What Gun Class Are You? (Guns Only)

Post » Wed Aug 26, 2009 2:37 am

wow, just like all Guns, Melee Weapons, and Unarmed Weapons.

lol
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X(S.a.R.a.H)X
 
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Post » Wed Aug 26, 2009 2:43 am

Pistols, I love revolvers.
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Elisha KIng
 
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Post » Wed Aug 26, 2009 2:18 am

See, and that is the reason, why it is not classified as a gunpowder weapon. Easy, isn't it?
It's the Fallout 2 classification which made not much sense, other than allocating some kind of weapon to the Small Guns category to have something to keep up with the other classes.
A Gauss Gun is an Energy Weapon, get over it. It actively propels a projectile by the use of induction coils.
That is something completely different to the hammer-hits-primer-causes-gunpowder-explosion-behind-the-bullet-thing, and you should know that.
You're just not willing to invest into your EW skill, and want some cheap way to get one of the best weapons of that class without doing anything for it, naughty boy :no:

Get off your pedestal, it was classified as a Small Gun because it did damage using a ballistic round, energy weapons do damage with non-physical energy. You say that FO2 classification made no sense? What, how does putting in an energy cell and shooting a ballistic round from an infinite pre-loaded magazine make more sense, because your logic is truly beyond me.
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Nick Pryce
 
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Post » Wed Aug 26, 2009 12:47 am

Revolvers. They are good for any situation.
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Suzie Dalziel
 
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Post » Tue Aug 25, 2009 1:20 pm

Revolvers. They are good for any situation.

REVOLVER...
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Tina Tupou
 
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Post » Wed Aug 26, 2009 12:47 am

Revolvers. They are good for any situation.


Except when you have to reload.
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Andrea P
 
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Post » Tue Aug 25, 2009 4:55 pm

Except when you have to reload.

Then I switch to my other revolver. And if theyre still alive after that I whip out my brass knucks.
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Jordan Moreno
 
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Post » Tue Aug 25, 2009 10:34 pm

For chrissakes...

A gauss rifle has to use some kind of conventional projectile because it is something that utilizes magnetic rails along the barrel to accelerate said projectile to near-light speeds. So long as the projectile in question can retain its form and solidity, its kinetic impact will pretty much obliterate anything along its path.

Guns are guns because they are conventional ballistics-based weaponry utilizing gunpowder for projection. A gauss rifle uses electromagnetic energy for its projection.

If anything, they had the classification wrong in the first two because of that distinction.

Sorry to ruin your spankfest over your nostalgia, for those of you whom that apology applies.

The classifications are based upon means and mechanism, not result.

Unarmed relies upon direct application of one's body, SUCH AS THE FIST.

Melee relies upon a wielded objected SWUNG AND THRUST BY THE HANDS.

Guns use GUNPOWDER.

Energy weaponry use ENERGY-BASED PROJECTION VIA ELECTROMAGNETIC FORCES.

God, some of you must be such the life of the party.
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Lavender Brown
 
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Post » Tue Aug 25, 2009 4:13 pm

For chrissakes...

A gauss rifle has to use some kind of conventional projectile because it is something that utilizes magnetic rails along the barrel to accelerate said projectile to near-light speeds. So long as the projectile in question can retain its form and solidity, its kinetic impact will pretty much obliterate anything along its path.

Guns are guns because they are conventional ballistics-based weaponry utilizing gunpowder for projection. A gauss rifle uses electromagnetic energy for its projection.

If anything, they had the classification wrong in the first two because of that distinction.

Sorry to ruin your spankfest over your nostalgia, for those of you for whom that apology applies.

The classifications are based upon means and mechanism, not result.

Unarmed relies upon direct application of one's body, SUCH AS THE FIST.

Melee relies upon a wielded objected SWUNG AND THRUST BY THE HANDS.

Guns use GUNPOWDER.

Energy weaponry use ENERGY-BASED PROJECTION VIA ELECTROMAGNETIC FORCES.

God, some of you must be such the life of the party.

Chill, mate. And I'm not very good at science at all, but Im pretty sure that not all energy weapons are used with electro magnets.
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Phillip Brunyee
 
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Post » Tue Aug 25, 2009 1:59 pm

For chrissakes...

A gauss rifle has to use some kind of conventional projectile because it is something that utilizes magnetic rails along the barrel to accelerate said projectile to near-light speeds. So long as the projectile in question can retain its form and solidity, its kinetic impact will pretty much obliterate anything along its path.

Guns are guns because they are conventional ballistics-based weaponry utilizing gunpowder for projection. A gauss rifle uses electromagnetic energy for its projection.

If anything, they had the classification wrong in the first two because of that distinction.

Sorry to ruin your spankfest over your nostalgia, for those of you whom that apology applies.

The classifications are based upon means and mechanism, not result.

Unarmed relies upon direct application of one's body, SUCH AS THE FIST.

Melee relies upon a wielded objected SWUNG AND THRUST BY THE HANDS.

Guns use GUNPOWDER.

Energy weaponry use ENERGY-BASED PROJECTION VIA ELECTROMAGNETIC FORCES.

God, some of you must be such the life of the party.


You sure bet we are!
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Dan Endacott
 
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Post » Tue Aug 25, 2009 11:42 pm

For chrissakes...

A gauss rifle has to use some kind of conventional projectile because it is something that utilizes magnetic rails along the barrel to accelerate said projectile to near-light speeds. So long as the projectile in question can retain its form and solidity, its kinetic impact will pretty much obliterate anything along its path.

Guns are guns because they are conventional ballistics-based weaponry utilizing gunpowder for projection. A gauss rifle uses electromagnetic energy for its projection.

If anything, they had the classification wrong in the first two because of that distinction.

Sorry to ruin your spankfest over your nostalgia, for those of you whom that apology applies.

The classifications are based upon means and mechanism, not result.

Unarmed relies upon direct application of one's body, SUCH AS THE FIST.

Melee relies upon a wielded objected SWUNG AND THRUST BY THE HANDS.

Guns use GUNPOWDER.

Energy weaponry use ENERGY-BASED PROJECTION VIA ELECTROMAGNETIC FORCES.

God, some of you must be such the life of the party.

Ace hadlon a Bladder full of hot air.
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Strawberry
 
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Post » Wed Aug 26, 2009 4:12 am

Life of the party!, and you are the guy in the corner wondering why no one will agree that the beer everyones drinking is cool-aid.

Bad example :) Cheers :foodndrink:
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Averielle Garcia
 
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Post » Tue Aug 25, 2009 6:35 pm

For chrissakes...

A gauss rifle has to use some kind of conventional projectile because it is something that utilizes magnetic rails along the barrel to accelerate said projectile to near-light speeds. So long as the projectile in question can retain its form and solidity, its kinetic impact will pretty much obliterate anything along its path.

Guns are guns because they are conventional ballistics-based weaponry utilizing gunpowder for projection. A gauss rifle uses electromagnetic energy for its projection.

If anything, they had the classification wrong in the first two because of that distinction.

Sorry to ruin your spankfest over your nostalgia, for those of you whom that apology applies.

The classifications are based upon means and mechanism, not result.

Unarmed relies upon direct application of one's body, SUCH AS THE FIST.

Melee relies upon a wielded objected SWUNG AND THRUST BY THE HANDS.

Guns use GUNPOWDER.

Energy weaponry use ENERGY-BASED PROJECTION VIA ELECTROMAGNETIC FORCES.

God, some of you must be such the life of the party.

But Lasers arent propelled by electromagnetic forces, nor and tesla beams, or pulse projectile. Your argument applies only to plasma, but that is only to stabilize it before flight. Guns are classified as guns if they operate on the basis of throwing a ballistic projectile, energy weapons use energy, the result is the classification, you cant argue that the originals were wrong because they set the rules. you are arguing that something breaking the rules should become the new rule.
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Keeley Stevens
 
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Post » Wed Aug 26, 2009 3:40 am

.50 cal and Ranger Sequoia
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John Moore
 
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Post » Tue Aug 25, 2009 1:18 pm

*Blows the head off a Deathclaw with the Anti-Materiel Rifle with Incineratory Rounds* Sorry, what was that?
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KRistina Karlsson
 
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Post » Wed Aug 26, 2009 12:56 am

High dps weapons at close range (pistols) sniping just seems too easy ;)
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Marie Maillos
 
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Post » Tue Aug 25, 2009 8:25 pm

Tried pretty much all of them. As said above, sniping with scoped weapons is far too easy; it's like you're target shooting. Open sighted rifles are a little harder. I prefer pistol shots at range or shotguns with slugs (you can add buckshot there with the modified choked Hunting Shotgun, but that starts to get easy with the shotgun perks).

Like shotguns the best, yo. They're ok at range for most enemies (slugs, and even buckshot; a few pellets can do quite a lot), and are awesome up close. Hunting Shotgun is my favorite.
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Ice Fire
 
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Post » Tue Aug 25, 2009 3:50 pm

I'ma try to make a mod where there are an increase of fiends around Camp McCarren


There is a mod that does this...Increased Wasteland Spawns...it's great.

I'm an EW gal but when I use guns, I go for the Gobi Campaign Scout Rifle. It used to be more powerful before the patch but I made a little mod that tweaks the DPS/Dam numbers back up to where I feel confident with it. It's not a god weapon but it's a really good weapon for me now. I'm not a great shot so that helps. Sniper class for me...I don't want to get close.
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Setal Vara
 
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Post » Tue Aug 25, 2009 7:03 pm

I like all guns classes except big guns. I don't know why, but I really hate big guns. It could be from my first impression of Fallout 3 (someone had told me that big guns were terrible and small guns were great), or it could be charging in with a gun as big as I am just isn't my style.

But on my current playthrough, I'm currently using:

Service Rifle with upgraded springs (for most situations)
Sniper Rifle with suppressor (for stealthy/long range)
Riot Shotgun (for close quarters)
Combat Knife (for the "oh crap" moments or when I just want to stab something)
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christelle047
 
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Post » Wed Aug 26, 2009 5:30 am

all of them.

Slot------------Guns Char------------EW Char
top right---------BAR------------------Plasma Caster
right------------Sequoia---------------Pulse Gun
bottom right------M1 Garand------------AER14
bottom left--------AMR-----------------YCS
left---------------Maria--------------Plasma Defender
top left----------Dinner Bell------------Laser RCW
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Music Show
 
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Post » Tue Aug 25, 2009 9:43 pm

Shotguns are extremely powerful and I love using them. However, I do wish the combat shotgun from Fallout 3 was in New Vegas. It's my favourite fallout weapon of all time.
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Jonathan Braz
 
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Post » Wed Aug 26, 2009 4:29 am

Shotguns. The swiss army weapon. Hunting shotgun in particular. Reliable, powerful, and cost-effective.

With a side order of rifles. I have a fondness in my heart for the plain old Service Rifle, and often break it out to shoot up groups of weak monsters or engage enemies at longer ranges than my shotgun can reach.
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Miguel
 
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