I'm definitely on your side as far as this being an rpg over a shooter.
:foodndrink:
We agree, but maybe not quite for the same reasons.
I despise that this game is a one shot kill fest at high levels, but I still disagree with your view on the way gameplay should flow and progress... If you pick a weapons skill you should have an option weapon-wise from the start of the game.
I disagree that an RPG should not be a "one shot kill"; I've seen the idea posted for years that "Its an RPG, you're supposed to have to shoot them 10 times", but it never made sense to me. Hit points are an abstract (not a particularly great one either). They imply experience and greater ability, mixed with karma/luck. The Level one Peasant gets stabbed with a knife and he dies; The level 15 hero gets stabbed with the same knife and he calmly says, "its just a flesh wound". (behind the scenes, it includes the hero's past experience with knife fights, dodge attempt, and attempt to roll with the strike, and/or make the best of his armor). When scrutinized it still can't be fully rationalized. IMO the same two (chained to a wall) should both die from the same (unresisted) hit to the head.
As for weapon choice... I can't agree. In an RPG, the PC may start out having skill with Katana ~that doesn't mean he should find one where he starts (even though Baldur's Gate 2 did it ~in their case it was plausible, because the weapons you find are your own).
I also disagree on your view of the sneak skill, that would just be overpowered. Remember the FO3 stealth suit? How exciting/challenging was the game after you found that? Yeah...
No, I never came across it (I've read of it though).
High level PCs and NPCs should be able to do one-shot kills due to their skill, and potentially the use of sneak attacks.
Fallout 3 wasn't supposed to be exactly like the old Fallout Games, that's why its in the Capitol Wasteland as opposed to the West or California, or even Chicago (Mid-West). Tactics wasn't standard Fallout lore, obviously the games companies all wanted to expand their games play field. New Vegas see's a return to the south west, why... Another expansion to the story: we're likely to see the commonwealth more and further rise of the Brotherhood of Steel, who knows the collapse of the New California Republic.
Location should not make a difference at all. However the name should. I would buy a third installment because I liked the second ~not because I like the current vogue in gaming and hoped to find one Fallout themed. The only reason I'm interested in FO3 (and NV) is my interest in FO1. What they have added, I can do without; what they omitted, I miss from the series, and consider it a design flaw. :shrug: