What I'd like to see in Crysis 3 Multi-player

Post » Wed Nov 07, 2012 2:47 am

Before anyone TL;DR's this or responds trollishly, at least take the time to read and consider my words:

My biggest gripe with Crysis 2 was - and is - largely shared with veteran Crysis players. Our collective gripe? The game was "consolized".

Though, it could easily be re-worded to more accurately say "It ceased being a Crysis game and became a Call of Duty clone".

The whole point of Crysis - for most of us - is to have the suit that can, however temporarily, make us super-human; give us abilities we won't find anywhere else. Crysis 2's Demo started out that way. Then the CoDies started complaining that the suit was broken this and this ability is broken that, and pretty soon, the developers started playing a new game that everyone ended up hating: "Nerf the Suit".
Many of us in this very forum made statements similar to the following (if not verbatim) "If I wanted to play Call of Duty, I would've bought Call of Duty". Yet no one heard our voices (or, if they did, no one seemed to care) and the ridiculous nerfs continued ad infinitum. It got so bad that after 5 or so short months, when I finally hopped back on to play, there were hundreds of servers in my list... and only a pitiful handful were populated. Most of those that had players were servers sans suit powers (thus validating said gripe). And it has stayed that way to this day. Tons of empty servers.

I'm sure many will disagree with my saying this. That is your right. But those of you that remember the endless fun that was the original Crysis Multiplayer, please, speak out here. I can remember how satisfying it was to zipping around the map like the Flash! To temporarily deflect bullets like Superman! Or to hit people harder than a run-away freight train and then go zipping off before I got shot into swiss cheese! It was thrilling and fun and challenging and a gaming experience like no other. Crysis 2 took all of that away.

I want it to come back. It took a high skill ceiling to be truly good at the original Crysis multiplayer (and this was before the days of the popular online shooter; 2007!) and that alone attracted players of all kinds. When the playing field is level enough that anyone joining can learn it but the skill ceiling is high enough that it takes true creativity and skill to master it, such games will keep players coming back, slobbering for more, for years to come.

And I want that back.

Stand with me if you agree.
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Luis Longoria
 
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Post » Tue Nov 06, 2012 6:58 pm

I've played many games, include CoD (All MW), BF2-3, MoH(Warf.), a bit of Halo, Crysis(1, WH, 2) and I stand with you as Crysis got everything from all worlds. Of course there are things that needs improvement, but having everything made Crysis fun to play.
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Nicholas
 
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