WHAT kind of creature would you put in fallout NV?

Post » Tue Apr 06, 2010 3:32 pm

Creature Name:
Description:
SPECIAL:
Spawn Location:
Quest:
Legendary:
How was it created:
Drawing: (if you would like to supply one.)


Creature Name: Clawhuman
Description: A human-deathclaw hybrid
SPECIAL: I will post this up later.
Spawn Location: Quarry Jungle in NV, and most deathclaw areas in NV, and the DC ruins in FO3.
Quest: one, in NV, where you find one that speaks and trys to help you complete a quest, also can be recruited as campanion after passing a speech-check.
Legendary: Yes.
How it was created: Just mutated in to that form, via radiation exposure and FEV.
Drawing: None, at the moment.
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kirsty williams
 
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Post » Tue Apr 06, 2010 1:24 pm

Man-Bear-Pig
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Tiffany Holmes
 
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Post » Tue Apr 06, 2010 10:16 pm

Man-Bear-Pig


:facepalm:
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Benjamin Holz
 
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Post » Tue Apr 06, 2010 10:26 am

What? FO can't spoof the spoofers?

But seriously, for new vegas I would have liked a high caliber enemy that was feline based. Like an escaped species of FEV mutated cougars. Highly dangerous, very quick and lethal; but very susceptible to fire and explosives (cats are skittish after all.)

If you went further East and South (like the Gulf of Mexico area) I'd like mutated boar. Wild Boar are dangerous and destructive as is, just imagine what the FEV and 200 years of radiation would do to them.
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Penny Flame
 
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Post » Tue Apr 06, 2010 9:04 pm

Housecat + track and field athletes + FEV = a race of cat/human hybrids that fit right into the Fallout universe.
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Hussnein Amin
 
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Post » Tue Apr 06, 2010 10:26 pm

The worms from Tremors
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Phoenix Draven
 
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Post » Wed Apr 07, 2010 12:25 am

Mutated Spiders.

I do recall there being a debate about this a good while ago, and how people speculated the developers omissed Spiders from the games because of arachnofobia among players... but I still think that if you can deal with Giant Ants, Spiders can't be much worse.

They would be kind of like a Cazador without wings; Quick, agile, strong poison, poor DT/DR, etc.
It would make sense, no?
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Kevan Olson
 
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Post » Tue Apr 06, 2010 11:55 am

Plain and simple, there needs to be rattlesnakes, YOU'RE IN THE DESERT! You hear the rattles all the time and NEVER see a snake? Nonsense. Night Stalkers don't count.
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J.P loves
 
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Post » Tue Apr 06, 2010 11:30 am



http://fallout.wikia.com/wiki/Talking_deathclaw
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Spencey!
 
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Post » Wed Apr 07, 2010 12:43 am

Mutated Spiders.

I do recall there being a debate about this a good while ago, and how people speculated the developers omissed Spiders from the games because of arachnofobia among players... but I still think that if you can deal with Giant Ants, Spiders can't be much worse.

They would be kind of like a Cazador without wings; Quick, agile, strong poison, poor DT/DR, etc.
It would make sense, no?

Really? I would like to read that debate, if you still have the linky (I'm to lazy for search button) :)
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Rob Davidson
 
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Post » Tue Apr 06, 2010 11:28 am

Housecat + track and field athletes + FEV = a race of cat/human hybrids that fit right into the Fallout universe.

Well house cats were munched a long time ago because they were an easy source of food seriously :facepalm: .But fear the radkinbot hybrid of radroach sentry bot and nightkin it creeps up while invisible to it's target and boom releases more explosive than all of the great war onto the targets socks .Ankles will never be safe.
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Rachel Tyson
 
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Post » Tue Apr 06, 2010 11:20 pm

Housecat + track and field athletes + FEV = a race of cat/human hybrids that fit right into the Fallout universe.

Why does everyone want a race of cat people in every game?
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Francesca
 
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Post » Tue Apr 06, 2010 8:11 pm

Inferior Mutants. People that were mutated and are now just useless. Hard to motivate, lazy, a step backwards in evolution.
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Leticia Hernandez
 
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Post » Tue Apr 06, 2010 8:14 pm

Inferior Mutants. People that were mutated and are now just useless. Hard to motivate, lazy, a step backwards in evolution.

They call them hobo's .
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JeSsy ArEllano
 
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Post » Tue Apr 06, 2010 4:47 pm

Name: Aetios (From the Latin: Aetios Kaukasios for 'gigantic eagles' who ate the liver of Titan Prometheus)
Description: Giant balde eagles that have no feathers and huge overgrown talons. (They are half the size of a deathclaw) Their wings have grown some sort of "duck feet" if you know what I mean, where skin is inbetween the bone.
location: High mountain tops, non in particular
Quest: A mother in westside had her son taken by one after it swooped down and grabbed him, you have to go into the snow capped mountains and find the nest and the boy. Or you could just tell her he's dead after waiting a day and passing a speech check.
Legendary: Yes, it's the same size as others but has two heads.
How it was created: some say radiation, whereas others say it must have been an experiment as other balde eagles and other eagles are normal.
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Rude_Bitch_420
 
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Post » Wed Apr 07, 2010 3:58 am

The worms from Tremors

Graboids, yes, YES.
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alyssa ALYSSA
 
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Post » Tue Apr 06, 2010 1:45 pm

http://fallout.wikia.com/wiki/Talking_deathclaw


I said a human-deathclaw hybrid, not just a deathclaw.
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Amy Masters
 
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Post » Wed Apr 07, 2010 1:40 am

I'm not sure how you'd get a deathclaw human hybrid, that sounds like it coulda been, you know, kinda icky.
Allthough I think if I ever caught a deathclaw I'd [censored] it to death with a shotgun muzzle just as a bit of petty revenge.



But if I had my way, the wastlands would have something much much worse than a deathclaw.. there would be.. RADPIGS.
Yes, gigantic Guinea Pigs mutated by the radiation and turned into hardened vicious fluffy killers after years and years of generations bred and evolved to survive this tough new world after their owners forsook them and left them to starve all those years ago.

Extremely powerfull senses of smell, able to smell a human from many miles away, and instantly aggressive upon detecting a human. Travel in packs searching for any remaing piggiesnax/ human flesh, attacking and devouring any other creatures that get in the way of their prey.

Thus far, untrainable and not recruitable.
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Prohibited
 
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Post » Tue Apr 06, 2010 11:37 pm

Mutated Spiders.

I do recall there being a debate about this a good while ago, and how people speculated the developers omissed Spiders from the games because of arachnofobia among players... but I still think that if you can deal with Giant Ants, Spiders can't be much worse.

They would be kind of like a Cazador without wings; Quick, agile, strong poison, poor DT/DR, etc.
It would make sense, no?

i would surround myself with c-4 then blow myself up and snap the disk in half and throw it out the window cause spiders scare the **** out of me !!!!!!!!!!








11
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Averielle Garcia
 
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Post » Wed Apr 07, 2010 1:50 am

Tyrannosaurus Rex. FEV mutated, a special cloned one for experimentation upon. It quickly turned into godzilla of the wasteland. Go kill it, and good luck.
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Claire
 
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Post » Wed Apr 07, 2010 1:32 am

Non-irradiated rabbits.
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An Lor
 
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Post » Wed Apr 07, 2010 12:18 am

Screw it...just throw in khajitts argonians and storm atronachs and I'd be pumped haha
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Quick draw II
 
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Post » Tue Apr 06, 2010 3:20 pm

Screw it...just throw in khajitts argonians and storm atronachs and I'd be pumped haha

I wouldnt mind Argonians, they are cool.
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Kathryn Medows
 
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Post » Tue Apr 06, 2010 4:55 pm

I'd actually remove a lot of the creatures.

I'd prefer a far more realistic post-apocalyptic game which would most of the mutated creatures and replace them with possibly feral animals.
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lauraa
 
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Post » Tue Apr 06, 2010 10:13 pm

A Super Mutant Behemoth out on the western reaches of the map, possibly chained to a giant wagon by the Legion.
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Rebekah Rebekah Nicole
 
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