What modifications would you like.

Post » Thu May 03, 2012 4:41 am

Ive seen people want differnt custimizables
For guns and armor. Well heres a thread that you can freely express them.

See i want the avility to put a scope on and off any weapon. Differnt kinds of scopes(acog, red dot, holi) plus differnt models of each. And maybe have the ability to paint all the stuff.
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matt white
 
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Post » Thu May 03, 2012 12:21 am

I don't want scopes for all the weapons. In New Vegas the crap guns got some pretty good mods that made them a bit more useful so not everyone just threw them aside, if they all have the same mods then each gun becomes useless again. But more mods is always a good thing.

I'm not sure how they would be able to manually put select fire on a gun, but I could see a mod working or bringing it to a guy who can change it so it is semi-auto, burst, or automatic.

Also maybe a red dot sight because I don't really light sniper scope or iron sights. And only some guns have like the worse weapons to make them a bit more useful.
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Margarita Diaz
 
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Post » Thu May 03, 2012 2:26 am

I'd like to have the ability to attach flashlights to certain helmets and weapons. The Pipboy light is useful, but a directional light is much better for navigating dark corridors.
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joannARRGH
 
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Post » Thu May 03, 2012 8:08 am

If the next Fallout has places where you have to smuggle your weapons in, then some sort of modification that allows you to make bigger weapons(just large pistols or SMG's not miniguns!) smaller and so have the option to smuggle them in even with low sneak(or add them as options if they aren't even "smuggleable"). The modification would affect negatively on the weapons range or damage.
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Spaceman
 
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Post » Thu May 03, 2012 6:44 am

I don't want scopes for all the weapons. In New Vegas the crap guns got some pretty good mods that made them a bit more useful so not everyone just threw them aside, if they all have the same mods then each gun becomes useless again. But more mods is always a good thing.

I'm not sure how they would be able to manually put select fire on a gun, but I could see a mod working or bringing it to a guy who can change it so it is semi-auto, burst, or automatic.

Also maybe a red dot sight because I don't really light sniper scope or iron sights. And only some guns have like the worse weapons to make them a bit more useful.

This is fallout, not call of duty.

Rds should be a rare thing, and are you even sure the gunrunners would even have the schematics to make them?

Scopes are just magnified glass and such, an iron sights is, well, iron sights. This is the wasteland, not modern warfare where you trick out your gun to military status. Running around wit a varmint rifle rds grip.
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Chavala
 
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Post » Thu May 03, 2012 10:31 am

If the next Fallout has places where you have to smuggle your weapons in, then some sort of modification that allows you to make bigger weapons(just large pistols or SMG's not miniguns!) smaller and so have the option to smuggle them in even with low sneak(or add them as options if they aren't even "smuggleable"). The modification would affect negatively on the weapons range or damage.
I like that idea, like sawing off the barrel of a shotgun.
This is fallout, not call of duty.

Rds should be a rare thing, and are you even sure the gunrunners would even have the schematics to make them?

Scopes are just magnified glass and such, an iron sights is, well, iron sights. This is the wasteland, not modern warfare where you trick out your gun to military status. Running around wit a varmint rifle rds grip.
Red dot sights are used extensively by police forces as well as the military, they're even sometimes used on paintball and airsoft guns. If the Gunrunner's have the schematics to make guns in pre-war factory condition then I have no doubt that they would be able to make red dot sights.

Besides, don't compare what he was suggesting to CoD when you can put a night vision scope on a Varmint Rifle.
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Fluffer
 
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Post » Thu May 03, 2012 8:47 am



This is fallout, not call of duty.

Rds should be a rare thing, and are you even sure the gunrunners would even have the schematics to make them?

Scopes are just magnified glass and such, an iron sights is, well, iron sights. This is the wasteland, not modern warfare where you trick out your gun to military status. Running around wit a varmint rifle rds grip.
How comes i have an rds for 3 of my guns and im not military. They are relatively cheap.
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Sandeep Khatkar
 
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Post » Thu May 03, 2012 8:52 am


I like that idea, like sawing off the barrel of a shotgun.

Red dot sights are used extensively by police forces as well as the military, they're even sometimes used on paintball and airsoft guns. If the Gunrunner's have the schematics to make guns in pre-war factory condition then I have no doubt that they would be able to make red dot sights.

Besides, don't compare what he was suggesting to CoD when you can put a night vision scope on a Varmint Rifle.

Wow.

Bethesda would get to comfortable adding gun grips and camiflauge and underrail shotguns, and move away from quality writing and rpg elements. We really don't need rds scopes and advance army tech in the next game.
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Reanan-Marie Olsen
 
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Post » Thu May 03, 2012 9:29 am



Wow.

Bethesda would get to comfortable adding gun grips and camiflauge and underrail shotguns, and move away from quality writing and rpg elements. We really don't need rds scopes and advance army tech in the next game.
Ok well get off the thread if your against it. :mad:
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Eliza Potter
 
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Post » Wed May 02, 2012 10:05 pm

Ok well get off the thread if your against it. :mad:

Yo chill the hell out.

I'm just pitching in my two cents and saying my constructive criticism.

Besides, the us army wasn't even using rds in the resource wars and such. They used 10 mm SMS and assault rifles.

Seriously kiddy, don't get Angryover a few words.

Take a breather :cool:
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GLOW...
 
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Post » Thu May 03, 2012 12:42 am



Yo chill the hell out.

I'm just pitching in my two cents and saying my constructive criticism.

Besides, the us army wasn't even using rds in the resource wars and such. They used 10 mm SMS and assault rifles.

Seriously kiddy, don't get Angryover a few words.

Take a breather :cool:
K gotta take my meds now......... And yeah it might nit be canon(?) but it sounds good to me. Plus i was also saying stuff like a bipod for snipers and differences in zoom for scopes
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loste juliana
 
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Post » Thu May 03, 2012 12:10 am

K gotta take my meds now......... And yeah it might nit be canon(?) but it sounds good to me. Plus i was also saying stuff like a bipod for snipers and differences in zoom for scopes

I wouldn't mind bipods. Scope zooms would be neat, however if they included it, I wouldn't want it to be very zoomed in to where erring headshots is as easy as slicing butter with a hot knife.

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Dale Johnson
 
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Post » Thu May 03, 2012 8:55 am



Wow.

Bethesda would get to comfortable adding gun grips and camiflauge and underrail shotguns, and move away from quality writing and rpg elements. We really don't need rds scopes and advance army tech in the next game.
Rds would actually fit fairly well in the series, heck there was goin to be one in FNV but it got cut. :P

As for what mods I would like, I'd like some Armour mods and More weapon mods.

Maybe find schematics of modifications and the like, expand on the already stellar crafting system from FNV (and bring back the damn craftable weapons!).

As for mod ideas I'd like to see implimented...

-Modified Muzzle Brakes for higher caliber Sniper Rifles.
-Modified stocks for rifles, ARs, SMGs, shotguns.
-Shell Slings for shotgun stocks (faster reload).
-Bipods for Sniper Rifles and LMGs
-Variable Zoom Scopes for SRs
-Modified Bolts, Actions, and MAg Sizes for most weapons
-Extra Plating for Metal Armours
-Extra Padding for Leather Armours/Raider Gear/Light-Med Armours
-Enhanced Targeting devices with certain helmets (PA, Advanced Combat Helmet [HUD?])
-Recyclers for some Energy Weapons or another efficiency mod that works with EW
-Beam Magnifiers for Laser weaponry
-Particle accelerators for Plasma Weapons
-Capacitors for Pulse and Tesla Weaponry to enhance the energy they fire
-Environmental Protection mods for most armors
-Rebreather integration with PA and/or Combat Helmets
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carley moss
 
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Post » Thu May 03, 2012 3:02 am

I would want to put some kind of shoulder cannon that shoots automatically at enemies, just like predator has. Maybe it could be put only into Power armors.
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Leonie Connor
 
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Post » Thu May 03, 2012 4:14 am

I'd like to have the ability to attach flashlights to certain helmets and weapons. The Pipboy light is useful, but a directional light is much better for navigating dark corridors.

I like the idea. Perhaps the Pip Boy you start out with has a broken flashlight that you can get repaired by a genius engineer. If you don't then you're either sitting in the dark or using flashlights attached to guns.

I would want to put some kind of shoulder cannon that shoots automatically at enemies, just like predator has. Maybe it could be put only into Power armors.

That sounds WAY to overpowered.

Isn't a companion enough?
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TRIsha FEnnesse
 
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Post » Wed May 02, 2012 11:38 pm

Rds would actually fit fairly well in the series, heck there was goin to be one in FNV but it got cut. :tongue:

As for what mods I would like, I'd like some Armour mods and More weapon mods.

Maybe find schematics of modifications and the like, expand on the already stellar crafting system from FNV (and bring back the damn craftable weapons!).

As for mod ideas I'd like to see implimented...

-Modified Muzzle Brakes for higher caliber Sniper Rifles.
-Modified stocks for rifles, ARs, SMGs, shotguns.
-Shell Slings for shotgun stocks (faster reload).
-Bipods for Sniper Rifles and LMGs
-Variable Zoom Scopes for SRs
-Modified Bolts, Actions, and MAg Sizes for most weapons
-Extra Plating for Metal Armours
-Extra Padding for Leather Armours/Raider Gear/Light-Med Armours
-Enhanced Targeting devices with certain helmets (PA, Advanced Combat Helmet [HUD?])
-Recyclers for some Energy Weapons or another efficiency mod that works with EW
-Beam Magnifiers for Laser weaponry
-Particle accelerators for Plasma Weapons
-Capacitors for Pulse and Tesla Weaponry to enhance the energy they fire
-Environmental Protection mods for most armors
-Rebreather integration with PA and/or Combat Helmets
amazing ideas. some ive never thought of
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Carolyne Bolt
 
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Post » Thu May 03, 2012 12:06 pm

I'd rather they not add scopes and grips to everything. Make them make sense at least. Like it's been said, with a shotgun you could saw down certain parts like the barrel or even the buttstock (Clyde Barrow style), to make it smaller and more concealable. Even something like a BAR, you could saw down the barrel (once again Clyde Barrow style). Again, grips should make sense for anything. There are just some shotgun and rifle designs, you can't put a fore grip on, along with scopes of any sort.

Another thing, would be to have you be able to sporterize some rifles, by not just cutting down the barrel, but the stock as well.

Inspiration for good and sensible gun modifications, can be found by look at any and all the Great Depression-era gangsters, robbers, and even law enforcement. John Dillinger, Clyde and Bonnie, Machine-gun Kelly, Al Capone, etc. are all people who did various different modifications to their arsenal of weapons that obviously worked for what they needed, and would work I think in a post-apocalyptic setting.

After having lived surrounded by guns with ACOG, RDS, Picatinny rails, for 6 years straight, plus another, I can say I'm tired of seeing them everywhere in video games, on guns that just shouldn't have that sort of stuff.
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Caroline flitcroft
 
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Post » Thu May 03, 2012 4:03 am

This is fallout, not call of duty.

Rds should be a rare thing, and are you even sure the gunrunners would even have the schematics to make them?

Scopes are just magnified glass and such, an iron sights is, well, iron sights. This is the wasteland, not modern warfare where you trick out your gun to military status. Running around wit a varmint rifle rds grip.
So adding red dot sights to a few weapons makes the game like Call of Duty? Like I said some weapons could only get some mods so most weapons would still have some use. So some (are there 5 tiers?) tier 2, tier 3 weapons could get a red dot sight.

And you are thinking of some modern red dot sight, the idea has been around since about 1900 to have a little sight on a gun, and in 1975 some guy released the first electronic red dot sight, so they had a bit of time before they were electronic.

They could add one of these super awesome, fancy, expensive http://www.instructables.com/image/FOW3D0RFCZDYNU6/Cheap-Red-Dot-Scope.jpg ... a sweet paper towel roll and a piece of plastic.
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clelia vega
 
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Post » Thu May 03, 2012 12:47 pm

amazing ideas. some ive never thought of
Thanks! :D
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Becky Palmer
 
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Post » Wed May 02, 2012 10:53 pm

I'd rather they not add scopes and grips to everything. Make them make sense at least. Like it's been said, with a shotgun you could saw down certain parts like the barrel or even the buttstock (Clyde Barrow style), to make it smaller and more concealable. Even something like a BAR, you could saw down the barrel (once again Clyde Barrow style). Again, grips should make sense for anything. There are just some shotgun and rifle designs, you can't put a fore grip on, along with scopes of any sort.

Another thing, would be to have you be able to sporterize some rifles, by not just cutting down the barrel, but the stock as well.
A feature that I'd like to see with this is how well you saw the end off of your weapon depends on your Repair skill and your associated weapon skill.
For example: if you have low Repair and Guns skill and try to saw the barrel off of a shotgun then you could leave nicks in the barrel that affects the accuracy and durability of the gun.
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Shaylee Shaw
 
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Post » Thu May 03, 2012 7:58 am

I'd rather they not add scopes and grips to everything. Make them make sense at least. Like it's been said, with a shotgun you could saw down certain parts like the barrel or even the buttstock (Clyde Barrow style), to make it smaller and more concealable. Even something like a BAR, you could saw down the barrel (once again Clyde Barrow style). Again, grips should make sense for anything. There are just some shotgun and rifle designs, you can't put a fore grip on, along with scopes of any sort.

Another thing, would be to have you be able to sporterize some rifles, by not just cutting down the barrel, but the stock as well.

Inspiration for good and sensible gun modifications, can be found by look at any and all the Great Depression-era gangsters, robbers, and even law enforcement. John Dillinger, Clyde and Bonnie, Machine-gun Kelly, Al Capone, etc. are all people who did various different modifications to their arsenal of weapons that obviously worked for what they needed, and would work I think in a post-apocalyptic setting.

After having lived surrounded by guns with ACOG, RDS, Picatinny rails, for 6 years straight, plus another, I can say I'm tired of seeing them everywhere in video games, on guns that just shouldn't have that sort of stuff.
Like naybe having only military style weapons with scopes. Plus i just hated the marksman carbine because of the scope so i wanted to be able to remove the scope
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Mariaa EM.
 
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Post » Thu May 03, 2012 4:29 am

A feature that I'd like to see with this is how well you saw the end off of your weapon depends on your Repair skill and your associated weapon skill.
For example: if you have low Repair and Guns skill and try to saw the barrel off of a shotgun then you could leave nicks in the barrel that affects the accuracy and durability of the gun.

Yeah, I think that would be cool to have added. I definitely think it would add to making guns unique, and not all the same when you come across them.

Like naybe having only military style weapons with scopes. Plus i just hated the marksman carbine because of the scope so i wanted to be able to remove the scope

I think the Hunting Rifle could have a scope, just your general hunting type scope, but I'm just tired of seeing ACOG, RDS, etc. as I said, in games with guns. Everyone wants them everywhere, but sometimes it's just best to leave them be and left alone.
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brandon frier
 
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Post » Thu May 03, 2012 5:13 am



Yeah, I think that would be cool to have added. I definitely think it would add to making guns unique, and not all the same when you come across them.



I think the Hunting Rifle could have a scope, just your general hunting type scope, but I'm just tired of seeing ACOG, RDS, etc. as I said, in games with guns. Everyone wants them everywhere, but sometimes it's just best to leave them be and left alone.
Ok lets go old school Aperature sights ir just adding different irons
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Lizbeth Ruiz
 
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Post » Wed May 02, 2012 9:29 pm

Ok lets go old school Aperature sights ir just adding different irons

Like I said, having something like a telescopic sight (which is what most hunters use on their rifles,) would be fine. Something like a 4x power scope, would do. Though I was thinking the same thing, having the ability to change the iron sights. I'm not all that happy with the night sights on the Hunting rifle, or the .44 Magnum, etc., and would have just liked some simple iron.
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Baylea Isaacs
 
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Post » Thu May 03, 2012 5:29 am



Like I said, having something like a telescopic sight (which is what most hunters use on their rifles,) would be fine. Something like a 4x power scope, would do. Though I was thinking the same thing, having the ability to change the iron sights. I'm not all that happy with the night sights on the Hunting rifle, or the .44 Magnum, etc., and would have just liked some simple iron.
Arent i smart. Well see i live in russia and i hunt with my sks and an aperature sight
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Trish
 
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