That's too bad. :sadvaultboy:
Explain why it's "Too bad" please? Why do I need a list to tell me what my major or minor skills are, and why do I need to make this list 5 seconds into the game before even having some hands-on time with the skills? Major/Minor/Misc skills were an unnecessary burden, and not even "Roleplay" reasons can justify their existence.
But, I'm open to "Reasons", if you have them, I'm genuinely curious to hear some justification for this.
As for magicks being moved from Mysticism?
Absorbs: Destruction, since they rely on the harm of another target.
Dispel: Destruction, you essentially "Destroy" a magical barrier, even if used defensively.
SoulTrap: Alteration, It doesn't actively harm the target, just alters it's current state, like a shield spell.
Telekinesis: Alteration, tough one actually. Doesn't alter the state of something, doesn't destroy, restore or create an illusion/deceit. Maybe Conjuration? Conjure a lesser minion of Oblivion to bring you the object?!