Okay I started playing this again after many months, and despite the countless "why Oblivion > Skyrim" threads, there's one issue that was never mentioned or often brought up in them...
Melee combat in Oblivion is pretty darn hard compared to Skyrim! Were the NPCs really THIS aggressive with their hits and swings? Have I really forgotten how EASY it is for your player character to get staggered and the NPCs can get in a few more cheap hits while you stabilize? And this is at default difficulty!
Hmm.
I mean, I don't really see this as an "issue". Our characters can still get destabilized in Skyrim, it's just that the animation isn't as dramatic. In Oblivion, if we get staggered, there's always the same 4-second animation, during which we have no control over the PC.
I mean, if Beth totally removed this in Skyrim, I could see this being a valid complaint. But they didn't remove it,
they merely changed it.
Now if you wanna talk about attributes....and how dumbed-down
they are, you've got my ear for sure.
"Skyrim == Dumbed Down" seems to make some sense now...
Yeah, but for every way Skyrim is "dumbed-down", I can name a half-dozen ways it is also improved.
This really irks me, when people make blanket statements, without (seeming to) consider the whole picture.
*cough*