What Happened To This Series?

Post » Mon May 07, 2012 10:50 pm

^I think that sums it up nicely. The DB has been doing well of late, but maybe that's just because we're all a bit partial to slaughtering innocents (though not all of the targets are innocent, I'll grant that).
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Isabella X
 
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Post » Tue May 08, 2012 12:01 am

when i got morrowind i thought it was amazing yet if it came out now at the same time as skyrim i wouldnt even buy it. there are a few tings i like about morrowind like the unique armor and weapons but other than that everything in skyrim is better. and with no voice in dialouge in morrowind it made me feel like i wasent even a part of the game. skyrim's graphiics make me just enoy walking around and exploring

And if Morrowind came out at the same time as Skyrim, with similar graphics? You seem to be comparing 2002 graphics with newer (I refuse to call them 2011) graphics, and obviously choosing the newer ones.

As for being buggy, that's a wash as Skyrim is also. The last time I looked at the Skyrim bug list, it was over 500 items?

Uldred
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Pawel Platek
 
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Post » Mon May 07, 2012 6:37 pm

Better Guild questlines in Oblivion? I would have to say so, at least in two cases.

The Companions and College of Winterhold questlines were a total joke. First moment you join, next moment, you are the most trusted member in all Tamriel, and the next moment, you are the leader. The Companions main questline is only six quests long. Seriously, six.

At least in Oblivion the quests progressed at a reasonable rate, even if the stories were terrible. Now in Skyrim we have terrible stories AND poor pacing. I was shocked at how quickly I was inducted into the Circle for the Companions. 15 hours into the game... and I was dawdling.
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Danny Warner
 
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Post » Mon May 07, 2012 4:49 pm

They threw the baby out with the bath water. Thats what the stream lining has done. This games depth is very shallow, your actions have no ramifications.

The quests are also short and boring.
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Marina Leigh
 
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Post » Mon May 07, 2012 11:51 am

Sure, some fun things got cut (spellmaking I think was the biggest loss, but I'm sure it will be added in a DLC). But on the other hand, we got an unbelievably detailed, huge world, which is incredibly immersive. That was the tradeoff. The game is a real treat for the senses. I know it's convenient to ignore that, but the fact is, these games have budgets. You can't have the most detailed world in TES with all the features of Daggerfall; it would take them twice the budget and time to develop.

Instead of lamenting what we lost, embrace what we were given. Adapt to it if you must. I think roleplaying is a must to properly enjoy Skyrim. Read my character's diary in my sig if you need ideas.
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Mario Alcantar
 
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Post » Tue May 08, 2012 2:13 am

http://www.youtube.com/watch?feature=player_detailpage&v=lqD54UyyWdY#t=161s

I liked at 3 minuets where he is talking about how they limited the game to the 360s capabilities. This guy is lame.
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Dale Johnson
 
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Post » Mon May 07, 2012 2:02 pm

There was at least one thing better about Oblivion's questlines: it didn't feel like you rose high in the faction too quickly. Take the Companions, for example. A couple of small time jobs, and then you become a Shield Brother, and then one quest later you become a member of the Circle (the highest ranking Companions) and get the inside scoop on what the Companions are all about.
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Anna Kyselova
 
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Post » Mon May 07, 2012 10:10 pm

Better Guild questlines in Oblivion? I would have to say so, at least in two cases.

The Companions and College of Winterhold questlines were a total joke. First moment you join, next moment, you are the most trusted member in all Tamriel, and the next moment, you are the leader. The Companions main questline is only six quests long. Seriously, six.

But there's some "non-main" quests that more or less deserve to count as part of the main questline, since they pretty directly bear on the main story. And there are at least a half dozen miscellaneous quests that more or less correspond to the early Fighters Guild quests in Oblivion.

Totally agree about the bad pacing, and I agree that the depth of the quests and characters is lacking, but I don't think the amount of raw content is as low as has been suggested now and then.
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Jamie Lee
 
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Post » Mon May 07, 2012 10:43 pm

But there's some "non-main" quests that more or less deserve to count as part of the main questline, since they pretty directly bear on the main story. And there are at least a half dozen miscellaneous quests that more or less correspond to the early Fighters Guild quests in Oblivion.

Totally agree about the bad pacing, and I agree that the depth of the quests and characters is lacking, but I don't think the amount of raw content is as low as has been suggested now and then.

A lot of it was due to Bethesda banking on Radiant Story to do some of the grunt-work. While I am glad that simple jobs have been re-introduced to life in a Guild, I would have expected that it would have received a bit more attention for certain quests. The Companions, for instance, I would have the player complete a bunch more Radiant quests (at least five) before letting him into the Circle. One is not enough, not even close.

The Thieves Guild did a decent job with the random quests, but there are still ways to improve on them there, as well.
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Averielle Garcia
 
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Post » Mon May 07, 2012 12:36 pm

Honestly? What happened to this series? Success...

Skyrim is a much better game than the previous games. Bar none. It does do many things wrong though. Same with Morrowind and Oblivion. They ALL had major flaws in them. Skyrim improves in more areas it devolves. But it did devolve in areas it really should not have and ANYONE could appreciate those things in the game. Even casuals. Longer questlines with better writing and appropriate pacing. Choices that have some impact on the game world. Small things like a line of dialogue go a LOOOONNGG way.

The Nostalgia for Morrowind can easily be traced to the Devs basically reintroducing the series and creating a whole of new Lore. Do I think Morrowind remade with Skryims gameplay and World design would be better? Yes I very much do. But when you cast all the die and look at ALL the factors Skyrim is a better game overall. If the games were made into books Morrowind would certainly be the most compelling. As games go though, Skyrim takes it. I would even venture that Skyrim is funner in many areas than modded Morrowind and Oblivion.

Gameplay is VERY important. But story should NOT take a back seat, neither should choices and effecting the gameworld. Bethesda will have many things to look at when making DLC and the next Fallout and TES games. Hopefully they will make the hard decisions and just make the game THEY want to make. Instead of catering to hordes of disgruntled fans who did not get what they wanted. Video games are first and foremost ART. Remember that. I truly hope they do not try to make everyone happy. If they do no one will be happy. If they make their game and I don't like it? So be it. It is their creation. Have some respect for the artists. Just try to enjoy the game. Do not hate them for their game. Suggesting ways to improve their game is great. But don't act like this series has become crap. It is STILL a solid series.
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e.Double
 
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Post » Mon May 07, 2012 6:54 pm

Can't say I disagree but honestly what do you expect?
They are a company and therefore they aim to make money. They will make far more money if the game is appealing to "casuals".
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Princess Johnson
 
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Post » Mon May 07, 2012 1:06 pm

KoA looks like trash.

It might still be a good game. I personally won't be playing it though, since just seeing the Animu-inspired art style with the pickup truck-sized mallets etc. makes my blood boil.
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John Moore
 
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Post » Tue May 08, 2012 12:10 am

Honestly? What happened to this series? Success...

Skyrim is a much better game than the previous games. Bar none. It does do many things wrong though. Same with Morrowind and Oblivion. They ALL had major flaws in them. Skyrim improves in more areas it devolves. But it did devolve in areas it really should not have and ANYONE could appreciate those things in the game. Even casuals. Longer questlines with better writing and appropriate pacing. Choices that have some impact on the game world. Small things like a line of dialogue go a LOOOONNGG way.

The Nostalgia for Morrowind can easily be traced to the Devs basically reintroducing the series and creating a whole of new Lore. Do I think Morrowind remade with Skryims gameplay and World design would be better? Yes I very much do. But when you cast all the die and look at ALL the factors Skyrim is a better game overall. If the games were made into books Morrowind would certainly be the most compelling. As games go though, Skyrim takes it. I would even venture that Skyrim is funner in many areas than modded Morrowind and Oblivion.

Gameplay is VERY important. But story should NOT take a back seat, neither should choices and effecting the gameworld. Bethesda will have many things to look at when making DLC and the next Fallout and TES games. Hopefully they will make the hard decisions and just make the game THEY want to make. Instead of catering to hordes of disgruntled fans who did not get what they wanted. Video games are first and foremost ART. Remember that. I truly hope they do not try to make everyone happy. If they do no one will be happy. If they make their game and I don't like it? So be it. It is their creation. Have some respect for the artists. Just try to enjoy the game. Do not hate them for their game. Suggesting ways to improve their game is great. But don't act like this series has become crap. It is STILL a solid series.
This.Said everithing my friend.
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Vickey Martinez
 
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Post » Tue May 08, 2012 1:02 am

Oblivion is better than Skyrim. Each iteration keeps gutting and getting worse.

I have to agree with the others. There are some annoying design decisions in Skyrim, and in many ways the series is going to the wrong direction for my personal tastes, but it still has improved in many areas over Oblivion.

- No potato-faced Uncanny Valley High graduates as NPCs.
- More variety in locales, costumes, armor, "flavor" dialogue.
- The smithing system.
- More scripted flavor in towns, making for a more "alive" world.
- No Emperor Boromir.

Now that they have this stuff sorted out, they should work on quests and quest dialogue...
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Patrick Gordon
 
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Post » Tue May 08, 2012 12:40 am

More whining spoilt brats....Odin grant us patience.

I'm Just waiting for when the CS comes out and the FPS brats move on the their next fad and the Skyrim community settles down into a community that sees the incredible potential in this extraordinary game. Meantime these I guess these pointless whining threads will spawn interminably.
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Bones47
 
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Post » Mon May 07, 2012 9:10 pm

Nice to see your one track mind is still going the same direction as always
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Vicki Gunn
 
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Post » Mon May 07, 2012 2:02 pm

Unfortunately Beth has done this. They need to reboot before it's too late.

Yeah because they are loosing a lot of money with this one :facepalm:
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Brooke Turner
 
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Post » Tue May 08, 2012 1:34 am

Speak for yourself.

Skyrim > Morrowind >>> Oblivion

Daggerfall and Arena are way too old to be taken into account.
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Genevieve
 
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Post » Tue May 08, 2012 1:22 am

If you don't like this don't play a 2011 RPG. This is the way things are, no use crying for a 1990's RPG because that isn't going to happen.
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Kirsty Collins
 
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Post » Mon May 07, 2012 9:21 pm

More whining spoilt brats....Odin grant us patience.

I'm Just waiting for when the CS comes out and the FPS brats move on the their next fad and the Skyrim community settles down into a community that sees the incredible potential in this extraordinary game. Meantime these I guess these pointless whining threads will spawn interminably.

Nice generalisation bro.
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Rob Davidson
 
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Post » Mon May 07, 2012 12:45 pm

They sold out to the casuals at an alarming rate

With responses like this, I have to ask.... why are we spooning more and more energy to the OP out of the Troll feeding bag? Clearly he's not going to listen to anyone's counterpoints because he's too far off the deep end with his convictions. Just let this thread die.
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Roisan Sweeney
 
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Post » Tue May 08, 2012 12:04 am


Daggerfall and Arena are way too old to be taken into account.

Funnily enough, Daggerfall was apparently supposed to have singing bards in the inns, and innkeepers mentioning rumors to start quests. It's nice to see they finally managed to do that in Skyrim.
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Schel[Anne]FTL
 
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Post » Mon May 07, 2012 5:23 pm

They are a company and therefore they aim to make money. They will make far more money if the game is appealing to "casuals".

Which quite frequently spoils the game and alienates their fanbase. Many games do this and Gothic 4, Crysis 2, Dragon Age 2 did this and come off badly by it.
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Facebook me
 
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Post » Mon May 07, 2012 11:44 am

morrowind happened, frickin causual gamers
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NEGRO
 
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Post » Tue May 08, 2012 2:49 am

morrowind happened, frickin causual gamers

Psst....... Bad mouthing Morrowind here is the equivalent of denying Jesus' existence in church. You will be excecuted :/
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Len swann
 
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