lot of constant-effect spells at the same time, at a magicka cost. Means there can be 'soft' limits on stuff like how many summoned creatures at a time, instead of 'hard' limits that seem forced.
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ruCkii
 
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Post » Sun Apr 24, 2011 12:57 pm

There wasn't anything wrong with levitation itself in Morrowind. What we do need is the ability for NPCs to cast levitate too, otherwise it's unbalancing again.

This. I'm sure this one of the other main factors as to why it wasn't in Oblivion. You know, besides all the cities being in separate cells.

With NPCs not able to levitate, it.

1. Took the credibility out of it being a spell anyone in the world could learn when no one in the world could use it
2. Put a severe handicap on all NPCs in combat situations regarding the player.
3. Made the player feel like the all knowing messiah of Mysticism as a result of 1 and 2.

Besides that, I think it would be fun to have NPCs use levitate to pursue you, thus ensuing with battles in mid air and the like.

I'm just wondering if it would be a good idea to bring back slowfall along with levitate, seeing with slowfall in the equation, there's no real negative to using levitation.
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Robert Garcia
 
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Post » Sun Apr 24, 2011 2:15 pm

This. I'm sure this one of the other main factors as to why it wasn't in Oblivion. You know, besides all the cities being in separate cells.

With NPCs not able to levitate, it.

1. Took the credibility out of it being a spell anyone in the world could learn when no one in the world could use it
2. Put a severe handicap on all NPCs in combat situations regarding the player.
3. Made the player feel like the all knowing messiah of Mysticism as a result of 1 and 2.

Besides that, I think it would be fun to have NPCs use levitate to pursue you, thus ensuing with battles in mid air and the like.

I'm just wondering if it would be a good idea to bring back slowfall along with levitate, seeing with slowfall in the equation, there's no real negative to using levitation.


Yes anyone can learn the spell in TES but it took a lot of magica and skill to pull off. I don't believe it give the NPC a handicap because I can create other spells in other schools of magic that can do more damage and/or make the fight easily one sided in my favor, so if leviation is brought back I would like to see some of the NPC's actually use their RAI to try to kill me in an intelligent manner.
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Ron
 
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