as long as quest breaking bugs are low'ish, i'm ok with the weird animated glitches and early bugs to be present and common in the early release stage
I'm hoping to see https://www.youtube.com/watch?v=ToKIkw3LIoQ
I call seeing a ghoul gib on a shopping cart.
also likely some sort of bug with the modifications that allows some one to make a rapid fire laser sniper.
There's no reason that shouldn't actually be possible.
It would explain why he didn't want Codsworth. No soul to devour.
i would assume standard fair getting stuck in the world because grenade or impactk, failling thru the world ,npc not progressing a quest becuase script is bugged
Being hit and killed by a small bone that's doing 800M.P.H.
Watching a Molerat spawn 50 feet in the air.
A level designer purposely sabotaging the game by having something heavy spawn above the player when you leave the vault
Shaun, your baby has a chance to be black while both parents have white skin tones.
3 Albino Radscorpions waiting for you when you fast travel to your Settlement.
I hope to see dancing Radroaches under the pale moonlight. Or flying weapons that chase you. Or Doc Mitchel, he seems to have plenty of bugs.
Two bugs (neither to be taken seriously): your power armor jetpack won't stop firing.. and your jetpack makes you fly backwards (but only after the first patch).
Hey, it's better than the PC is an android theory.
this is a huge game , with alot of content , it is almost impossible to find all the bugs and glitches
but from past experience with bethesda game they will not be gamebreaking and get fixed over time
so i am not too worried about it
"Not be gamebreaking"? "Fixed over time"?
...You don't have a lot of experience with Bethesda, do you?
M'aiq the Liar accidentally turns up in the game and is fixed with the first patch.
Forum explodes with complaints and Beth has no idea what to do about it.