That there's only one Blackreach.
Dear god, that was the greatest dungeon I've ever seen.
THIS. I've never been so impressed by a "single" area in a Bethesda game before.
- The forums. There are some genuinely good people here, but I've sat through what feels like people bawling about the same things for years and years now. Yes, we know you hate fast travel, the quest compass, level scaling, not catering to your exact specifications, any game that's not Morrowind and so on. You do not have to make a new thread on this if you don't see one on the first page at the moment. Also, stop making freaking polls.
Not "hate" but "minor annoyances"
- The loud
thumpthumpthumpthump you get at low health. Modern developers (not just Bethesda!) assume people are all incapable of keeping an eye on their health bar, so they do stupid things to let you know you're in danger. Thankfully that's all Beth does - other developers do things like blur the screen, slather stupid effects over it, etc. Still kind of irritating, and I wish I had the PC version just so I could remove that damn noise.
- Some weird statistical goofs. Things like Ancient Nord armor being worse than the default Wolf Armor the Companions get. If you've gone through the entire questline, the armor you receive at the end had damn well be better than the one you get at the end of Mission 1. Not all that hard to fix, really.
- Lack of a "General" perk category with things that don't fit anywhere else. Extra Carry Weight should not be in Pickpocket. In fact, remove that and give me something like Fallout 1/2's Pack Rat, where it had three ranks of 50lb/ea.