What is morthal?

Post » Thu Jun 07, 2012 7:25 pm

SO Morthal is a town, yea but when i checked the wiki with the map of Tamiel, i only see Markarth Tide in the area where morthal is supposed to be. Is morthal a new city and Hjaalmarch a new hold, or am i missing sumthing
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Brian LeHury
 
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Post » Thu Jun 07, 2012 8:47 pm

Morthal is a small village in the swamp area just southeast of Solitude.
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Dorian Cozens
 
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Post » Fri Jun 08, 2012 6:52 am

i know its a village, but the map clearly says there is no Morthal, but rather Markarth tide. So i m asking lore readers, is Morthal a new town built in the 4th era?
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Andrew Perry
 
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Post » Fri Jun 08, 2012 8:13 am

That is just Markarth, I don't know why they added the word "side" (not tide) after it on that map.
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Sophie Louise Edge
 
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Post » Fri Jun 08, 2012 4:04 am

Here's a link to Markarth Side.

http://www.uesp.net/wiki/Lore:Markarth_Side

Looks like Markarth Side was just some vaguely-defined area of Skyrim that didn't get fleshed out until they developed the game. Although it's described as a "city" and that it holds the Imperial College of the Voice
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Ymani Hood
 
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Post » Fri Jun 08, 2012 12:19 am

YEah that map is old and innacurate
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xx_Jess_xx
 
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Post » Thu Jun 07, 2012 7:03 pm

Here's a link to Markarth Side.

http://www.uesp.net/wiki/Lore:Markarth_Side

Looks like Markarth Side was just some vaguely-defined area of Skyrim that didn't get fleshed out until they developed the game. Although it's described as a "city" and that it holds the Imperial College of the Voice

Looking at that map, wow... They took a lot of liberties with it when they made the game.
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Ray
 
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Post » Fri Jun 08, 2012 1:00 am

Here's what UESPwiki says:

Morthal is a town located in http://www.uesp.net/wiki/Skyrim:Hjaalmarch. Sitting on the southern edge of the Drajkmyr marsh, dry ground can be hard to come by in Morthal. Morthal is often shrouded in a thick fog, and ominous twisted trees grow from the surrounding marsh. Morthal is foreboding to travelers approaching it, and the torches of the town glowing in the fog often give the impression of wisps at a distance. Many travelers choose to steer clear of the place altogether.

Morthal is a town shrouded in mystery. Its people are reclusive and wary of newcomers, and only a single lumber camp supports its weak economy. The Jarl is among the most relaxed in Skyrim when it comes to taxation, but Hjaalmarch is also the poorest of the nine Holds. The Hold is still part of the Empire, but the Jarl http://www.uesp.net/wiki/Skyrim:Idgrod_Ravencrone is unapologetically vague in her enthusiasm for the Imperial Legate stationed in her dwelling. A number of the people in the town are concerned about the prospect of war. War brings outsiders, and outsiders are not a welcome sight in Morthal. Most would rather the conflict were kept outside their home, leaving them free to pursue their own interests.

The swampy lands surrounding Morthal are rich in http://www.uesp.net/wiki/Skyrim:Deathbell, http://www.uesp.net/wiki/Skyrim:Swamp_Fungal_Pod, and http://www.uesp.net/wiki/Skyrim:Giant_Lichen. Leveled creatures (Trolls and a rare occurrence of Chaurus in open space) are spawned there during nightime.
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R.I.p MOmmy
 
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