I did complain a lot about Fallout 4. The game is barely an RPG, has awful dialogue system and writing is cringe-worthy. Bethesda made a big mistake by giving this game to Fallout fans. But okay. Lets forget about Fallout 4 (and 3 as well if you kindly) and try to tell Bethesda what should they change in universe created by Black Isle Studios, alright?
1. Writing - Bethesda, hire professional writers. Now, after money successs of F4 you have budget to make it happen. We want dialogues that dont sound like ones written by secondary school student. Dialogues are very simple (probably as simple as my post - English isnt my native language), not interesting at all and all characters in the game seem to have very familiar dialogues. It makes them less memorable. Far too less memorable if we talk about Fallout game.
2. Dialogue system - why did you streamlined such a thing? What made you think it is a great idea? You made us angry, NOBODY appreciates the new dialogue system. I believe its gonna be the first thing you will change in Fallout 5.
3. RPG elements- yes, these elements are present in Fallout 4, but ONLY elements. If you make a game and in addition you are dare to call it an RPG game - there should be RPG stuff everywhere. Instead of RPG you made shooter with RPG elements, what is wrong, if considered we are talking about Fallout franchise. You showed no respect to players. Yes, this is what I call the clearest definition of not respecting players- threating them like feeble-minded idiots who cant handle cRPG mechanics and can only shoot to everything moving. Yes, there are people who enjoy it, but we are not talking about idiots here.
4. Maturity - the game feels like cartoon instead of a game that is suppoused to be played by 18+ players. I guess its still down to writing.
5. Locations - Boston itself was really great but I cant say the same about how you filled these locations up. You filled it up with enemies. Everywhere. Ghouls (that are not stupid zombies, as you think), raiders (if there in Boston are so much raiders, why cant they just take control in the Commonwealth?) or Super Mutants (shown as stupid trolls once again) are everywhere. No little communities, interesting towns nor hidden factions. Just nothing but more stuff to shoot.
6. Choices - I know its about dialogue system, but after all I think it deserves own acapit. Almost no choices in F4 except the last one in the very end of the game.
7. Settlements- oh yes, instead of focusing on stuff that matters (all the points above) you decided to make settlements. Wow, that is really what Fallout needs! Or maybe not...
8. Perks! - no more perks equals no more Fallout.
9. Level up system - Too simplyfied. Charisma no more needed, thanks to stupid settlements. You should consider going back to system from previous Fallouts because it looks like poor system from an FPS game. Once again, threating Fallout gamers like idiots who dont know what a real RPG stands for.
10. Side quests - go there, shoot this, loot this. Lazy stuff. Just compare it to Fallout 1/2 side quests...
11. Closer work with OBSIDIAN ENTERTAINMENT- because, why not? They clearly could help you with all the things I mentioned in this post. They made New Vegas - the best 3D Fallout so far. They can focus on things you actually can not - you are making map, they are writing the script - you are projecting crafting stuff, they are creating RPG elements. And eveybody is happy, right?
Gamers, let's show them our complainments. For better Fallout. The thread is yours.