What mods offer health regen?

Post » Thu Aug 04, 2011 5:04 pm

Hi all,

With my current load order, I'm missing a few things I'm used to having, and one such thing is health regen. I think, before, I had this feature through SM Combat Regen. What other mods offer this feature? It doesn't have to be solely a health regen mod. I'm just curious. I have Magicka and Fatigue covered by Supreme Magicka, nGCD and SM Enc&Fatigue.


--Tomlong75210
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Jesus Duran
 
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Post » Thu Aug 04, 2011 3:36 pm

Oblivion XP comes with a health regen feature, but that would obviously conflict with nGCD...
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ONLY ME!!!!
 
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Post » Thu Aug 04, 2011 4:04 pm

SM health regen - Oh you got that.

Kuertee battle Fatigue and injuries... inspired by the older Real Injury (but don't use real injury)

Natural Healing

There is a new one by Maskar - it is a eat, sleep one, but it has a feature that you heal like regen when when eating right.

Nexus not working for me - sorry no links/full names
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Noely Ulloa
 
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Post » Fri Aug 05, 2011 5:25 am

Re. Oblivion XP's health regen: And I don't know the numbers exactly, but I think a lot of people disable it because it completely negates the need for healing spells or potions. I tried slowing it down, but I found it still wasn't needed, so I turned it off. Mind you, I play a Breton spellcaster, so it's rare my character takes any damage anyway. I guess if I played as another race, I might find it more useful.
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Schel[Anne]FTL
 
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Post » Fri Aug 05, 2011 5:01 am

I set up tough games to play and will only have a health regen mod installed for the first 5 or so levels. It is cheatish, but most would not want to play the game with the harshness I do.
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Lisha Boo
 
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Post » Thu Aug 04, 2011 5:31 pm

Nexus back working.

http://www.tesnexus.com/downloads/file.php?id=37088 looks very interesting.

COBL aware, Works with HUS status bars, a lot of compatibility, highly configurable ini ... from readme:
When the player character does not eat, drink or sleep, he/she slowly suffers stat and attribute loss. In specific stat loss is linked as follows:
Hunger -> Health
Thirst -> Magicka
Sleep -> Fatigue
I believe there is an option in its ini to set it to health regen when eating right. I've not had time to play thoroughly.
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Alexandra Louise Taylor
 
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Post » Fri Aug 05, 2011 2:28 am

Basic Primary Needs does indeed have health regeneration. By default it's 5% every 1 real life minute as long as all your needs (hunger, thirst and sleep) are below 60%. You can configure this in the ini file though.
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adam holden
 
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