Why exactly does Bethesda increase the price of the PC game from $49.99 up 20% to $59.99 without doing likewise to the console versions ($59.99 -> $71.99)?
If Bethesda had raised all games across the board, I would have taken this as "Bethesda feels the game's development warrants a more expensive game, so they adjusted the cost respectively." But instead, having just raised the PC version, and not giving it any unique features or content to justify this is, well, disrespectful. It's as if you see the PC community as nothing more than something to milk.
Is there anyone from Beth who is qualified to explain to me why this course of action was taken? EA is doing it with its titles, and I really was hoping that other devs/pubs wouldn't take to the same course of action.
Generally, the game costs $50 across platforms, but then Microsoft/Sony require $10 in licensing fees per game. PC doesn't have any licensing fees similar to this, so I'm left wondering what justifies the price hike.