What oddinteresting things have you discovered in Oblivion?

Post » Wed May 02, 2012 9:12 am

What have you found/done while playing Oblivion that you find interesting?
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Danny Warner
 
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Post » Wed May 02, 2012 8:18 am

A shop selling Teddy bears (very nicely done BTW) in the Market District (Better Cities mod). I bought a blue one to put it on my room, and a pink one for Vilja :D
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Cat Haines
 
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Post » Wed May 02, 2012 8:53 pm

Frenzy spell can pwn any NPC.

Fighter's guild porters stalk you.

A command spell on a bow, you can kill them without getting hit.
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Josephine Gowing
 
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Post » Wed May 02, 2012 8:40 am

Frenzy spell can pwn any NPC.

Fighter's guild porters stalk you.

A command spell on a bow, you can kill them without getting hit.


Fighter's Guild porters are creepy. make me feel guilty for taking all their carrots. :-\
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Miss Hayley
 
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Post » Wed May 02, 2012 3:37 pm

I used to have a character named Slythe. He was an Argonian thief/assassin/stealthy ninja archetype. Awhile back, I was reading UESP, and I came across the quest that involves a guy named Slythe Serigini. Needless to say, I was a bit weirded out :unsure:
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Red Bevinz
 
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Post » Wed May 02, 2012 5:37 pm

A soul tomato - who comes up with this stuff!?
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Taylah Illies
 
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Post » Wed May 02, 2012 2:44 pm

Seeing wild horses running towards a beach, then minding your own business, and when you return after a while, you see them dead, and the only enemy roaming around close to them being mudcrabs.

Odder than that...
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Katie Pollard
 
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Post » Wed May 02, 2012 2:36 pm

Powdered deer [censored] ;) Ask Weebam-Na!
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Rachel Hall
 
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Post » Wed May 02, 2012 9:27 pm

What have you found/done while playing Oblivion that you find interesting?

You have nothing to add to this discussion? You started this thread, I'm curious what inspired you...:confused:

Everything I think of seems spoiler-ish. The only one I can think of is I read recently that there are some cheeses which cannot be picked up and eaten. They're just for decoration. I think there's like cheddar cheese, blue cheese, etc. A few different types of cheeses. But we cannot do anything with them. I'm forgetting where they can be found, you'll have to look this up if you're curious.
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Cash n Class
 
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Post » Wed May 02, 2012 12:23 pm

You have nothing to add to this discussion? You started this thread, I'm curious what inspired you...[img]http://www.gamesas.com/images/smilie/confused.gif[/img]

Everything I think of seems spoiler-ish. The only one I can think of is I read recently that there are some cheeses which cannot be picked up and eaten. They're just for decoration. I think there's like cheddar cheese, blue cheese, etc. A few different types of cheeses. But we cannot do anything with them. I'm forgetting where they can be found, you'll have to look this up if you're curious.
Goodness! I stopped logging in for a while shortly after submitting this topic. I actually forgot about it until now. I don't have very much to tell, really. Just minor things like the fact that I have set the disposition level of a bandit to 100 and had a conversation with them. Also, as a result of some glitch, when I had to reinstall my PC version (mod problems were causing many issues), when I started playing and went out side I noticed that the ground texture was nothing but small purple Cyrodiil maps tiled along the ground. It was trippy. :eek:
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Pumpkin
 
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Post » Wed May 02, 2012 2:58 pm

The Pelvis of Elvis - Dorian's house...
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Tyrone Haywood
 
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Post » Wed May 02, 2012 8:15 pm

Skeletons spawning underwater. I also had a troll spawn just above me and I rp'd that it jumped me from the trees ( trolls are really green apes ).
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Elisabete Gaspar
 
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Post » Wed May 02, 2012 9:41 pm

After playing Oblivion for years, just the other day I found out you could fast travel from inside an owned house. I’m so used to going outside to transport that it doesn’t matter much now, but it was one of those ‘duh’ moments when it happened.
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Elisabete Gaspar
 
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Post » Wed May 02, 2012 10:59 pm

I also had a troll spawn just above me and I rp'd that it jumped me from the trees ( trolls are really green apes ).
That actually makes a lot of sense, they do look a little like sloths.
...(If sloths had 3 eyes and a smack addiction)...
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JUDY FIGHTS
 
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Post » Wed May 02, 2012 8:22 pm

While my character is in Bruma and enjoys a nice evening at Olav′s, I find the need to light a candle next to my computa screen. You know, just for immersion :blush:
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Emily Jeffs
 
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Post » Wed May 02, 2012 11:48 am

While my character is in Bruma and enjoys a nice evening at Olav′s, I find the need to light a candle next to my computa screen. You know, just for immersion :blush:

That is so cool! :nod:
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Lauren Denman
 
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Post » Wed May 02, 2012 5:29 pm

I was strolling along a path the other day, and when I approached a bridge, I saw a slaughterfish floating three feet above the ground. It didn't attack me or anything.
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Jaylene Brower
 
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Post » Wed May 02, 2012 6:28 pm

Seeing wild horses running towards a beach, then minding your own business, and when you return after a while, you see them dead, and the only enemy roaming around close to them being mudcrabs.

Odder than that...

Mudcrabs remind me of the "lobstrosities" in "The Drawing of the Three" by Stephen Kind (book 2 of The Gunslinger / Dark Tower" series).

"Dadachuck? Dadachum?"

They don't look all that scary (assuming you're a tough guy or gal, in good health, weapon at the ready), but if you were to wake up in a fever, surrounded by them... Eesh.


One little thing I've noticed is how sometimes people lock up their lockpicks inside their treasure chests, although they often do not have a key to that chest. It's like "My one, my only, my precious... lockpick."
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NeverStopThe
 
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Post » Wed May 02, 2012 7:48 pm

Well it's not so much as the game but a mod I made.
I made a new beginning and put a zombie in the prison cell with that creep that says you are going to die etc. and also made an escape hatch out of my cell to a new world space.
The zombie did wipe the smirk off that guy in the cell but when I escaped thru' my 'secret' hatch, the damned zombie chased me thru' the hatch onto my ship and into the new world I had made killing my modded NPCs as it chased me down.
Eventually I had to mod the zombie out!
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alicia hillier
 
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Post » Wed May 02, 2012 9:02 pm

You have nothing to add to this discussion? You started this thread, I'm curious what inspired you...[img]http://www.gamesas.com/images/smilie/confused.gif[/img]

Everything I think of seems spoiler-ish. The only one I can think of is I read recently that there are some cheeses which cannot be picked up and eaten. They're just for decoration. I think there's like cheddar cheese, blue cheese, etc. A few different types of cheeses. But we cannot do anything with them. I'm forgetting where they can be found, you'll have to look this up if you're curious.

Hey in my mods very little can be 'picked up' I make stuff purely for the clutter that I think gives the mod a more interesting look.
I mean does anyone really collect thousands of knives and forks or spoons or brooms etc? I find it a pain to have all those dozens of little windows popping up everytime I look around a room, so I usually mod most of the clutter to be static, without description, weight or value.
Have a look at this http://s1205.photobucket.com/albums/bb430/jinix_the_elder/?action=view&current=19559c3b.pbw I put together. In most cases it's all decoration.
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Victoria Bartel
 
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Post » Wed May 02, 2012 2:33 pm

In shivering isles I saw dark seducers swimming in the air while on patrol. The random giant mudcrab with regular health. The worst I picked up part of the oblivon map. It was a foot long by foot wide piece of grass map and it appeared as a quest item called (miscelaneous item) their is just too much to say
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OTTO
 
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Post » Wed May 02, 2012 6:19 pm

That is so cool! :nod:
A little nerd-ish perhaps, but it actually does a lot. I also have a few old wooden things and a stone exactly shaped like a soul gem next to my screen. Boy, I am a nerd! :ahhh:
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des lynam
 
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Post » Wed May 02, 2012 10:06 pm

Boy, I am a nerd! :ahhh:

Back in high school a friend of mine coined the term, at least amongst us, of "compu-jock" =)
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(G-yen)
 
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Post » Wed May 02, 2012 11:09 pm

A little nerd-ish perhaps, but it actually does a lot. I also have a few old wooden things and a stone exactly shaped like a soul gem next to my screen. Boy, I am a nerd! :ahhh:

Hey, I have an elf sitting on my desk, along with a couple of red and blue potions. . . :twirl:
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james kite
 
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Post » Wed May 02, 2012 11:59 am


You have nothing to add to this discussion? You started this thread, I'm curious what inspired you...:confused:

Wow, what's your problem? Geez what a [censored] this poster is!

;)

Goodness! I stopped logging in for a while shortly after submitting this topic. I actually forgot about it until now. I don't have very much to tell, really. Just minor things like the fact that I have set the disposition level of a bandit to 100 and had a conversation with them.


You know...I did have a character named Dyan for awhile back. There was this one time when a bandit didnt' attack Dyan on site. It coudln't have been due to disposition though. I think it was just a glitch.

Dyan walked right up to this Redguard bandit on the road just west of Cheydinhal. The bandit did not ready her warhammer (or whatever she was carrying). Dyan noticed this and did not draw her sword, either. There was no fight. Dyan "let" the bandit live, since Dyan had a policy of allowing those who "give up their evil ways, and give into the NINE" to allow them to purge themselves of their sins.

There was also a goblin who didn't attack Dyan, so that particular goblin, deep in some cave, is also still alive. I later learned that
Spoiler
goblin chefs or cooks do not always attack on sight!
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Richard Thompson
 
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