I want TES: V to have a M rating, in order, to not have the game developers' creativity restricted. Before I ramble on, lets look at what a game/movie has that deserves a M rating according to ESRB.
MATURE
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sixual content and/or strong language.
So thus It is not about nudity or sixual innuendos. It is about including as many features as one can related to blood, violence, combat, gore, clothing, strong verbatim, et cetera. These stuff are what makes games more realistic in which we might feel we dwell in it after playing 10 minutes or more! If one was to make a movie and focus on the rating first, it'd limit how one would write the script. This is anologous to creating TES: V. It is more about which audience the game should aim for rather than the rating. The rating of TES: V should be the same as the previous versions only with more content. Bethseda wants TES games to be taken seriously for the gameplay features, content, leveling, quests, et cetera. So thus children who are 16 and below might not really appreciate the game to the fullest as us advlts.
Lol, my ten year old brother enjoyed oblivion, and then told me its stuipid that you can teleport between locations with fast travel xD, although I do not believe that he got most of the sublties of the storyline.
Im 16 myself, and voted for a M rating because I do not want the developers creativity restricted, though they shouldn't "aim" for a rating like others have said, for the same reasons. Im absolutly fine with gore and blood, yet exesive amounts for the sake of 13 year olds such as my other brother who just want the game just because they think is "cool" to be able to make peoples head explode is rather uneccersary lolz (omg boobies would be another reason they would buy it). I would like to be able to smash someones face in with a warhammer though ;P.
six and sixual induendoes.... should be tastefully done, yet there should also be that "shock factor" such as a group who traffic six slaves etc. Personaly I enjoyed playing the Witcher, where six is a minigame, and by doing cirtain things you can have six with that person, adding a "six card" to your collection. It wasn't walk up to them, say lets have six, and do it, etc lol rather it was part of the social interaction and it was always very possible to botch it fail utterly

. Still, I didnt let either of my bros play that game, and cant see many parents liking that kind of influence on their children.
Basicly I want a realistic and advlt game, and whatever rating that takes ill happily accept

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