What problems?

Post » Wed Sep 01, 2010 6:33 pm

Many posts have gone away, both those flamebaiting CoD players and those quoting such.

You may compare the two games, you may not bash on CoD or those who play it or those who you think "don't get it". Rather you may take the time to explain things as you see it in a respectful and kind way or you can walk on by this thread. We don't allow bashing members whether a group of members or an individual member. No name calling, no bashing, no putting down others or another.

GOT IT?????

Now, have a mature discussion about this or be warned and suspended. All of you!!!!
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des lynam
 
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Post » Wed Sep 01, 2010 11:33 pm

I'm pretty positive the term "balance issues" is just another way of saying "I svck at it".


Often, you'd be right, but in Brink there ARE balance issues between firendly and enemy bots - not only are the enemy 200% smarter, but they shoot with [censored] uncanny accuracy and with what appear to upgraded weapons, too. They are extremely deadly, well-organised and seemingly, psychic - your team-mates are definately not in the same league at all, leaving you to do most of the work. Devs had said that your teammates were deliberately nerfed to make YOU the MVP, but they went waaaaaayyyyy too far.
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yermom
 
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Post » Wed Sep 01, 2010 1:09 pm

Often, you'd be right, but in Brink there ARE balance issues between firendly and enemy bots - not only are the enemy 200% smarter, but they shoot with [censored] uncanny accuracy and with what appear to upgraded weapons, too. They are extremely deadly, well-organised and seemingly, psychic - your team-mates are definately not in the same league at all, leaving you to do most of the work. Devs had said that your teammates were deliberately nerfed to make YOU the MVP, but they went waaaaaayyyyy too far.

I'm guessing that you are referring to the campaign. My post was more referring to online multiplayer since that's mostly what I play. Actually, I'll probably never even finish the campaign...I don't for most games. Well...except for COD titles which I buy mostly for the campaign because the multiplay is so silly and ridiculous in those games.
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Bee Baby
 
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Post » Wed Sep 01, 2010 4:00 pm

I don't think it's a bad thing. I think it's contrived damage control for an unfinished game with that is barely playable on console.

CoD4 was an amazing game and MW2 was an iteration of it. You need to stop there. That's the difference between CoD and Brink. You're trashing a game that has amazed in comparison to a game that can't even get out the gate for most people. I'm on 360.
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Heather Stewart
 
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Post » Wed Sep 01, 2010 7:04 pm

I don't think it's a bad thing. I think it's contrived damage control for an unfinished game with that is barely playable on console.

CoD4 was an amazing game and MW2 was an iteration of it. You need to stop there. That's the difference between CoD and Brink. You're trashing a game that has amazed in comparison to a game that can't even get out the gate for most people. I'm on 360.

Barely playable? My, how people do exaggerate! I've played some games that were nearly or fully unplayable on PS3 and this is far from that! I'm really enjoying it and once they drop the big patch on us it will be even better!

That patch will probably be coming somewhere between 6-8 weeks after the release date and it will resolve any of the real problems in the game, but even without it this is far from an unplayable game!
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AnDres MeZa
 
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Post » Wed Sep 01, 2010 5:41 pm

Barely playable? My, how people do exaggerate! I've played some games that were nearly or fully unplayable on PS3 and this is far from that! I'm really enjoying it and once they drop the big patch on us it will be even better!

That patch will probably be coming somewhere between 6-8 weeks after the release date and it will resolve any of the real problems in the game, but even without it this is far from an unplayable game!


I don't think it's an exaggeration for some. Remember that just because you can play it doesn't mean they can. There are some pretty big issues with this game there is no doubt about that. Some can't play it.

That said, Xbox should be able to get the patch long before 6-8 weeks. PC players already have a patch that addresses many issues. There is however a much longer and detailed process that must be gone through for Xbox patches to be distributed and thus it takes longer. Unless you know Microsofts testing crews schedule and how much work they have on their desks at the moment or how much work the devs must do to get it ready for Xbox, then you can't say how much longer.

I do however believe that most people will be able to play a much more satisfying game after the patch and they have promised us a patch. ;)
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Dustin Brown
 
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Post » Wed Sep 01, 2010 3:29 pm

I don't think it's an exaggeration for some. Remember that just because you can play it doesn't mean they can. There are some pretty big issues with this game there is no doubt about that. Some can't play it.

That said, Xbox should be able to get the patch long before 6-8 weeks. PC players already have a patch that addresses many issues. There is however a much longer and detailed process that must be gone through for Xbox patches to be distributed and thus it takes longer. Unless you know Microsofts testing crews schedule and how much work they have on their desks at the moment or how much work the devs must do to get it ready for Xbox, then you can't say how much longer.

I do however believe that most people will be able to play a much more satisfying game after the patch and they have promised us a patch. ;)


I really do hope the lag issues get squared away, that's my biggest issue. I can deal with all the others so long as I can actually play the game.

Let's hope the patch comes sooner rather than later!
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Steve Bates
 
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Post » Thu Sep 02, 2010 12:27 am

Often, you'd be right, but in Brink there ARE balance issues between firendly and enemy bots - not only are the enemy 200% smarter, but they shoot with [censored] uncanny accuracy and with what appear to upgraded weapons, too. They are extremely deadly, well-organised and seemingly, psychic - your team-mates are definately not in the same league at all, leaving you to do most of the work. Devs had said that your teammates were deliberately nerfed to make YOU the MVP, but they went waaaaaayyyyy too far.

OK...I see how you are completely correct! I just came to realize that this game actually pits players in matches using AI in online multiplayer. If I would have known this before I never would have bought it. I seriously don't understand why they would have made the game this way. I also see there's no way to change that...this really svcks my balls!

Well....guess I'll be trading it tomorrow! I can't believe that they actually designed the game this way...what a piece of crap!
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Brian LeHury
 
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Post » Wed Sep 01, 2010 2:54 pm

It's mostly the lack of gaming experience and the inability to see this as a different FPS.

Seriously, you can't compare Brink to CoD or Halo. It's more L4D or Team Fortress 2 than anything else.

Objective-based team combat!

Brink is a really good game. Not great. But really good. There are a ton of unique characteristics in this game that makes me appreciate the hard work the developers put in the title.


This isn't the reason why people aren't impressed with Brink. The main complaints have been lack of overall polish, no lobby system, networking and graphical issues, etc.

People love the gameplay, hate the execution.
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Marquis T
 
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Post » Wed Sep 01, 2010 3:28 pm

This game has several problems.

1st. The non-existent story. Really? There is like 8 minutes of story told overall in the campaign, and no reason to care about anything going on. None of these guys even have names. There is no epic struggle, just two disagreeing sides shooting at each other. I was wanting to learn more about the Ark, the characters I had to fight alongside and what was happening. And asides from the horrible audio logs, there isn't anything adding onto that. (They really just made us have to listen to these characters instead of giving us something to watch besides our character shuffle around in the background doing nothing.) And i'm disappoint that our characters weren't more prominently in the cut scenes. It isn't often we get to watch them do something. Or the hollow victories and losses were nothing really happens. No one is actually hit in the cut scenes. Just kinda get scared and run away. Besides the one where the ark tower get's blown up. Plus no real resolution to either side of the story besides the Ark is screwed.

2nd. A.I. is horrible on both sides. Enemy A.I. is auto-aiming jerks who will instantly notice you if even your two floors above them and staring at their back. Turning around immediately and able to pull a few shots on you, that are amazingly accurate. Or if you just came out of a disguise behind one, they'll turn and shoot you.

Friendly A.I. is broken. Anything besides Engineer's will almost always ignore the objective and run around doing absolutely nothing constructive. Just spreading out and getting killed. Never stomping on downed bad guys, unlike the enemy, and completely ignoring people out of ammo/health and so on.

3rd. Is the maps. They have no freedom, really, basically two or three regular paths to get to the objective, and that's it. Plus the defenders get such wonderful advantages on the maps, the attackers can barely get anything done. Clearing out five enemies just to round the corner to the objective to see a whole team of eight standing there waiting to gun you down. It's frustrating on a few levels to just try and play. Not to mention the abysmal times it takes for offensive to try and do something, with the defense able to neutralize it in 1/5th of the time.

Plus the lack of maps, considering how little there really is in this game. I was expecting more then eight maps, more around twelve would be good for this game. Especially since there is NO variety in each level. No mix up of objectives or real changes you can make.

4th. Movement. Smart is essentially a joke, a glorified sprint button. Parkour isn't used much in this game, and there's no way to take advantage of it. No exclusive routes that Light's can take advantage of with their enhanced mobility.

5th. Pathetic connection. It's really bad. Even though i've played a few matches that weren't that bad, the ones I did I had to quit because it was virtually unplayable. And adding onto this, no real way to form a party and game together. Which svcks.

6th. Lack of offline multiplayer. No split screen gameplay? svcks.

7th. Piss poor effects. Mainly explosions. I mean, seriously? They're a joke. Grenades look like firecrackers going off.

That's all I can really think of right now, but yeah. At least it plays right though.
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Emzy Baby!
 
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Post » Wed Sep 01, 2010 1:08 pm

OK...I see how you are completely correct! I just came to realize that this game actually pits players in matches using AI in online multiplayer. If I would have known this before I never would have bought it. I seriously don't understand why they would have made the game this way. I also see there's no way to change that...this really svcks my balls!

Well....guess I'll be trading it tomorrow! I can't believe that they actually designed the game this way...what a piece of crap!

One mans trash is another man's treasure. ;)
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electro_fantics
 
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Post » Wed Sep 01, 2010 7:53 pm

One mans trash is another man's treasure. ;)

If someone can find treasure in an online multiplay game that uses bots instead of real people only I wonder about their game standards. Still...if it's your thing more power to you. I just don't get it...I want to test my skills (as pitiful as they might be) against other real people...not some crappy AI!
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Gaelle Courant
 
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Post » Wed Sep 01, 2010 10:42 pm

If someone can find treasure in an online multiplay game that uses bots instead of real people only I wonder about their game standards. Still...if it's your thing more power to you. I just don't get it...I want to test my skills (as pitiful as they might be) against other real people...not some crappy AI!

And that is why we are all individuals. We don't like the same thing and we never have to suggest that someone's game standards are less than ours. You don't have to get why anyone likes this game any more than we have to get why some folks don't like liver.

Different strokes for different folks.
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Darian Ennels
 
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Post » Wed Sep 01, 2010 4:53 pm


4th. Movement. Smart is essentially a joke, a glorified sprint button. Parkour isn't used much in this game, and there's no way to take advantage of it. No exclusive routes that Light's can take advantage of with their enhanced mobility.



This is not the games problem. This is you not using it to its full potential. The parkour aspects are extremely useful in combat and for fleeing combat.



To all those with lag issues: Splash damage announced a patch due sometime next week for all systems. The 360/ ps3 versions are supposed to help with the lag, but they don't seem confident that it will help a whole lot(that's just my judgement based on their wording. Here's the article: http://bethblog.com/index.php/2011/05/20/brink-%E2%80%93-an-update-on-updates/
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Sarah Kim
 
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Post » Wed Sep 01, 2010 10:46 pm

This is not the games problem. This is you not using it to its full potential. The parkour aspects are extremely useful in combat and for fleeing combat.



To all those with lag issues: Splash damage announced a patch due sometime next week for all systems. The 360/ ps3 versions are supposed to help with the lag, but they don't seem confident that it will help a whole lot(that's just my judgement based on their wording. Here's the article: http://bethblog.com/index.php/2011/05/20/brink-%E2%80%93-an-update-on-updates/

Yeah, not really. Sliding to cover usually get's me shot about 9/10's of what I would usually get. Hopping cover, wall jumping and all those varied movements don't really help when getting shot. Admittedly, sometimes you can run away with some cool parkour moves and escape damage. But sprinting on Call of Duty has so far proved far more valuable.

Besides, I wasn't complaining about it's use in combat. The maps don't give much of an excuse to use parkour, or take advantage of it with some cool routes to take. It's under utilized for my taste.
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Laura Elizabeth
 
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Post » Wed Sep 01, 2010 6:58 pm

not forgiving the publisher means to boycott the preorder of their future releases.
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Alyce Argabright
 
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Post » Wed Sep 01, 2010 9:09 am

I hear both sides of the story, I think the game is awesome.. kinda like a mirrors edge mixed in with team fortress 2. The only thing I would say is off about the game is the AI. when you playing your AI teammates are Nega NOOB to the max. They run around like a bunch of idiots especially in the challenge mode. If your lucky after about being downed for 6 counts of 19 one of the character may choose to revive you, While the AI you vying against are playing like seasoned vets. ie pushing your team back from the objective setting up turrets and mines, stealing post , hacking and setting charges. Im not going to bash because those issues can be fixed with a download I just hope it come soon.
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Dean
 
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