What kind of factions do you want to see in coming Fallouts?

Post » Thu May 03, 2012 5:34 am

What if it happened in Denver, you see the city in ruins and a whole bunch of dead Legion, then it zooms out and you see an NCR colonel leading troops, how would that make you feel? :smile:
What about all the poor doggies :o
User avatar
kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Wed May 02, 2012 4:59 pm

What about all the poor doggies :o
There dead too. :)
User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Thu May 03, 2012 3:08 am

There dead too. :smile:
I will avenge them all!
I do wonder how an attack on Denver would pan out if the bulk of Legion was there and had the Dog Army - Tame and wild.
The dogs would double the numbers since they rule the cities ground.
User avatar
Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Wed May 02, 2012 8:30 pm

I will avenge them all!
I do wonder how an attack on Denver would pan out if the bulk of Legion was there and had the Dog Army - Tame and wild.
The dogs would double the numbers since they rule the cities ground.
I think it would be an interesting game, in all but one ending the NCR could go around if they really wanted. A game in Legion territory showing its positives and how the legion is being pushed around. You the player decide the fate of the legion.
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Wed May 02, 2012 5:23 pm

I think it would be an interesting game, in all but one ending the NCR could go around if they really wanted. A game in Legion territory showing its positives and how the legion is being pushed around. You the player decide the fate of the legion.
All the endings would base around how you controlled the dogs on the ground since they run the city, part of the reason the people live in high rise buildings with skywalkways (< assumption).
I'd love to see more Legion content showing their town life, as for being pushed around and slavery, I like to think that's just the forefront of their war machine and the slaves we see are New Vegas' or nearby settlement's people who aren't born into the Legion.
I'd say their homelands are more like that of Sparta's with women being a big role as the majority while the men serve the Army and wage war.
User avatar
Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am

Post » Thu May 03, 2012 2:39 am

I'd really love to see completely new factions. That's most important to me. Oh, and no Enclave plz, one unimaginative resurrection was more than enough.
The Institute/Commonwealth bears some nice potential, if done right.
They also could be that technocratic faction Strangelove is looking for, although I'd rather not paint them as an altruistic group.
Perhaps introducing 2 or 3 different factions within the commonwealth, with the player being able to influence/join/oppose them, with actual consequences?
Throw in 2 or 3 different Tribal/Raider factions with their own agendas and story and we could have an interesting east cosat adventure.


.
User avatar
Andrew Lang
 
Posts: 3489
Joined: Thu Oct 11, 2007 8:50 pm

Post » Wed May 02, 2012 5:32 pm

They also could be that technocratic faction Strangelove is looking for, although I'd rather not paint them as an altruistic group.

There is already technocratic faction, and I'm not talking about BoS. The Reavers made an appearance in Fallout Tactics, they worship technology as their religion. As far as I know they live around Kansas.
User avatar
Nathan Hunter
 
Posts: 3464
Joined: Sun Apr 29, 2007 9:58 am

Post » Thu May 03, 2012 1:44 am

http://fallout.wikia.com/wiki/Mutant_Liberation_Army.

If gamesas brings back aliens, my facepalm will be measured in Richter's scale.

And what if its a highly religious faction that wants aliens to help them? (oh wait thats stil human or the likes)
User avatar
Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Wed May 02, 2012 11:19 pm

And what if its a highly religious faction that wants aliens to help them? (oh wait thats stil human or the likes)
They'd be cannon fodder :gun:

A faction based heavily on the use of rifles, or one on pistols would be good and all their weapons are Gun Runner tier.
We have a good melee faction - Legion
2 good EW factions - Enclave and Brotherhood (Could even count Van Graffs)
1 bad Guns faction - NCR (The bulk of their force are terrible marksmen)

We need one that's experienced enough with normal weapons to be dangerous to all levels
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Wed May 02, 2012 4:42 pm

You know, I'd actually like to see an alien worshipping cult in the game. And have it turn out that they have been worshipping a Mr. Gutsy all this time. Or maybe they're worshipping a ghoul or a supermutant.
User avatar
Kelvin Diaz
 
Posts: 3214
Joined: Mon May 14, 2007 5:16 pm

Post » Wed May 02, 2012 9:42 pm

I think any new factions should embody an idea.

For me, the Kings personify freedom, the Followers personify idealists, the NCR, democracy, House, Capitalism, etc etc etc.
I liked it like that. I don't think the habits or name or style of the faction matter so much, but rather what the faction stands for.
User avatar
Umpyre Records
 
Posts: 3436
Joined: Tue Nov 13, 2007 4:19 pm

Post » Thu May 03, 2012 5:59 am

How about another rogue BoS chapter. Maybe they have orange and brown painted power armor and lose 2 battles to Ashur's forces each year. :clap:

Or maybe 2 battling religious tribes. One worships Bethesda and abandons former traditions, the other snidely looks down on them and battles to return to outdated way of life! HA!

Seriously though, a ghoul uprising would be cool. An organized large group though, not like we've seen on small scale. I like the Canadian idea too.
User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Wed May 02, 2012 9:50 pm

Main Factions: All these are if the gmes takes place in Colorado!
1. "The Locals"- (Bad name I know) They are from Colorado and are their stronghold is in the snowy and bad wheathered mountains. The climate in the mountains are unsusually bad do to nuclear alteration but "The Locals" us it to protect and hide them. They are their own affiliation and offer their relitivly safe haven to anyone who is willing to follow their strict, yet democratic rules. They look to expand but strictly non violently. However if their existing expansions or stronghold is threatened they are home to an extreamily elite group along with many patriotic willing soldiers. Their biggest hate is old world government, and governmental power.
2. "Cant think of a name"- Colorado is home to the presidents safety bunker (for real) and although the president is not around through all the years the presidents "CIA" if you will (another name would be nessecary) has been militarizing and waiting for the right time to reintroduce their corrupt governmental influence back into the world. (This is based of the idea that by the time of the great war the president was corrupt and working with the semi dictatorshipesque U.S government). This faction has good technology and are very violent and unreasonable.
Secondary Faction: I only have one but all credit goes to "http://www.gamesas.com/user/552585-gabriel77dan/" another user on this forum.
1. "Mirelurk"- This is not your ordinary wild/feral milelurk. In Blue Mesa resevoir, Colorado a Mentats Factory made its home their due to the lake and use of hydrothermal energy. Well Mirelurks made the factory their breeding grounds and after years of ingesting Mentats mutation took over from there. They have become intelligent, not human intelligent but they can socialize and build. They use primitive but effective techniques. The Mentats factory and Blue Mesa resevoir is their "kingdom". Not much is known otherwise due to a thick fog always hovering around the lake and most people try to avoid it.
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Thu May 03, 2012 6:31 am

A faction based heavily on the use of rifles, or one on pistols would be good and all their weapons are Gun Runner tier.

We need one that's experienced enough with normal weapons to be dangerous to all levels
The New Canaanites all used .45 Pistols. Maybe there could be some who survived the White Legs.
User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Thu May 03, 2012 7:11 am

all in F1, F2, F3(no dlc alians), Ftactics, FNV, and new ones.
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Thu May 03, 2012 6:10 am

all in F1, F2, F3(no dlc alians), Ftactics, FNV, and new ones.


Yes i agree, little signs of aliens is ok, I like the conspiracy but def dont go over the top
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Wed May 02, 2012 11:42 pm

I'd like a faction with, whatever their ideals and goals are, enough ambiguity to really make one ponder about whether to help them or not. Make the scale between "good" and "evil" more even. New Vegas was on the right track, but it could've been a bit more ambiguous with the Legion and NCR.

An easy example: A faction that condones medical science. They need to test their drugs on humans - with varying degrees of suffering and death - in order to make a possible cure for a grave disease that will kill many if not given an antidote. So they stage other diseases that they can cure to get their "guinea pigs". Some of those get to be the "casualties of the circumstances" while other get cured and the faction has a good rep. Now, would you help them achieve a scientific goal that could possibly save thousands, or do you expose them to the populace and have them lynched for what they've done to the people there and thus save numerous people from torture and death?
User avatar
Jerry Cox
 
Posts: 3409
Joined: Wed Oct 10, 2007 1:21 pm

Post » Wed May 02, 2012 9:24 pm

A faction I'd love to see (could be splinter of NCR) would be a sort 'Of take the wastes by force faction'.....mind you that kind of is the NCR... :ermm:
User avatar
Julia Schwalbe
 
Posts: 3557
Joined: Wed Apr 11, 2007 3:02 pm

Post » Thu May 03, 2012 1:24 am

A faction I'd love to see (could be splinter of NCR) would be a sort 'Of take the wastes by force faction'.....mind you that kind of is the NCR... :ermm:

I feel the Legion was the more take by force. The NCR resembles democracy....
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Wed May 02, 2012 7:15 pm

I'd like to see a faction of Sandmen that took a town which used steam to power it (a steam punk themed location) from the Trogs that originally lived there.
Most Trogs have put it behind them and merged into human communities instead.
But one group is deadset on killing off all of the sandmen.


The grey morality?

Well, Sandmen thrive in heat, they can't stand the cold at all, it's like they get sick every time the sun sets.
So a steam-punk town? A town filled with humid heat to slow down their plate skin progression and to allow them the heat they require to feel like they're not sick?
They needed it.
On the other hand when taking this town from the Trogs they did end up killing a lot of those who tried to fight back.

So now the Sandmen control it and are expanding as more and more Sandmen come there and are building more communities around... Steam Ville.
And their prosperity is harming other groups in the wasteland.
They have their own power source and does not need others, they live in a form of community where no one of them really owns "money", they all work for everyones benefit, so their community is thriving as what they produce they can just sell and what they buy only increases their production and expansion. But they put any competition out of business. So farming`? That's declining a lot. Sandmen rule the trade of meat and vegetable trade.

Now the racist Trogs on the other hand are just plain racist and want to take back what was rightfully theirs.

Sandmen are a form of hive mind, they don't communicate telipathically or anything, but they aren't working for their own selfish needs, but to help everyone in their race.
But since they are doing this and since they are relatively self reliant they don't need to trade, they only trade with others for the things they don't need but otherwise doesn't give a crap about trading to help the economy.
Now, because of this they are becoming bloated, they're expanding, taking over territory, mines, junkyards, healthy land and clean water, all to increase their production for their community
The other factions are becoming jealous and fear what will happen once the Sandmen spread too wide.

But every faction has their own problems and no one is willing to stand up against their personal army, except for the racist Trogs.
They on the other hand do want to crush the Sandmen, but not because of them [censored] up the economy or because they're expanding, but because they genuinely hate Sandmen and think they are a blight on the world and so that they can take back Steam Ville (working title).
In doing this they manipulate others into thinking they are just, that they just want to stop the Sandmen expansion and force them to use a economic structure like the rest of the wasteland.


So the Sandmen will eventually force others to convert to their societal norm in which they are at the top of the hiearcy(?) or force them to leave the region.
While Trogs want to perform genocide, not to save the region from the Sandmen "tyranny" but because they just hate their [censored] guts, though if they do crush the Sandmen then the region will stay a relatively open minded place to live at, where no mutant, be it wastelanders, ghouls or trogs, is gonna be better than anyone else.

So, genocide? Or letting the Sandmen rule the region as the "better race"?

It of course comes down to lots of more variations to both factions but that's basically the cliffnotes.
In depth there is more on how Sandmen treat other races, how their societal structure works, how law works, how religion is treated, how raiders and tribals are handled and more.
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Wed May 02, 2012 5:43 pm

I feel the Legion was the more take by force. The NCR resembles democracy....

Democracy? The NCR is democratic?

:laugh:

Don't make me laugh. They are not a democratic country, they are a republic and a corrupted one at that. If there is one thing that makes my blood boil is when they act like the rulers of the wasteland by taking over peoples lands and forcing the tribals to be civilized all in the name of "democracy" and "advancement". The NCR began going downhill ever since Aredesh disppeared and his daughter Tandi took over. Yes, the Legion takes the lands by force but the difference is that the Legion is upfront about it, the NCR is not.

I hope that the NCR has a civil war and burn.

:flamethrower: NCR

Hm...what was I going to say? Oh, I remember now.

Gabriel77Dan I love your Sandman faction idea. I can definitely see them in a Fallout game.
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Wed May 02, 2012 11:16 pm

Democracy? The NCR is democratic?

:laugh:

Don't make me laugh. They are not a democratic country, they are a republic and a corrupted one at that. If there is one thing that makes my blood boil is when they act like the rulers of the wasteland by taking over peoples lands and forcing the tribals to be civilized all in the name of "democracy" and "advancement". The NCR began going downhill ever since Aredesh disppeared and his daughter Tandi took over. Yes, the Legion takes the lands by force but the difference is that the Legion is upfront about it, the NCR is not.

I hope that the NCR has a civil war and burn.

:flamethrower: NCR

Hm...what was I going to say? Oh, I remember now.

Gabriel77Dan I love your Sandman faction idea. I can definitely see them in a Fallout game.


Ha just cause you dont like the NCR doesnt change the fact that in the given "fallout" situation they are pretty democratic compared to ohhhh 95% of the wasteland. HAHA and I was comparing the Legion and NCR. Ya ummm NCR is looking a little more reasonable and democratic. But i appreciate your input
User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Post » Thu May 03, 2012 6:26 am

Ha just cause you dont like the NCR doesnt change the fact that in the given "fallout" situation they are pretty democratic compared to ohhhh 95% of the wasteland. HAHA and I was comparing the Legion and NCR. Ya ummm NCR is looking a little more reasonable and democratic. But i appreciate your input
The one's who control the NCR are corrupt landowner's and brahmin barons who want more then they deserve. The citizens of the NCR will most likely rebel against their corrupt leaders at some point. Legion territory is some of the safest in post-apocalyptic US, but they will die the same way all war like nations die. Either a stronger power will consume them or it will dissolve from within when there aren't any more lands to conquer.
User avatar
Jerry Cox
 
Posts: 3409
Joined: Wed Oct 10, 2007 1:21 pm

Post » Thu May 03, 2012 2:03 am

Ha just cause you dont like the NCR doesnt change the fact that in the given "fallout" situation they are pretty democratic compared to ohhhh 95% of the wasteland. HAHA and I was comparing the Legion and NCR. Ya ummm NCR is looking a little more reasonable and democratic. But i appreciate your input

Yes, I DESPISE the NCR with an ever burning passion however if you wish for me to push that aside and explain why I say they are NOT democratic in a professional matter, I will do it.

Spoiler
The NCR was originally only Shady Sands than other towns decided to join by their own free will. Limited trade was opened up and ideas were exchanged. As a result, a national identity took shape. This was all during Aredesh's time in office. Then the idiot decided to search for Vault 13 and got himself killed. After that, Tandi took over. While Tandi had done good for the NCR (minus the whole Vault City fiasco), they were doom to fall from grace since it was Tandi that kept the NCR "democratic" but it wasn't exactly "democratic" per se. The NCR is a republic. The common citizens vote for other people to speak for themselves. But that's besides the point. After Tandi dies, the NCR began to change its course of direction. I won't go into details but the Mojave Campaign is a great example that the NCR is NOT "democratic".

They came and saw Hoover Dam.

They now want Hoover Dam.

Why?

Because it can produce electricity for their citizens.

But there is a problem.

There are already people living in the Mojave. The Mojave isn't part of the NCR. That's why in the NCR it is known as the Mojave Campaign. If you speak with countless NPC's many will show their distaste for the NCR.

Goodsprings is a great example. The Followers of the Apocalypse (they were basically "kicked" out because the people in power consider them "anarchists" despite the followers being a peaceful folks) and Novac.

Do you remember the quest where you have to redirect the electric power from Helios One? Where did the NCR wanted it sent to? Yeah, thought so.

Now look at the situation between Colonel Moore. She basically asks you to massacre an entire bunker of hiding BOS members. She also wanted to use violence to solve the Freeside's problem (Caused by Pacer). Plus, according to Cass, the NCR is rounding up Tribals and pretty much forcing them to assimilate because they are considered backwards. I wonder if the Tribals would be happy about that....

Oh, we can't forget about Primm and their escaped convicts problem. Did the NCR raised a finger to help them. Nope.

And two words: the Divide.

'nuff said.

In the end, yes, the NCR is a bit more "civilized" compared to the Legion but I wouldn't go as far and call them "democratic".

They really only care about themselves.

Seeing them having problems in later Fallout games would be A-M-A-Z-I-N-G....perhaps other factions other than the Legion can push them over the edge?

I'm hoping for a NCR vs Another Country faction...
User avatar
ILy- Forver
 
Posts: 3459
Joined: Sun Feb 04, 2007 3:18 am

Post » Thu May 03, 2012 1:07 am

Personally I'd love to see an expansion of the ideals of the Followers of the Apocalypse. Someone trying to set up a small community with the idea of no hierarchy. I know this would be hard to enforce but that's the challenge.

I'd also like the idea of setting up your own town based on your personal ideology. They way you've played the game (i.e. you rep and karma) influencing the way the people behave.
*"ARE YOU A SNEAKY NIGHT TIME ASSASSIN WITH A PENCHANT FOR DEFENDING THE HELPLESS, MAKE YOUR NEW HOME DR JODDERS TOWN!"*
Just a thought but actually being able to name your town and recruit merchants, town guards scientists etc would be fun. Like an expansion of the ideas of developing the Dark Brotherhood Lair in Skyrim, just taken a step further.
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

PreviousNext

Return to Fallout Series Discussion