Any idea if enemy damage is based off leveled stats/perks or just the guns they wield? Thinking about making an esp for myself that just increases all the weapons to do 50% more dmg on top of survival mode. But only if enemies also benefit from it and become more dangerous. Raiders suffer from being unable to hurt you at all after level 20 or so, but unsure if due to pipe guns doing very poor damage, or lack of stats that modify damage. What do you think?
Thanks