» Fri Jun 08, 2012 1:00 am
Here's what UESPwiki says:
Morthal is a town located in http://www.uesp.net/wiki/Skyrim:Hjaalmarch. Sitting on the southern edge of the Drajkmyr marsh, dry ground can be hard to come by in Morthal. Morthal is often shrouded in a thick fog, and ominous twisted trees grow from the surrounding marsh. Morthal is foreboding to travelers approaching it, and the torches of the town glowing in the fog often give the impression of wisps at a distance. Many travelers choose to steer clear of the place altogether.
Morthal is a town shrouded in mystery. Its people are reclusive and wary of newcomers, and only a single lumber camp supports its weak economy. The Jarl is among the most relaxed in Skyrim when it comes to taxation, but Hjaalmarch is also the poorest of the nine Holds. The Hold is still part of the Empire, but the Jarl http://www.uesp.net/wiki/Skyrim:Idgrod_Ravencrone is unapologetically vague in her enthusiasm for the Imperial Legate stationed in her dwelling. A number of the people in the town are concerned about the prospect of war. War brings outsiders, and outsiders are not a welcome sight in Morthal. Most would rather the conflict were kept outside their home, leaving them free to pursue their own interests.
The swampy lands surrounding Morthal are rich in http://www.uesp.net/wiki/Skyrim:Deathbell, http://www.uesp.net/wiki/Skyrim:Swamp_Fungal_Pod, and http://www.uesp.net/wiki/Skyrim:Giant_Lichen. Leveled creatures (Trolls and a rare occurrence of Chaurus in open space) are spawned there during nightime.