What we know until now

Post » Tue May 17, 2011 3:37 am

Has there been any news in the GI article about enemy respawns???
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Heather Kush
 
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Post » Tue May 17, 2011 5:35 am

Appears to be some writing in marker pen near Windhelm that says "divine birth?"
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Vicky Keeler
 
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Post » Tue May 17, 2011 2:03 am

Has there been any news in the GI article about enemy respawns???


Not much, some came up with the idea that interiors won't re-spawn but there's not much about it. We know nothing clear for now.

Interesting, there is an "Auto take gold" option alongside other ones.
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Katie Samuel
 
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Post » Tue May 17, 2011 1:20 pm


Based on the latest video, a new stealth system might be, more similar to that in F3 and FNV, with 3 or 4 levels.



But it has a BIG BLUE X over it, with the words "WRONG" written to the right. I think we should make clear that anything on the whiteboard is completely speculative.

Btw, this post was not mean to sound hostile, just making sure the message goes out. :)
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phillip crookes
 
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Post » Tue May 17, 2011 1:24 am

But it has a BIG BLUE X over it, with the words "WRONG" written to the right. I think we should make clear that anything on the whiteboard is completely speculative.

Btw, this post was not mean to sound hostile, just making sure the message goes out. :)


I'll edit that, thanks.
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Ron
 
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Post » Tue May 17, 2011 3:14 am

Construction Set has been renamed "Creation Kit" according to Todd
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Elizabeth Falvey
 
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Post » Tue May 17, 2011 2:09 pm

Construction Set has been renamed "Creation Kit" according to Todd


Already in, thanks. But he doesn't say anything else about it. We can't be sure it is the CS for Skyrim yet.
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Laura Richards
 
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Post » Tue May 17, 2011 4:28 am

Some of the concept art shows a guy holding what's either a polearm or an axe with a very long handle.
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steve brewin
 
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Post » Tue May 17, 2011 2:49 am

Just for clarification, the BIG BLUE X was NEXT to the 4 levels of stealth, crossing out the symbols for each level, not the levels themselves.
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Rhysa Hughes
 
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Post » Tue May 17, 2011 12:52 pm

Just for clarification, the BIG BLUE X was NEXT to the 4 levels of stealth, crossing out the symbols for each level, not the levels themselves.

Yeah, saw that too.
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Tarka
 
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Post » Tue May 17, 2011 1:14 pm

When he shows the meat it says "Horker meat" below one of them.

Which, of course, means that there are Horkers in the game.
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elliot mudd
 
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Post » Tue May 17, 2011 7:35 am

When he shows the meat it says "Horker meat" below one of them.

Which, of course, means that there are Horkers in the game.


And on the left side there seems to be Guar meat, although the image is a bit blurry.
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Bloomer
 
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Post » Tue May 17, 2011 7:54 am

Just saw this. In the new Todd Howard GI video, pause at 03:24. It seems that's the main menu. Looks very simple and stylish.
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Jonny
 
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Post » Tue May 17, 2011 1:08 am

Seems everyone keeps forgetting to state that the no HUD is optional.
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Christie Mitchell
 
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Post » Mon May 16, 2011 11:18 pm

an axe with a very long handle.

It's called a halberd and if they are in then so are spears.
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Andrea P
 
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Post » Tue May 17, 2011 6:01 am

Hi there! I'm long time reader of this forum and this is my firs post.

Here is the map of Skyrim as seen in the new Tod Howard Skyrim video at GI. I manipulated the map image that i took from the video and here you can see how the map looks like when it is "straight" and not in an angle like in the video. :whistling: I hope it looks at least little better than in the video. :smile:

http://img140.imageshack.us/i/skyrimmapkorjorg.jpg/

Hope that posting this image doesn't brake any forum rules though...

Here is also link to the video and the image is taken somewhere after 02:43

http://www.gameinformer.com/b/news/archive/2011/01/10/video-behind-the-scenes-of-skyrim.aspx
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Céline Rémy
 
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Post » Mon May 16, 2011 11:56 pm

Hi there! I'm long time reader of this forum and this is my firs post.

Here is the map of Skyrim as seen in the new Tod Howard Skyrim video at GI. I manipulated the map image that i took from the video and here you can see how the map looks like when it is "straight" and not in an angle like in the video. :whistling: I hope it looks at least little better than in the video. :smile:

http://img140.imageshack.us/i/skyrimmapkorjorg.jpg/

Hope that posting this image doesn't brake any forum rules though...

Here is also link to the video and the image is taken somewhere after 02:43

http://www.gameinformer.com/b/news/archive/2011/01/10/video-behind-the-scenes-of-skyrim.aspx


Thanks, pretty good work, I wanted to have a try at it with my PS skills, but I thought I would distort it too much. I'll post a link to it in the main post.
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how solid
 
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Post » Tue May 17, 2011 1:23 am

Seems everyone keeps forgetting to state that the no HUD is optional.


Where is that confirmed?
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Tania Bunic
 
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Post » Tue May 17, 2011 5:40 am

Have werewolves been confirmed?
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Manuel rivera
 
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Post » Mon May 16, 2011 11:45 pm

Some of the concept art shows a guy holding what's either a polearm or an axe with a very long handle.

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Cayal
 
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Post » Tue May 17, 2011 12:18 pm

Werewolf in the video!! :D

I hope.... looks like it might be one... 3:11
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sw1ss
 
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Post » Tue May 17, 2011 1:37 pm

If werewolves are in the game then you must be able to get bite by one turning into a werewolf!!!!! YES!!!
The duel-weilding of weapons and spells is pretty freaking awesome
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OJY
 
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Post » Mon May 16, 2011 11:01 pm

Dual-wielding bows for the win.


I'm guessing you could wield a bow in one hand and the other hand that clasps the arrow can act as a dagger if you don't have time to shoot
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jason worrell
 
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Post » Tue May 17, 2011 5:29 am

So, I've been collating information on the map of Skyrim from various sources, and what I've put together here is the most comprehensive guide I can figure out to what we know about the geography and geopolitics of Skyrim. A small amount of this is speculative, but not too much:

Skyrim is traditionally divided into nine "Holds," administrative subdivisions similar to Cyrodiilic counties. Judging by the map, each Hold will be a discrete geographical region with its own look and feel. The northern and eastern Holds are known collectively as the "Old Holds," and have a large Nord majority, are the bastions of Nord traditionalism, and are ruled by hereditary aristocracy. It seems likely that the Old Holds would be the main power center for the anti-Imperial Nords. The Old Holds are as follows:

- Winterhold consists of Skyrim's northeastern coast. Winterhold contains two cities - Dawnstar, and its capital, also named Winterhold. The city of Winterhold is likely one of the game's five major cities. Winterhold is historically one of the most important power centers in Skyrim, rivaled only by Whiterun and Solitude. It is a major trading port with a flourishing economy, and is located near the ruins of Saarthal, the original capital of Skyrim. After the destruction of Morrowind, Winterhold became the home of large numbers of Dunmer refugees. It contains both the famous College of Winterhold and the Ysmir Collective, a library rescued from the destruction of Morrowind.

- Eastmarch is in eastern Skyrim, on the border with Morrowind. Eastmarch is described as "Volcanic Tundra," and its only city is Windhelm, the ancient capital of the First Empire, traditional capital of Skyrim, and one of the game's five major cities. During Tiber Septim's reign, Windhelm was an important Imperial garrison, defending the Dunmeth Pass to Morrowind..

- Rift is located in southeast Skyrim. Rift is described as "Fall Forest," and its only city is Riften. Riften is one of the game's five major cities, but we don't know much about it other than that it sits on the edge of a lake.

- The Pale is a valley, located in north-central Skyrim. It is described as "Snow" and apparently contains no cities


The remaining holds are much more cosmopolitan. With one notable exception, while these Holds may a have hereditary aristocracy, they are effectively governed by elected councils called "Moots."

- Falkreath Hold is in southwest Skyrim. It contains the city of Falkreath, but Falkreath does not appear to be one of the game's five major cities.

- The Reach consists of western Skyrim. It consists of "Canyons and Mesas." The Reach is supposedly the most cosmopolitan Hold, with large Orcish, Breton, and Imperial populations. The Reach does not appear to contain any large cities.

- Whiterun is located in south-central Skyrim. It is described as "Tundra." Whiterun contains two cities: Markarth Side and its capital, also called Whiterun, one of the game's five major cities. Whiterun contains the Throat of the World, the tallest mountain in Skyrim, and the second-tallest in all of Tamriel, after Red Mountain in Vvardenfell. At the peak of the Throat of the World is High Hrothgar, the home of the ancient greybeards, masters of the ancient Nord art of thu'um. Tiber Septim established an Imperial College of the Voice in Markarth Side to promote the study of thu'um, but in practice the College serves more as a babysitter for young Nord nobles. The city of Whiterun was once known as the "Imperial City of Skyrim," but its fortunes declined late in the Third Era. Near the end of the Third Era, the city and Hold were effectively ruled by a witch named Jsashe, a self-proclaimed "priestess of Lorkhan." According to the map, Jsashe's Coven is still the supreme ruler of Whiterun.

- A Hold of uncertain name in northwestern Skyrim, on the northwestern bank of a large river delta. It contains the city of Solitude, one of the game's five major cities and Winterhold's traditional rival as the most important city in Skyrim. Solitude is the northernmost city in Tamriel, and a major trading port. It was also the home of Potema, the "Witch-Queen of Solitude," an aunt of the Empress Kintyra who attempted to usurp the Imperial throne. There is still a movement, called the H?rme, who considers Potema and her son Uriel III to have been the last true emperors of Tiber Septim's bloodline, and actively oppose the Empire. Solitude is an ally of Dawnstar in Winterhold, and is also an active sponsor of exploratory expeditions to the Sea of Ghosts and beyond.

- Another Hold of uncertain name in northwestern Skyrim, southeast of the river delta. We know basically nothing about this one.


Skyrim's royal family all claim descent from Ysgramor, the warlord who first conquered Skyrim. When the succession is in doubt, a Moot is convened, consisting of representatives from all nine Holds, to elect the new King from the members of the royal family. Given what we know of the Skyrim Civil War, this probably didn't work.
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Stacey Mason
 
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Post » Tue May 17, 2011 11:39 am

Grand thanks Arilias, will update.
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celebrity
 
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