What has crytek done

Post » Thu Dec 31, 2009 1:38 am

*Smashes against WALL OF TEXT*

Ouch.
User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Wed Dec 30, 2009 10:26 pm

The biggest problem for me is the rubbish graphics. I didn't think it was that bad in the demo but the retail version was atrocious. When developers do things like this it makes me think twice about pre-ordering. A few crap unlockables against wasting £25 - £40 per game isn't reason enough to pre-order. Fact is, EA and Crytek just lost a customer because I won't be buying their next game in this series without seeing what the wider community makes of the game first.
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Thu Dec 31, 2009 11:21 am

You can tell the people who haven't actually played Crysis 1 and its expansion Warhead. They're the people who think this game is amazing and dont see the harm and how much of a downgrade it is.



I can certainly tell who doesn't have the ability to see how some people could possibly enjoy 2 different types of game design.

How many times does a developer need to say action bubbles or cheoreographed sandbox until people realise that games do change between sequels.

I bet you think that it was terrible of Bioshock 2 to have the plasmids combine and change abilities rather than just a higher damage number where upgrades 1 and 2 were worthless and you might as well wait until level 3 became available.

Crysis 2 is almost a perfect blend of Crysis and Call of duty 4, if that hybrid design does not appeal, and sure it is a risk to go jack of all trades as a design philosophy, but that doesn't make games bad, it just means that certain people won't find it appealing.

I don't care about racing simulators, that doesn't make every racing game in the genre a bad game.

If all people want is another crysis 1 repeat just play the damn original

http://www.crymod.com/thread.php?threadid=29074

Check this out, one of the best around


There is a massive difference between evolving from the first games, and improving to being dumbed down, simplified and shortened.

Crysis 2 has smaller level design. Shorter in campaign length. The story went.. umm.. whaa? Cell came from no-where, Nomad? Oh just kill him off. Guns? Let's give them 98% accuracy during the campaign with 2% recoil. Auto-aim? Sure let's add that until everyone complains...

There's a big difference between making a new game and a sequel. This is not CRYSIS. How do you not understand that? Just because it has a Nano-suit does not make it Crysis.

Do you not understand, we wanted a CRYSIS game. Not a new, half crysis, half call of duty as you admit game.

Completly different story and characters.
Dumbed down levels.
Visuals that will be forgotten in 6 months.
Not even any prone or lean.
ARCADE style gameplay. I can't stress that part enough.

MASSIVE IMPROVEMENT! /Not
User avatar
Pumpkin
 
Posts: 3440
Joined: Sun Jun 25, 2006 10:23 am

Post » Thu Dec 31, 2009 6:32 am

Crytek sold their soul to consoles.

If Crysis 2 would be PC only we would have THE BEST game ever now!Ill bet my left nut on that.


And developers wonder why PC gamers rage about those "crappy old computers" called XBox/PS3.
Consoles are TRASH!They destroy every good franchise.They drive this franchises in the forrest and shoot it.



Image
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Thu Dec 31, 2009 8:27 am

And a few weeks ago, after the beta leak, there was a petition from crytek directed to players to pledge that they will not download that, and instead buy the game (PC) as a support to crytek for supporting the PC. And I promptly signed the petition.
I kept my word and bought the game.

Then the game came...

No more.
User avatar
Angela Woods
 
Posts: 3336
Joined: Fri Feb 09, 2007 2:15 pm

Post » Wed Dec 30, 2009 11:55 pm

I buyed the xbox version to avoid all those bugs , the Xbox version is bug free why the pc version is not?
Crysis 1 was made to showcase the Superpowerfull engine...

Crysis 2 was made to make a breackthrought in the Consolle market ...

Crysis 2 is not a engine showcase...

May be we will have to wait for Crysis 3 .... ( may be on xbox 720 )
User avatar
Marquis deVille
 
Posts: 3409
Joined: Thu Jul 26, 2007 8:24 am

Post » Thu Dec 31, 2009 5:25 am

I agree totally on every point.

I completely loved Crysis one and Warhead. I deem them as one of the best PC games out to date. The story was great, the nano suit was so damn original and cool just playing the game over and over again to try out all of the different suit combinations you could use to approach enemies and smack them in the face was so amusing. The graphics was mindboggling, you could nearly say it was orgismic at the time of it's release.

And then came Crysis 2. I have only played the first two levels in wait of DX11 which now seems to not come at all after rumors being false and still no official information after a week of release, despite it was promised to come at release. The graphics is ****. After four years it looks worse that Crysis two. The textures are half of the size of crysis one, to make it run smoother for more players to play it at highest settings. COME ON, it was playable at low settings if you didn't have a high end computer. But most PC gamers got a decent computer, people who don't afford it are those with laptops for work/school and consoles for games. Simple as that.

And the story of Crysis 2 is sad. Instead of being in a jungle fightning Koreans and eventually mysterious aliens that live in a huge **** mountain. You have a invasion of Earth. and OFCOURSE you have to take the fight to New York. Can you get less original?! And you are fighting Humans, C.E.L.L. 80% of the time(As mentioned before I have not bothered to play more than the first two chapters because of obvious reasons. But anyway). Who bothers to fight humans when Aliens **** attack? From what I got it so far they are after Prophet because he is rumored to spread the disease and therefor somehow is #1 priority instead of aliens invading earth. Makes no sense to me really.

The gameplay as the OP said is just severely damaged because they streamlined the Maximum strength and Maximum Speed. Even the voice from Crysis one is gone *sadface*.

I am very dissapointed that CryTek made the decisions that they made. They went from a high quality company to a regular money whoring company with ok content in my eyes. I will still play the game through now for the story since I can't wait for DX11 anymore. But I will also go back to play Crysis one once again afterwards and I will surely once again enjoy it as much as I have everytime I played it.
User avatar
carla
 
Posts: 3345
Joined: Wed Aug 23, 2006 8:36 am

Post » Thu Dec 31, 2009 7:46 am

Quote...

A story that ends up for me , yesterday.

http://darkanima.altervista.org/Crysis2Fixed28.03.11.JPG

Now I can wait the patch with a smile.

Then, when there will be a playable product that reflects the promises of the manufacturers even go back to the shop ... maybe ...

cya
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Wed Dec 30, 2009 10:06 pm

You can tell the people who haven't actually played Crysis 1 and its expansion Warhead. They're the people who think this game is amazing and dont see the harm and how much of a downgrade it is.



I can certainly tell who doesn't have the ability to see how some people could possibly enjoy 2 different types of game design.

How many times does a developer need to say action bubbles or cheoreographed sandbox until people realise that games do change between sequels.

I bet you think that it was terrible of Bioshock 2 to have the plasmids combine and change abilities rather than just a higher damage number where upgrades 1 and 2 were worthless and you might as well wait until level 3 became available.

Crysis 2 is almost a perfect blend of Crysis and Call of duty 4, if that hybrid design does not appeal, and sure it is a risk to go jack of all trades as a design philosophy, but that doesn't make games bad, it just means that certain people won't find it appealing.

I don't care about racing simulators, that doesn't make every racing game in the genre a bad game.

If all people want is another crysis 1 repeat just play the damn original

http://www.crymod.com/thread.php?threadid=29074

Check this out, one of the best around


There is a massive difference between evolving from the first games, and improving to being dumbed down, simplified and shortened.

Crysis 2 has smaller level design. Shorter in campaign length. The story went.. umm.. whaa? Cell came from no-where, Nomad? Oh just kill him off. Guns? Let's give them 98% accuracy during the campaign with 2% recoil. Auto-aim? Sure let's add that until everyone complains...

There's a big difference between making a new game and a sequel. This is not CRYSIS. How do you not understand that? Just because it has a Nano-suit does not make it Crysis.

Do you not understand, we wanted a CRYSIS game. Not a new, half crysis, half call of duty as you admit game.

Completly different story and characters.
Dumbed down levels.
Visuals that will be forgotten in 6 months.
Not even any prone or lean.
ARCADE style gameplay. I can't stress that part enough.

MASSIVE IMPROVEMENT! /Not

MASSIVE IMPROVEMENT!

Thats not the job of a sequel again it's a different game design you are shifting goal posts, they make the game (they don't make a game to fit your expectations) then you decide wether the game appeals.

Thats how the industry works, did they consult you about the game design of crysis 2

Sorry but the visuals are intense, especially in Unsafe haven and the Terminus levels

No prone is a ommision not a flaw, Doom doesn't have prone either.

Lean is cover based and again how does the game become bad when invisibility is a major power, never understood why lean is so loved.
I reasign the buttons and leave them button-less for more useful controls in every game that lean has appeared in.

Weapon accuracy, you are soldier in a billion dollar nanosuit that can lift a fully grown advlt soldier in full combat gear off his feet in one hand then throw him over 30 feet in the air, is surely able to properly stabalise a 3 to 6 Kg rifle.

I think we offer a very unique core gameplay DNA; our DNA is what we call the choreographed sandbox, effectively a combination of sandbox games and the intensity of a choreographed linear shooters.

On one hand you have freedom, choice making and a free-form experience, and on the other you have intensity and the scripted moments that linear games are known for. We're trying to bridge that gap in a successful way. I think in Warhead we did that better than we did in Crysis - and I think Crysis 2 delivers it absolutely.

Cervat Yerli

That is what Crysis 2 aimed to deliver, they did not say heres Crysis 2 it's just a carbon copy of the first game.

I don't care if Crysis 2 was not the game you expected despite massive ammount of marketing and interviews promising a total different game.
I find the idea of going round the same track 20 times in a row in a racing game boring as hell but that does not mean racing games are dumb or everyone badly designed.

Crysis 2 more than nailed it's vision.

Listing all the thing it doesn't have is frivilious games stand and fall on what they are, not what they are not, I can't shoot people in Need for speed, does that now become a bad game series.
User avatar
yessenia hermosillo
 
Posts: 3545
Joined: Sat Aug 18, 2007 1:31 pm

Post » Thu Dec 31, 2009 9:13 am

Massive improvement? Awesome and innovative new game? Go play COD and Halo. The game stole everything about its "new" gameplay from them. Crysis was innovative and fresh. Crysis 2 is an overused uncreative and dumbed down game! The only new and exciting thing was that you could now upgrade your nanosuit in real-time. Everything else was a carbon copy of other games, obviously an attempt to get really thick COD fans to buy Crysis 2. People who say it is an improvement can say that is their own personal opinion. I am....was a huge fan of Crysis because they tried to do something new and a lot of people hated it for it. You guys now have your COD clone, enjoy it. Thanks for ruining Crysis for the original fans.
User avatar
jenny goodwin
 
Posts: 3461
Joined: Wed Sep 13, 2006 4:57 am

Post » Wed Dec 30, 2009 10:58 pm

Massive improvement? Awesome and innovative new game? Go play COD and Halo. The game stole everything about its "new" gameplay from them. Crysis was innovative and fresh. Crysis 2 is an overused uncreative and dumbed down game! The only new and exciting thing was that you could now upgrade your nanosuit in real-time. Everything else was a carbon copy of other games, obviously an attempt to get really thick COD fans to buy Crysis 2. People who say it is an improvement can say that is their own personal opinion. I am....was a huge fan of Crysis because they tried to do something new and a lot of people hated it for it. You guys now have your COD clone, enjoy it. Thanks for ruining Crysis for the original fans.


Crysis
Far Cry plus nanosuit

innovative and fresh

Crysis 2
COD4 MW plus nanosuit

overused uncreative and dumbed down


This is getting beyond a joke

First Crysis

wawww My machine can't handle this game
wawww The Aliens fly and are lame to fight

Second Crysis
wawww My machine can play at max settings todays rather than 4 years after release.
wawww Now the Aliens walk, so stupid, the original aliens were super well designed and challenging to fight.
User avatar
Jani Eayon
 
Posts: 3435
Joined: Sun Mar 25, 2007 12:19 pm

Post » Thu Dec 31, 2009 12:08 am

Crysis
Far Cry plus nanosuit

innovative and fresh

Crysis 2
COD4 MW plus nanosuit

overused uncreative and dumbed down


This is getting beyond a joke

First Crysis

wawww My machine can't handle this game
wawww The Aliens fly and are lame to fight

Second Crysis
wawww My machine can play at max settings todays rather than 4 years after release.
wawww Now the Aliens walk, so stupid, the original aliens were super well designed and challenging to fight.

Second Crysis
-------
"waww" I can't log in to the multiplayer component that I paid for in junction with my license.
User avatar
lydia nekongo
 
Posts: 3403
Joined: Wed Jul 19, 2006 1:04 pm

Post » Thu Dec 31, 2009 3:53 am

Crysis was very different from Far Cry. I had no problems with the aliens and i didn't mind that it couldn't play on my PC on ZOMG highest setting. It was fun and fresh. People who cried about it not being able to play on their PC's should really get lives.
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Thu Dec 31, 2009 9:40 am

seriously, why is crysis 2 a console port. A developer should answer this question.
User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Thu Dec 31, 2009 8:40 am

Crysis
Far Cry plus nanosuit

innovative and fresh

Crysis 2
COD4 MW plus nanosuit

overused uncreative and dumbed down


This is getting beyond a joke

First Crysis

wawww My machine can't handle this game
wawww The Aliens fly and are lame to fight

Second Crysis
wawww My machine can play at max settings todays rather than 4 years after release.
wawww Now the Aliens walk, so stupid, the original aliens were super well designed and challenging to fight.

Second Crysis
-------
"waww" I can't log in to the multiplayer component that I paid for in junction with my license.


Fair enougth

Incoming Valid Complaint Detected

If only thats what the thread was about rather than the cryfest of they dare to do something different with the nanosuit functionality.
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Thu Dec 31, 2009 12:20 am

Fair enougth

Incoming Valid Complaint Detected

If only thats what the thread was about rather than the cryfest of they dare to do something different with the nanosuit functionality.

There's always going to be a number of people that dislike a change in design. There are some things about Crysis 2 I don't like, and some things that Crysis 2 did better than it's predecessors. The important thing is that I realize a lot of these decisions are taste and game design. I don't make games myself, so I personally can't assume that I know everything when it comes to making active decisions in the direction things move.

Would I have liked an open sandbox to run around in with a nanosuit? You betcha, but.. that's hard to design for in a singleplayer campaign.
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Thu Dec 31, 2009 9:09 am

Fair enougth

Incoming Valid Complaint Detected

If only thats what the thread was about rather than the cryfest of they dare to do something different with the nanosuit functionality.

There's always going to be a number of people that dislike a change in design. There are some things about Crysis 2 I don't like, and some things that Crysis 2 did better than it's predecessors. The important thing is that I realize a lot of these decisions are taste and game design. I don't make games myself, so I personally can't assume that I know everything when it comes to making active decisions in the direction things move.

Would I have liked an open sandbox to run around in with a nanosuit? You betcha, but.. that's hard to design for in a singleplayer campaign.

See that's fine, the forum should be about the bugs instead it's getting burried under massive whinges from people that would only be happy if Crytek had just rereleased Crysis but with some new artwork on the box.


Haven't seen a single post so far actually even attempt to explain when they noticed the bug, or speculate as to what caused it,
User avatar
Smokey
 
Posts: 3378
Joined: Mon May 07, 2007 11:35 pm

Post » Thu Dec 31, 2009 1:16 am

you play it .. your willing to argue about it .. you like it but just dont like admitting it.
User avatar
Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Thu Dec 31, 2009 1:10 am

plus 1 and something to add. We should have seen this coming guys. Do you remember Farcry and what happened to Farcry2? Same story of one of the best games I've ever played becoming a forgetful sequel.
User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Thu Dec 31, 2009 8:20 am

I think some of you are missing the point still. They didn't just remove and add some things to Crysis. They changed it on a fundamental level. The graphics were changed for the worst, the levels changed for the worst, the very style and essence of the of gameplay was changed to make it more Arcade like, Halo, CoD etc.

If you have played Crysis 1 but prefer Crysis 2 then fair enough.

If you are commenting here though and you have not played Crysis 1 then STFU. You're not allowed to comment because you simply have no idea what you're talking about. You can't compare a Lambo to a BMW just because you read how a magazine say the differences.

This is why I personally hate Crysis 2.

They made the game arcade like. It reminds me and countless others of Halo now. I didn't want another Halo.

The graphics are actually worse then the predecessor that was release 4 YEARS AGO.

They went from extremly large and free maps to basically tiny levels in comparison.

The aliens feel like they were imported from Halo, and the story actually has nothing to do with the original Crysis.

The game went from a mature storyline with a realistic edge to basically... CoD Sci-Fi story. Bioweapon, glowing aliens, NY under attack etc etc done it 30 times already.

I'd like to stress again also. If you have not actually played Crysis 1, then please STFU because you can't comment on something you haven't tried. If you have and still somehow think 2 is better then... Your opinion I guess.
User avatar
Bryanna Vacchiano
 
Posts: 3425
Joined: Wed Jan 31, 2007 9:54 pm

Post » Thu Dec 31, 2009 1:53 pm

I think some of you are missing the point still. They didn't just remove and add some things to Crysis. They changed it on a fundamental level. The graphics were changed for the worst, the levels changed for the worst, the very style and essence of the of gameplay was changed to make it more Arcade like, Halo, CoD etc.

If you have played Crysis 1 but prefer Crysis 2 then fair enough.

If you are commenting here though and you have not played Crysis 1 then STFU. You're not allowed to comment because you simply have no idea what you're talking about. You can't compare a Lambo to a BMW just because you read how a magazine say the differences.

This is why I personally hate Crysis 2.

They made the game arcade like. It reminds me and countless others of Halo now. I didn't want another Halo.

The graphics are actually worse then the predecessor that was release 4 YEARS AGO.

They went from extremly large and free maps to basically tiny levels in comparison.

The aliens feel like they were imported from Halo, and the story actually has nothing to do with the original Crysis.

The game went from a mature storyline with a realistic edge to basically... CoD Sci-Fi story. Bioweapon, glowing aliens, NY under attack etc etc done it 30 times already.

I'd like to stress again also. If you have not actually played Crysis 1, then please STFU because you can't comment on something you haven't tried. If you have and still somehow think 2 is better then... Your opinion I guess.

QFT. ^This

Some of you may like being doormats that produce money for any sub-par game presented to you but some of us acctualy want what we were promised, and we do not like being lied too.
It's people that enjoy being doormats that make companys create sub-par products because they know you will sheeply buy them and like Oliver say "Please sir...more".

User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Thu Dec 31, 2009 12:40 am

What did crysis 2 do? They made an uninspired console port and basically said "**** you" to the pc community.

The plot doesn't even intermingle whatsoever with the first game. Hell, you could rename this game to anything other than crysis 2 and it would work rofl.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Thu Dec 31, 2009 9:49 am

I got a name. Call of Halo: The console port disappointment.
User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Thu Dec 31, 2009 7:28 am

What did crysis 2 do? They made an uninspired console port and basically said "**** you" to the pc community.

The plot doesn't even intermingle whatsoever with the first game. Hell, you could rename this game to anything other than crysis 2 and it would work rofl.

With regards to Crysis 1 storyline, to quote the zit faced teen from the Simpsons "Waiiiit! I need closure to that anecdote!"
User avatar
Add Me
 
Posts: 3486
Joined: Thu Jul 05, 2007 8:21 am

Post » Thu Dec 31, 2009 1:27 am

What did crysis 2 do? They made an uninspired console port and basically said "**** you" to the pc community.

The plot doesn't even intermingle whatsoever with the first game. Hell, you could rename this game to anything other than crysis 2 and it would work rofl.

^ QFT.

They honestly should of just removed the Nanosuit (Or called him Masterchief) and called this game something else and started a different franchise. But I understand they wanted to cash in onCrysis 1 name for more $$$ so I'm not surprised they didn't.
User avatar
Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

PreviousNext

Return to Crysis