We have seen Bethesda creating a more living environment with Fallout 4 by adding in weather effects to the game. What if they were to do something similar with the lighting during night hours? By that I mean them making the world much darker than nights in 3 and New Vegas. In those games, nights were still quite bright as you could easily traverse the wasteland without the use of any lights or night vision. There could be potential for interesting gameplay if Fallout 4 made nights more dymanic in terms of game mechancs. For instance:
- The game could introduce enemies that have great perception at night which would require the player to be on alert while walking in the darkness. Other enemies would have lower perception at night.
- Light sources would become brighter to offset the increased darkness
- Interiors receive more realistic lighting so that lights would be needed to scavenge structures
- Light sources could be destroyed to darken areas and make stealthy movement easier
Features like this can add an intimidating factor while walking around at night and make late hours feel more immersive. Would you say this would be a good idea? If so, what other mechanics could be implemented to make nights more dynamic and interactive?