I will say that IMO its a lot better of a sequel in some ways, but it [IMO] just doesn't seem to concern itself with the activity of play in the previous 3 games (Tactics included). This is to me the chief concern with any sequel that I would usually be interested in.
Now this may sound completely irrelevant but I'll get to the point.
In the last couple of months, I have stopped playing RPGs and I went back to Adventure games.
While researching for any worthwhile adventure games that I have not played, I came across a pretty popular argument of the genre's community:
the fact that many companies/developers that were formerly producing true adventures, are now more concerned with making adventure games for action gamers.
That leads to a weakening of the genre... yet on the other hand it ignores a group of people that is if fact not as small as the 'mainstream' seems to believe
(proof: apparently the best selling game in the first half of this year in the US was an adventure!)
With that in mind, I am interested in finding no fault in FO3 other than this:
FO3 was an RPG game for non RPG gamers.
while FO1&2 where obviously made for RPG gamers.
(and BTW Duke Nukem 3D is a better sequel IMO because it stayed true to its audience... - or at least that's what I thought back then)
Adventure games 'survive' better under such conditions, since there is a vibrant indie and underground scene - people make games on their own with minimal to no budget... and they often do wonders (my latest favorite: the Lost Crown - a huge game made almost entirely by one single person!!)
True RPGs unfortunately don't seem to have such an active underground - I assume it's because of the genre's complexity - there seem to be some indie games coming out every now and then, but of what I understand they are mostly action RPGs.
Am I off topic? I'm not because:
FO3 was an RPG game for non RPG gamers - thus FO3 is a game made with the intention to sell to the largest possible amount of people.
And it's a shame... I want a new RPG for RPG gamers because I'm no action gamer (any more)!
(For better or for worse, all my hopes are now on Bioware's Dragon Age... Bioware has done a lot of things right for the genre in the past (of what I understand Mass Effect wasn't presented as a pure RPG anyway) and hopefully they'll decide to stay as true to the audience with that game as they advertise.)
Whatever future is in store for "Fallout 4" (if it's developed by bethesda that is... you never know) I hope they learn a few things from Obsidian with Fallout: New Vegas in the design category.
Heh... don't rush: let's first hope that Obsidian won't have learned too much from Bethesda with Fallout 3 in the design category.