What happened to the writing quality in Fallout 4?

Post » Fri Jan 22, 2016 4:35 am

How many people lived in the Las Vegas valley in 1950? Just shy of 45000 in total. That is for the whole area, not just the "big city".



Yes, the main city portion of it, isn't that big (altho it was planned otherwise, if the engine had let them)

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Maria Leon
 
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Post » Fri Jan 22, 2016 11:07 am


Right, the great war didn't take place in the 1950s and even in the 1950s Vegas was a pop-cultural hotspot. The great war happened in 2077 so Vegas would have had a huge amount of time to expand and grow bigger, especially with technological advances sweeping the nation making life easier.
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Kevin Jay
 
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Post » Fri Jan 22, 2016 7:39 am

It could, but perhaps it didn't? There could be various reasons why a city didn't develop, especially so for a desert city. Anyways, we are still looking at the game world through the lens of the 1950's, so either argument could be had for any place in the fallout universe. I wouldn't dare apply failsafe logic to such things, when dealing with alternate universes.

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Sophh
 
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Post » Fri Jan 22, 2016 12:31 am

It's 1950s in culture only and the whole point of Fallout is to be the idea that the 1950s had of what the future would be like but in a post-apocalyptic setting. It ain't the 1950s and this is proven in numerous ways. Hell, even socially it isn't the 1950s because in pre-war Fallout the army was de-segregated, women could serve in the armed forces, racism and sixism were non-existent, the US were on peaceful terms with the U.S.S.R. to the point that there was a U.S.S.R. consulate in L.A. and citizens were allowed to visit the other country also I'm pretty sure 1950s Boston didn't look the way it did in Fallout 4.

Again, it's 1950s IN CULTURE only, everything else from technology to social norms was more progressive.
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Undisclosed Desires
 
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Post » Thu Jan 21, 2016 8:35 pm

All the good writers left after Morrowind and Oblivion.

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Invasion's
 
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Post » Fri Jan 22, 2016 8:09 am


Oblivion? Good writing? That's a laugh, Oblivion had numerous problems with it's writing, problems that skyrim attempted to fix. If I had to pick the game that was more interesting writing wise it would definitely be skyrim.

Like faction choices in Oblivion was this "choose your white knight society and I guess this cartoonish assassins guild" at least Skyrim tried to make a group like the Thieves Guild into more then "Robin Hood and his failure thieves", tried to make the Dark Brotherhood out to be more then cartoonish, stereotype evil assassin group and tried to make the factions more morally grey then white knight society.

Oblivion did have some good quest design but it's overall writing was pretty bad whereas skyrim had some great ideas but wasn't fully executed. Fallout 4 has a lot of good writing especially in it's world building stuff and a lot of the dialogue from characters is pretty interesting not to mention the Factions are all written to have good and bad points as well as interesting characters with personality in them.
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JUan Martinez
 
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Post » Fri Jan 22, 2016 9:55 am

And? How did I say otherwise? We see the world through the lens of the 1950 (e.g. culture) And we are dealing with alternate timelines and universes, so because Vegas became big in our world, doesn't mean it had to in the Fallout universe.

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Kira! :)))
 
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Post » Thu Jan 21, 2016 10:32 pm

So calling out and dismissing Bethesdrone/Fallout 3+4 trolls who feel the need to habitually [censored] on New Vegas whenever anyone uses it as a comparison to the lackluster elements of FO4/FO3 is now trolling, Cideri?



Or are all the waves of Fallout 4 [censored] insisting on it being a perfect game just innocent and earnest in their beliefs-----beliefs which just so happen to be poorly spelled out [censored]ings about the map size or the Legion as a faction, or bait that is so obvious, you can't even pretend it was writen by a stupid person.

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Hella Beast
 
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Post » Fri Jan 22, 2016 1:19 am


Yes, because Vegas did become big in the Fallout world, House even states and the fact it had the chance to grow like it did in our world. By 2077 the Fallout universe had numerous great technological advances that would've made a place like Vegas into an even bigger and more bustling city.
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Maria Garcia
 
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Post » Thu Jan 21, 2016 11:11 pm



Mark Nelson, Michael Kirkbride and Ken Rolston are all gone. They made the lore what it is today. Their absence is glaring in Skyrim and Fallout 4, there simply aren't any good writers on board anymore.



Oblivion at least had the Knights of the Nine, which had fantastic lore.

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phil walsh
 
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Post » Thu Jan 21, 2016 10:43 pm


The texts it added? Sure. the main quest itself? Oh lovely another white knight society yaaaaawn because we totally needed a fourth one. Bethesda games still has good writing in it, Bethesda didn't lose all it's writers despite what you claim. Fallout 4 is proof of this and the ideas skyrim had are also proof of this.


Again, OP the only one trying to troll here is you. Go take it to some stupid sub-reddit or something.
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james kite
 
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Post » Fri Jan 22, 2016 8:53 am

Don't call people trolls. Don't insult other members.


There's a lot of both here - same show, different day and this will now be locked. I could clean up the thread, hand out warnings and then reopen it but why bother? I'd just be right back here again.
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Jerry Cox
 
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