What justifies the 20% price increase for PC?

Post » Thu Aug 11, 2011 12:41 am

I wonder how many times it can be pointed out that it is cheaper on PC compared to consoles in loads of countries other than US. Is it because it is hard to rant when there is a sensible answer?

I'm sure that's a valid course of action to take.

But when you want a loaf of bread, how wise is it to start off looking at getting that from another country than it is to find a local retailer and see what the pricing is.

If the game is $40 or so over in the UK, I will definitely take that course of action and just purchase international shipping.
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Roy Harris
 
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Post » Thu Aug 11, 2011 5:46 am

So if you wanted the PC game to cost $60, then it would cost console gamers $72 for that same game, again, due to license costs.

No if you wanted a PC game to cost $60 you would charge $60 for it.

How do you not understand this? It's not about your childish notion of fairness. You are going to pay $60 for Skyrim regardless of whether or not you think you should have to. That's their justification for raising the price.

Grow up.
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Grace Francis
 
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Post » Thu Aug 11, 2011 2:31 am

I wonder how many times it can be pointed out that it is cheaper on PC compared to consoles in loads of countries other than US. Is it because it is hard to rant when there is a sensible answer?


There are usually preorder "specials" to be found as well on various sites more often than not (I picked up TW2 on D2D for instance for $35 prior to release). I also preorded DA2 last October when it was going for $39.99...and a month later they raised the base price to $49.99 for everyone else.

300 - 500 hour playthroughs are not uncommon and Skyrim has a much higher replay value than those games.


That's also far from average. You can't use an extreme example as something baseline. Sitting in a tavern "RPing" in a way that doesn't even have any effect on the game at all does not count towards "game time". I could turn on any game, go take a shower and somehow make the claim that the time spent in the shower is time spent with the game as well. You also have absolutely no idea whether or not Skyrim is going to have more replay "value" yet either. It seems to be about as much as Oblivion as long as you're able to make a character that's not a generalist build--which most end up being whether or not it's intentional anyway.

Accordingly, I estimate 5 - 10 playthroughs of 300-500 hours each, spread out over a period of several years.


Yeah, you're definitely nowhere near the average person when it comes to Bethesda games. They aren't that exciting.
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Abel Vazquez
 
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Post » Thu Aug 11, 2011 3:09 am

a digital copy IS cheaper to produce than a physical DVD/BLURAY plus no fees for Microsoft/Sony and no shipping, boxing costs.

They just sell it at the same price so that people that buy it at a higher pice dont gets mad and stops buying ( the physical copies ).
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Nicole M
 
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Post » Thu Aug 11, 2011 8:40 am

The OP was "What justifies the 20% price increase for PC? Looking to get official word from Beth/Team on this "

The answer is "It is not an official Beth policy, it is local pricing differences"

The next question was "Why exactly does Bethesda increase the price of the PC game from $49.99 up 20% to $59.99 without doing likewise to the console versions ($59.99 -> $71.99)?"

The answer is "Bethsada hasn't"

and finally "Generally, the game costs $50 across platforms, but then Microsoft/Sony require $10 in licensing fees per game. PC doesn't have any licensing fees similar to this, so I'm left wondering what justifies the price hike."

Answer "In lots of countries console versions still cost more, just not in your country"

Oh, and not taking special offers.

PC Skyrim on Amazon.co.uk £39.99
Console Skyrim £54.99

So even then the console version is £15 more expensive as opposed to only £11 more expensive when special offer is considered (£27.91 vs £38.91)
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Sylvia Luciani
 
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Post » Thu Aug 11, 2011 6:18 am

You are going to pay $60 for Skyrim regardless of whether or not you think you should have to. That's their justification for raising the price.


And this is why gaming has turned from my most favorite hobby into a disgusting, mainstream exercise in decadence.
Publishers.

I wish they would all rot.
I also wish everyone who overpays for games would get slapped.
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Jack
 
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Post » Wed Aug 10, 2011 11:43 pm

@Periodic-
You're being ignored now. Continue your inept banter if you want; it won't be seen.

@Pepspro-
I sometimes think that's more of an accurate assumption. EA started it, but now Beth is following suit. They test out just how many PC gamers are willing to pay more money for the same game. I guess the dev/pub is playing with a loaded shotgun by doing so; we'll see if they end up shooting themselves in the foot. Last thing they should do, IMO, is to follow EA's bandwagon in stating "PC sales for our latest game are down" without making note that they jacked up the price in the first place.
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Reanan-Marie Olsen
 
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Post » Thu Aug 11, 2011 7:21 am

Oh hey, check what I found; http://www.sainsburysentertainment.co.uk/en/The-Elder-Scrolls-V-Skyrim/product.html?product=E10960322&utm_medium=basefeed&utm_source=google
£34.99. Sainsbury's for the win! :)


Amazon UK lists £27.91 for PC version and £38.91 for console versions
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Kelly John
 
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Post » Thu Aug 11, 2011 4:21 am

And this is why gaming has turned from my most favorite hobby into a disgusting, mainstream exercise in decadence.
Publishers.

I wish they would all rot.
I also wish everyone who overpays for games would get slapped.


Because they don't exist in the first place for money. Because D&D isn't also a fabrication towards the same goal.

Anyways I presume not many of you were around during the 80s.

That was the real ripoff.
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Dean Ashcroft
 
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Post » Thu Aug 11, 2011 12:20 am

Price per hour is insanely low even at $60, this is really getting old it's only $10 people....
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Jah Allen
 
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Post » Thu Aug 11, 2011 12:10 pm

Amazon UK lists £27.91 for PC version and £38.91 for console versions

I just tried to add it and it states they cannot ship Skyrim to the USA. Would have been nice though!
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Elisabete Gaspar
 
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Post » Thu Aug 11, 2011 4:13 am

I'm going to ignore all the childish responses (I come from the Steam Forums, you simply CANNOT impress me with how childish you respond)

To those who've provided more mature points:

As far as the price goes, I'm looking at all major retailers. All platforms are $59.99 USD.

As for those asking me to feel sympathy for console gamers who are already paying that price; those are LICENSING fees by Microsoft/Sony. Your beef is with them. Imagine if Bethesda raised your game prices 20% to $71.99. That's basically what I'm discussing here.

Also, all games are developed ON PC first. They are developed with the console limitations in mind, and the builds are made for the console. Consoles are not computers; they don't have software compilers and other tools needed to build the game. It's not a question of porting costs; no developer has ever stated porting to cost them more money.

Also, it's not a question of whether the game is worth it or not. I'm SURE the game will be great. But if it's so great as to cause them to charge 20% more for PC, how come they don't do it across the board?


Since when are they charging 20% more? Last time I checked Skyrim was originally stated as costing 59.99. That was what they said it would be from the beginning.
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Fiori Pra
 
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Post » Wed Aug 10, 2011 10:52 pm

Price per hour is insanely low even at $60, this is really getting old it's only $10 people....

I've paid $50 for games that gave me about 12 hours of quality. That's $4.20 an hour. So with your logic, that means I should be willing to pay ~$500USD for this game.

Again, it's NOT about the difference in price. Of course I can afford the difference. The question at hand here is wanting to know WHY only 1 platform was chosen for a price increase.
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keri seymour
 
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Post » Thu Aug 11, 2011 11:18 am

I've paid $50 for games that gave me about 12 hours of quality. That's $4.20 an hour. So with your logic, that means I should be willing to pay ~$500USD for this game.


No, it simply means you overpaid for that 12 hour game.

In my case I'm estimating Skyrim is providing a cost per hour of entertainment value around $0.02 - 0.03.
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Alisia Lisha
 
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Post » Thu Aug 11, 2011 2:47 am

Since when are they charging 20% more? Last time I checked Skyrim was originally stated as costing 59.99. That was what they said it would be from the beginning.

I might not have clarified. When I said $59.99 MSRP, I meant that's the price they put on the PC version, not the console version.

PC games usually cost $49.99 MSRP, so I'm looking into finding out why the PC version was given a 20% price increase. Sorry for the confusion.
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Katie Samuel
 
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Post » Wed Aug 10, 2011 9:46 pm

I just paid 149.99 for my copy... and worth every penny!
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Steven Hardman
 
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Post » Thu Aug 11, 2011 1:05 am

I've paid $50 for games that gave me about 12 hours of quality. That's $4.20 an hour. So with your logic, that means I should be willing to pay ~$500USD for this game.

Again, it's NOT about the difference in price. Of course I can afford the difference. The question at hand here is wanting to know WHY only 1 platform was chosen for a price increase.


Seriously :banghead: It is local pricing. Here in the UK it is not the case, therefore it is not a pricing policy of Beths.
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Victoria Vasileva
 
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Post » Thu Aug 11, 2011 10:02 am

I might not have clarified. When I said $59.99 MSRP, I meant that's the price they put on the PC version, not the console version.

PC games usually cost $49.99 MSRP, so I'm looking into finding out why the PC version was given a 20% price increase. Sorry for the confusion.


Oh okay, well that's great. But last time I checked Skyrim wasn't other PC games, it was Skyrim. It was priced at 59.99 and hasn't changed, so it hasn't increased by 20% in price.. Regardless of what OTHER games MIGHT be priced at.

This isn't the first game priced at 59.99.. I fail to see what the problem is..
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Camden Unglesbee
 
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Post » Thu Aug 11, 2011 12:03 am

And this is why gaming has turned from my most favorite hobby into a disgusting, mainstream exercise in decadence.
Publishers.

I wish they would all rot.
I also wish everyone who overpays for games would get slapped.

Without publishers, games wouldn't be made.

Also, the idea that paying more than a totally arbitrary amount is "overpaying" is nonsense.

But feel free to ignore me as well.
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Samantha Pattison
 
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Post » Thu Aug 11, 2011 10:25 am

@Dreighton-
The only game I'd buy a collector's edition for is MechWarrior. :)

@lonemessiah-
Local pricing. Yup. So let's focus on what's local to me, the US. Let's look at pricing for the market on non-collector's edition games. $49.99. OK. What is this game at in my local market? $59.99. OK. Is this price hike in other local markets? No? Then all I want to know is why. I don't care if Beth says "We were being greedy and just want to see if we can get PC gamers to pay more for the same game" then boom, I have the reason; it's all I'm looking for. I'd rather hear something official though than speculation; but I don't know if official Beth reps participate on this forum.

@Chief Wiggum-
Skyrim is a non-collector's PC game, in this case, being sold in the US. So I look at the pricing in that market and it is $50 at most. So to see a $60 means they are changing the market. The market shows that if a game isn't that expensive, other markets (consoles) are respectively cheaper. So it's safe to say that pricing between the markets may not be completely respective, but they do vary dependently. If you fail to see the issue, there's nothing I can do for you in regards to that. I can't make the point any more obvious.
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Neliel Kudoh
 
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Post » Thu Aug 11, 2011 9:01 am

Is it normal for every US retailer to be selling the PC version at exactly the same price?
Doesn't seem to be any competition between them and I thought pricefixing and cartels would've been illegal in the US.
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remi lasisi
 
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Post » Thu Aug 11, 2011 1:51 am

Without publishers, games wouldn't be made.

Also, the idea that paying more than a totally arbitrary amount is "overpaying" is nonsense.

But feel free to ignore me as well.


Right, there were never any games being made before publishers existed... just like music was invented by Sony and writing by Publisher's Clearinghouse.

/sarcasm
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Nick Swan
 
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Post » Thu Aug 11, 2011 4:05 am

Is it normal for every US retailer to be selling the PC version at exactly the same price?
Doesn't seem to be any competition between them and I thought pricefixing and cartels would've been illegal in the US.

Not sure if this is sarcasm, but no, it's not normal for all retailers to be selling at the exact same price.

In fact, there was a time EB Games was releasing new titles at 10-20% off. For as long as they ran that, I was using them as my retailer of choice. Since there's still 3+ months til game release, I'm hoping we'll see better deals 1 month out from game release.
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Scared humanity
 
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Post » Wed Aug 10, 2011 8:37 pm

Right, there were never any games being made before publishers existed... just like music was invented by Sony and writing by Publisher's Clearinghouse.

/sarcasm

I really don't see what you're trying to prove. A game like Skyrim, or really any game with modern overblown production values, couldn't be made by a bunch of basemant programmers.

If you want to play indie games, you can play indie games. Big mean old publishers haven't stopped them from selling their games for under 20 dollars.
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Benjamin Holz
 
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Post » Thu Aug 11, 2011 7:30 am

Not sure if this is sarcasm, but no, it's not normal for all retailers to be selling at the exact same price.

In fact, there was a time EB Games was releasing new titles at 10-20% off. For as long as they ran that, I was using them as my retailer of choice. Since there's still 3+ months til game release, I'm hoping we'll see better deals 1 month out from game release.


It wasn't sarcasm. I just looked at the 4 US sites that Bethesda link to and all had the game at the same price which struck me as odd since there are massive variations in price here.
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Soku Nyorah
 
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