Also, it's not on hold as far as I know, it's still in development.
I don't trust either of them, but I can't see anything positive happening with Fallout in Bethesda's hands, they got a chance, and that was Fallout 3.
Now Interplay gets a new chance with Fallout: Online, and I want to see if they are more fit to develop Fallout games than Bethesda are.
Yeah yeah, Herve Caen cancelled VB and developed Fallout: Brotherhood Of Steel, I know, I know, but maybe they've learned? Maybe F: O will be a true Fallout game.
So I'd rather place blind trust in a developer who's outlook is still good than a developer who's recent product was awful to the franchise.
(I know, it might sound hypocritical, but like I said, F:BOS was a long time ago, maybe they learned from their mistake. Maybe Fallout: Online will be even more Fallout than New Vegas was. I'd like to give Interplay another chance instead of just tearing them apart for their past actions. Both companies currently svck for Fallout, Bethesda for FO3 and Interplay for F:BOS. But let's wait and see how Fallout: Online turns out before we continue hating on Interplay.)
Summary: Bethesda had a chance with FO3, I'd like to give Interplay a chance with Fallout: Online before I condemn them for their past mistakes.
-a Guns, Energy Weapons, and Melee players walked in a bar and asked "wheres the counter?"
-A pure Explosive character armed with the Fatman turns and points to the door before saying "gtfo"
I just hope they'll make the game balanced to the point where each skill is awesome to be in, but not god-like towards others, which will be difficult to do.