What should things dwemer look like?

Post » Thu Jun 14, 2012 3:48 am

I haven't played redguard.. but from what i have seen the place is 70% metal covered. Much of the metal is yellow. These are hammer fell ruins.

In morrowind the ruins were about 20% stone, but when i say this i mean that metal covers about 80% of the ruins even if stone is behind it. Most stone belonged to the entrance, some of above ground and many of the bridges. However hallways were made entirely of a brown metal. Dwemer items/ robots were made again of a yellow metal however blades were much paler. . Doors were circular and dwemer Rooftops were fantastic and strange. Dwemer armour had an eccentric design that made it look robotic. Hallways were hexagonal. Stuff was stored in Barrels or large chests or In desks.

Tribunal was different.Halls were larger, square. Sometimes the metal was Grey. Walls had metal tiles on them.

Oblivion gave us the Orrey which to my memory was entirely a grey metal. Dwarven armour was made of several small plates. The weapons Have lost their Different colour blades and the dwemer Floor is no longer Brown metal with studs in.


Now we get to skyrim. Firstly dwemer ruins are a good 90% uncovered stone. Calcemero describes them as being made angular and devoid of curved surfaces and very large spaces. The stone has ornate carvings in them and the cieling is very high and concave. The rooftops aren't creative and pointy but rather semi-spheres. None of the metal is brown/bronze or even Silver. Much of the time there are rooftops and towers underground. This time all the helmets and robots have faces on them . the dwarven spider doesn't contract and expand. Dwemer also tend to Put strange Storage devices with tiny holes everywhere and are fond of randomly placed traps.




In my opinion all dwemer Ruins should have the majority of itself covered in metal with differences based upon clan and location. One clan might build cities into sandstone with The bronze metal and gold metal whilst another might prefer the silver metal and the other might use just the bronze. Dwemer Should use Morrowind towers and chests but also often use skyrim lamps and pipes. Since Dwemer are supposed to be in extreme logic mode then dwarven interiors should either take the hexagonal or square method of hallway design. Dwarven engineers would logically only put towers underground when in the largest caves. Dwarves should not use bows and instead stick with dartguns and Crossbows. Future games should Combine features from Morrowind,skyrim and oblivion when it comes to armour- although the helmets have to be cones and it would be good to have different dwemer armours (oblivion dwemer looked like a lighter variant compared to the other two). Also- Dwemer sphers looked their best in some promotion for skyrim (someone was talking about droping keys to make their noises) But they were replaced with something much less cool probably because of how advanced they are. It would be good however to throw back to morrowind and have specialized spheres, Different spiders and Both types of centurion (although it's slightly strange to have a hammer AND a sword in different hands) would be welcome.
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Jason Rice
 
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