Let me start by saying that this is NOT a flamebait thread. Please don't let this devolve into a platform war.
I am curious to know why PC players are such die-hard proponents of mods. I have always been primarily a console player. I have a decent PC that I built myself, and I feel that for some genres, such as RTS or Simulation games, the PC is clearly superior. However, I have never preferred the PC for genres such as FPS, Action/Adventure, or RPGs (MMOs being the exception,) as I feel that I am far more precise with a controller in my hand. I also prefer the feedback of triggers and buttons to mouse clicks and key presses.
From what I have gathered observing these forums, the three main selling points that PC players cite are:
1) Better Graphics
2) Preferred Control Scheme
3) Mods, Mods, Mods
My PC's video card is a couple years old now, so the graphics on my PC would probably be at or below a console's specs. I also prefer not to have to tweak settings to get my game to run smoothly, and hate worrying about framerate and the like. I have already stated my preference for the consoles' control scheme, so that leaves mods.
I have never really understood the appeal of mods. I bought Oblivion for 360 when it launched and loved it. I logged well over 250 hours on this "vanilla" version of the game. Apart from a few minor graphical glitches and quest irregularities, I never had any problems with it. I never felt that the game needed to be overhauled in any way. The game was the game, and that was the way the devs intended it; at least, that's how I saw it.
So what is it about mods that has PC players so enamored? I understand that you can fix glitches and stuff, but other than that, what's the point? Could anyone maybe give an example of a mod or two they used in Oblivion and explain how their game was better than the one that I played? Thanks!
Also, (to make this on-topic for this board,) are there any mods that you are already anticipating for Skyrim, and what's the point?
You are not even aware of the possibilites that mods bring, it was quite amusing to read your post, honestly.
Every aspect of a game can be dramatically improved with mods.
Here is Morrowind, the prequel to Oblivion, without mods( or just a few, I noticed increased draw distance in the world):
http://www.youtube.com/watch?v=cWin7uEbnpI&feature=related
Here is Morrowind with a big graphics mod:
http://www.youtube.com/watch?v=9NX-MvnYUEs
I have shown you very very little of what mods can do, but these examples can best demonstrate how important they are for games.
Think of any game that you loved, mods can improve it many times over, visually, content wise, technically.
Think of any flaw in a game, anything, mods can remove that flaw. You don't like the color of this sword? Fine, mods can change it. You feel there is too few people traveling on roads between Imperial City and Bruma? Mods can put dozens of people on these roads.
You feel guards are way too smart, and have ultra sense of hearing, and they know you stole a golden necklace 10 miles away? Mods can fix it.
You feel those zombies don't look that scary? Mods can make them look more scary by adding new models and textures.
You feel in game graphics are not that good? Mods can make them look 150% better.
Also, here is one of the biggest mods for Oblivion, or rather- total conversions, because it's a completely new game in itself. And just look at it.
http://www.youtube.com/watch?v=UoTFPoAjTq4
Mods are also FREE, and number in tens of thousands for Morrowind and Oblivion, and no doubt for Skyrim. Some of them are bad, but many of them are far better then anything you can buy as DLC.