What Happened To This Series?

Post » Mon May 07, 2012 2:26 pm

Skyrim is getting better. It is not as perfect as I wished it to be in terms of balance and features like a reputation system (how can someone want to marry you just from beating her up in a bar fight?), but it is heaps better than previous games. It is in the step of the right direction.
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Betsy Humpledink
 
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Post » Mon May 07, 2012 11:51 pm

Yeah I don't understand why it's necessary to have fewer skills, factions, quests, weapon types, etc in every successive game of the series.

Daggerfall's transition to Morrowind was forgivable because they just trimmed out the things that didn't work at all in Daggerfall. But then they cut more and more cool things to make room for.. what exactly? Graphics are better, and the combat is more interesting than in Daggerfall, but you don't need to remove skills and the like to accomplish that.
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RUby DIaz
 
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Post » Mon May 07, 2012 3:44 pm

Nothing happened to the series, in fact its become more and more immersive with each new game.
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Roy Harris
 
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Post » Mon May 07, 2012 11:54 pm

Yeah I don't understand why it's necessary to have fewer skills, factions, quests, weapon types, etc in every successive game of the series.

Daggerfall's transition to Morrowind was forgivable because they just trimmed out the things that didn't work at all in Daggerfall. But then they cut more and more cool things to make room for.. what exactly? Graphics are better, and the combat is more interesting than in Daggerfall, but you don't need to remove skills and the like to accomplish that.

Given that the next TES game will be for a new generation of consoles. I would not be at all surprised if it has the most overall content than the earlier games in the series. Course..this doesn't hedge off complaining since it of course does not give certainty that something fan X wanted in the game will actually be there.
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Emzy Baby!
 
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Post » Mon May 07, 2012 8:43 pm

Omg I just have a moment in inspiration. They didn't dumb the game down, the older vets like myself, from Arena and Daggerfall are just use to not having waypoints on every quest, or swords that do 350 damage. The game isn't dumbed down. its the younger generation of gamers! with a few exceptions. Now that I think about it, thats sadder then the original thought that the game is dumbed down. :(

I miss being able to buy boats, and explore hundreds of miles of terrain (even if it was randomly generated) and walk about in cities that had a hundred or so houses instead of 12. I think the problem for us old vets is, we've seen the world differently when cities were really cities, Daggerfall was a massive city that you had to use a map just to find your way to the castle, hundreds of houses. The scale shrank so much that these supposed great cities like Soiltude have been shrunk down to 20 houses with a wall around it. Thats not my Solitude. my Solidute had thousands of people living in it, not 35. It makes it harder to really embrace the world when everything seems to be a little bit off in scale. Or the fact that there is like a dozen legendary artifacts in one province which is just unheard of, they should be spread out all over Tamriel.

Yeah, I long since realized that the trouble with modern games isn't with the companies that make them, it's with the audience who laps them up and considers them the best, most epic and awesome things, ever.

I'm still working through yet another play through of Daggerfall, one I started while waiting for Skyrim to be released. Say what you will about modern game advances, I preferred the huge cities you mentioned with admittedly one dimensional NPCs over the tiny handful with carefully sculpted hair that blows in the breeze any day. And, being to buy in some small city more homes than exist in all of Skyrim!
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Amy Cooper
 
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Post » Mon May 07, 2012 3:09 pm

Old fans?

Most of the complaints I'm seeing come from forum accounts created after 12-1-11. Even the OP has been here for less than 2 weeks.

Most of the old fans can adapt.

We're fans of the series, the lore, the open world.
Old fans probably refer to those who started with Arena, Daggerfall or Morrowind and now complain about Skyrim. Just because an account is created after 12-1-11 does not mean the fans started with Skyrim. That would be like saying my father is a new fan if he made an account now even though he have been playing since Morrowind.
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Melissa De Thomasis
 
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Post » Mon May 07, 2012 10:34 pm

Bring back spell creation (yes), birthsigns (why? we have birthSTONES that dot the landscape!), medium armor (Orly?), greaves (I actually like the fact that "Armor" is both Greaves and Cuirass. You just want more clothing to Enchant...), The Adoring Fan (don't remember, sry), and good factions! (I wish there was a REAL "Warriors Guild" instead of the companions. Quest is too short.) Please Bethesda!

*And some kind of Arena. Why'd you cut one of the things I actually had fun doing no matter what Character? =(


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emma sweeney
 
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Post » Mon May 07, 2012 4:37 pm

Given that the next TES game will be for a new generation of consoles. I would not be at all surprised if it has the most overall content than the earlier games in the series. Course..this doesn't hedge off complaining since it of course does not give certainty that something fan X wanted in the game will actually be there.

Yes, I agree with you about your fan X strawman that is all "they took spears out of Morrowind the series svcks forever until they put spears back".

But there are also a considerable number of fans who notice that, for example, the entire number of quests you get in a faction for Skyrim is about the same as ONE RANK of a guild in Daggerfall. And trending downwards. There has been minus content in every game. Not "omg the one thing I wanted." Content PERIOD.
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Misty lt
 
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Post » Mon May 07, 2012 7:16 pm

Hear hear bring back etiquette
fudge that bring back giantish it would be perfect for stopping giants from hitting me with mr game and watches ban hammer
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Sami Blackburn
 
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Post » Tue May 08, 2012 1:06 am

Yes, I agree with you about your fan X strawman that is all "they took spears out of Morrowind the series svcks forever until they put spears back".

But there are also a considerable number of fans who notice that, for example, the entire number of quests you get in a faction for Skyrim is about the same as ONE RANK of a guild in Daggerfall. And trending downwards. There has been minus content in every game. Not "omg the one thing I wanted." Content PERIOD.

The parts I think people trip up is distinguishing changes for streamlining, changes because they can't fit all the content they originally wanted and have to make cut backs,etc.

Part of the reason I am very very interested in how much TES 6 gives us is that it will be on a new console generation.
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Tania Bunic
 
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Post » Tue May 08, 2012 2:26 am

Couldn't agree more Chunkyman. Also, I've had the fan boys and apologists jump on me in previous topics. Its ok. I've gotten plenty of messages from the vets saying they feel the same as me and understand where i'm coming from.

Skyrim is overrated.

I have played all the TES series going back to 94 with Arena and you couldn't be more wrong, cumbersome stat pages don't make a game, the exploring, the battles, the spell weaving, this is what makes TES games and this is just as much fun, if not more so, than all the rest of the series IMO. If you want a Pen and Paper D&D game I am sorry you won't find any, I find all the stats cumbersome and subtract from your overall experience at any rate! Joining the forums only after Skyrim was released even though your a veteran of the series is a bit strange too, I have been here since before Morrowind was released, some fan you are! Can't see that streamlining some things can be a good thing? Short-sightedness and a lack of playing the game is what I see here.
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Budgie
 
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Post » Mon May 07, 2012 3:59 pm

The parts I think people trip up is distinguishing changes for streamlining, changes because they can't fit all the content they originally wanted and have to make cut backs,etc.

Part of the reason I am very very interested in how much TES 6 gives us is that it will be on a new console generation.

I don't think failing to make those distinctions is playing a role in criticisms about the length of faction quest-lines. Skyrim has a lot of locations, a lot of NPCs, a lot of dialogue. Rather, what seems to have happened is that the developers decided that most of that content shouldn't be tied to faction quest-lines. If not that, then what else? I don't believe it's because they ran out of time. I would have thought that designing the quest-lines for major factions would be one of the first things sorted out.
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Sophie Payne
 
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Post » Mon May 07, 2012 1:12 pm

How? Look at Oblivion. Then look at Skyrim.

Honestly, which is better? Honestly.
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Neliel Kudoh
 
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Post » Mon May 07, 2012 6:16 pm

"What happened to this series?"

Simple - It became, and continues to be, the greatest RPG and video game series in general, as evidenced by a consistently high quality of game design that far surpasses any other game title out there.
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Laura
 
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Post » Tue May 08, 2012 2:13 am

I forget what the syndrome is called, but some people here are clearly glorifying the past, swimming in nostalgia. Sure, Morrowind was a good game. But Skryim and Oblivion have made vast improvements. Apart from graphics, combat has been greatly improved. Skills have been streamlined to avoid redundancies and tedium. If there's one thing I do miss, it's spell creation.

But I believe that some of you are trying too hard to compare Skyrim to Morrowind because you're "vets" and any gamer who has been with a series for multiple iterations is likely to compare the old to the new at some point or another. I think it's time to put some of the nostalgia away and to try and take a bit of a more objective approach to Skyrim as an individual product.
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Taylor Bakos
 
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Post » Mon May 07, 2012 6:07 pm

I forget what the syndrome is called, but some people here are clearly glorifying the past, swimming in nostalgia. Sure, Morrowind was a good game. But Skryim and Oblivion have made vast improvements. Apart from graphics, combat has been greatly improved. Skills have been streamlined to avoid redundancies and tedium. If there's one thing I do miss, it's spell creation.

But I believe that some of you are trying too hard to compare Skyrim to Morrowind because you're "vets" and any gamer who has been with a series for multiple iterations is likely to compare the old to the new at some point or another. I think it's time to put some of the nostalgia away and to try and take a bit of a more objective approach to Skyrim as an individual product.

Morrowind isn't just a good game, it's a great game.

It was my favorite game of all time, until Skyrim came out.

Oblivion did make some improvements. It also took some steps back. All in all, I'd call Morrowind better than Oblivion. But Oblivion is still an amazing game. It's in my top 3.

Skyrim came out, improved upon the things that Oblivion did right, corrected the mistakes that Oblivion made, and brought back a lot of what made Morrowind great. Skyrim really is the best of both worlds between Morrowind and Oblivion.
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brian adkins
 
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Post » Mon May 07, 2012 10:25 pm

But then they cut more and more cool things to make room for.. what exactly?

Marriage.


Uldred
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Stephanie Kemp
 
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Post » Mon May 07, 2012 12:41 pm

Oblivion is better than Skyrim. Each iteration keeps gutting and getting worse.
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kevin ball
 
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Post » Mon May 07, 2012 1:21 pm

Oblivion is better than Skyrim. Each iteration keeps gutting and getting worse.

Oblivion is worse than Skyrim. What the hell are you talking about?
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FLYBOYLEAK
 
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Post » Mon May 07, 2012 1:51 pm

The questlines are better in Oblivion. It also has athletics, acrobatics, spellmaking, an arena, portable alchemy, more armor pieces, attributes, weapon/armor degradation, etc...
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Genocidal Cry
 
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Post » Mon May 07, 2012 6:48 pm

Oblivion is better than Skyrim. Each iteration keeps gutting and getting worse.

How was vanilla Oblivion better overall than vanilla Skyrim?

Edit after reading the last post:

Better questlines???? You got to be kidding. The mage guild and fighters guild quests were as uninspired or worse than anything in Skyrim. Have you forgotten the lame main quest or the huge letdown of Mannimarco at the end of the mage guild quests which consisted of mostly killing endless bunches of necromancers? The Fighters guild quests were so boring I don't even recall what the overall theme was there.
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Killah Bee
 
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Post » Tue May 08, 2012 1:13 am

The questlines are better in Oblivion. It also has athletics, acrobatics, spellmaking, an arena, portable alchemy, more armor pieces, attributes, weapon/armor degradation, etc...

Athletics was running...that got faster. And? Acrobatics was jumping..that got higher. And? Spellmaking is a valid complaint. Arena? There isn't an arena in Skyrim because one was never built. Unless it's in the lore. Portable alchemy..*facedesk.* More armor peices, sure. But guess what? Less armor sets. Weapon an armor degradation, but no improvement.
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Vera Maslar
 
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Post » Mon May 07, 2012 1:49 pm

people who like morrowind and daggerfall over skyim are mostly people who just dont like change. its hard to even compare the 2 skyrim is head and shoulders better than morrowind, morrowind is too buggy and has horrible graphics that somewhat take away from the game. when i got morrowind i thought it was amazing yet if it came out now at the same time as skyrim i wouldnt even buy it. there are a few tings i like about morrowind like the unique armor and weapons but other than that everything in skyrim is better. and with no voice in dialouge in morrowind it made me feel like i wasent even a part of the game. skyrim's graphiics make me just enoy walking around and exploring
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Britney Lopez
 
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Post » Mon May 07, 2012 5:49 pm

How was vanilla Oblivion better overall than vanilla Skyrim?

Edit after reading the last post:

Better questlines???? You got to be kidding. The mage guild and fighters guild quests were as uninspired or worse than anything in Skyrim. Have you forgotten the lame main quest or the huge letdown of Mannimarco at the end of the mage guild quests which consisted of mostly killing endless bunches of necromancers? The Fighters guild quests were so boring I don't even recall what the overall theme was there.
fihters guild was absoluetly terrible, it was about the fighters guild rivals that use hist sap, forget the name of them thats how bad it was, thieves guild was the best in oblivion. i still havent one most of the quest in skyrim only done companions and ive got 65 hours and lev 48. still very into it
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LuBiE LoU
 
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Post » Tue May 08, 2012 1:13 am

Wait what? The questlines were better? Now you're just trolling.

Fighters Guild was just...awful. The Hist, really? That's it?

Mages Guild was..kind of decent, but the ending was just awful. Mannimarco, a spoiled angry Altmer? Please..

Thieves Guild was pretty good.

The Dark Brotherhood was wonderful.

The Main Quest? You were an errand boy that had no real relevance to anything that was happening.
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Sierra Ritsuka
 
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