What skills will your character have?

Post » Wed May 18, 2011 11:11 pm

Pick 7 skills which you want for your character.
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Elizabeth Falvey
 
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Post » Wed May 18, 2011 9:49 pm

Although we won't be able to choose major skills ingame anymore, but i will choose the ones i want anyways.
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louise fortin
 
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Post » Thu May 19, 2011 8:24 am

Hand to hand is out and you forgot alchemy.
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Claire Jackson
 
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Post » Wed May 18, 2011 9:04 pm

Picking only 7 is hard because I try to do a balanced character. I think Speechcraft is going to be more important in Skyrim so I'm choosing that for this poll. I do use a sword but I'd like to try Marksman this time. We'll see if I can defend myself or not with it. If not, it could two-handed blade. I like Light Armor too.

Conjuration
Sneak
Alteration
Destruction
Restoration
Speechcraft
Marksman

:tes:
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Rude Gurl
 
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Post » Thu May 19, 2011 4:59 am

In previous games I used mainly minor skills to avoid levelling too much. Now as all skills are mayor I doubt I will use seven skills. I think I'll stick with stealth, light armor, one handed, block, marksman and maybe restoration.

Unless leveling is really an advantage of course. But the idea of all my enemies getting stronger while I raise a skill that didn't make me more effective displease me.
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Jake Easom
 
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Post » Wed May 18, 2011 10:16 pm

Destruction, illusion, smithing, one-handed, sneak, lockpicking and marksman.
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Robert Bindley
 
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Post » Thu May 19, 2011 1:25 am

My character will be basically the same. A swordman, with good Sneak skills, good Light Armor skill and enough experience to use Destruction spells efficiently. If Acrobatics, Athletics and Hand-to-Hand ( even if I almost never put it as the 7th Major in Oblivion ) weren't out, I would have said "swordman-brawler-thing with epic parkour-ninja skills" instead of just swordman.
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Melung Chan
 
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Post » Wed May 18, 2011 9:15 pm

I'll play a warrior who spams paralyze on all his ennemies, like in Oblivion :biggrin:

Heavy armor
One handed
Block
Illusion
Restoration
Smithing
Enchanting
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Phillip Brunyee
 
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Post » Thu May 19, 2011 10:15 am

Conjuration
Restoration
Smithing
One-Handed
Block
Heavy Armour
Lockpicking
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Connor Wing
 
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Post » Thu May 19, 2011 6:32 am

I would need more info on the skills but right now my focused skill list would be.

One Handed/Two Handed, I'm still undecided
Restoration
Light Armor
Possibly Destruction
Possibly Marksman if it's easier to use then Oblivion.
Possibly Sneak
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Nice one
 
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Post » Thu May 19, 2011 10:36 am

My first character is mostly a heavy warrior, but a bit of a thief as well:

One-handed
Destruction
Block

Heavy Armor
Smithing

Mercantile
Lockpicking or Sneak
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Lexy Dick
 
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Post » Thu May 19, 2011 5:15 am

I'll be playing a Battlemage:

One-Handed
Heavy Armor
Destruction
Conjuration
Alteration
Illusion
Restoration
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Michelle Serenity Boss
 
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Post » Wed May 18, 2011 10:19 pm

Destruction, destruction, destruction, destruction, destruction, destruction, and restoration (to heal up for more destruction).

Not really. I'm waiting on an actual definitive skill list from BGS.
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Carlitos Avila
 
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Post » Thu May 19, 2011 5:56 am

Enchanting
Smithing
One-Handed
Light Armor
Destruction
Conjuration
Marksman

I want to play a smith and spell ill create badass equipment then enchant it with badass spells
im also lookin forward to the fire spell as a flamethrower double wield then summoning a xivilai (hopefully)
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Roanne Bardsley
 
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Post » Thu May 19, 2011 2:35 am

Hello! I'm new to these forums! I've played Morrowind and Oblivion quite a bit, and I'm eager to play Skyrim, too!

I still don't know what skills I'll get...
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Ebony Lawson
 
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Post » Thu May 19, 2011 4:24 am

We won't choose major or minor skills anymore, as the class system is gone. But I'll pick the 7 skills that I probably will focus the most on.

It is not yet known if Light Armor and Speechcraft will be skills in Skyrim, but if there are one "Armor" skill and one combined Speechcraft+Mercantile skill, I will focus on Light Armor perks and persuasion perks, and a bit on merchant perks. (Assuming these kind of perks exist in the game, of course.)

Sneak
One-Handed (focus on daggers, perhaps I will use an axe briefly just for the setting's sake)
Achery
Illusion (camouflaging spells, detect life?)
Light Armor
Speechcraft
Destruction (only because of channeled shock spells! http://www.youtube.com/watch?v=kpAcanUJX7s&feature=related)

you forgot alchemy.

Now that you say it, he did! I will probably focus on Achemy as well, depending on how effective and fun it is to specialize in. Todd said it would be different than the last time, with more "ranger collecting herbs"-stuff (Aragorn in LotR?) since it's moved from Magic to Stealth. And that sounds promising. :)
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koumba
 
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Post » Thu May 19, 2011 2:33 am

there are no major minor skills in Skyrim, you can pick whatever the hell you want now :shrug:
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Nikki Morse
 
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Post » Wed May 18, 2011 8:29 pm

The skill of Save/Load.
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Connor Wing
 
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Post » Thu May 19, 2011 10:43 am

Is dual wielding weapons considered two handed?
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Johnny
 
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Post » Thu May 19, 2011 11:22 am

I replaced hand-to-hand with alchemy btw.
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Louise Dennis
 
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Post » Thu May 19, 2011 6:15 am

Well I have four character types in mind, so, most skills will probably be used, but my first character will be Sibyl, my v?lva (shamaness).

Her forte will be alchemy, supported by various magic skills, such as, restoration, enchanting and destruction.

My goal is to make a shamaness type survivor.

I am also rather curious about possible necromancy connections. In some cultures, shaman types, or witch doctors dealt with the dead to process both body and spirit.

At this time, and very much subject to change, I am considering inclusion of marksman, as I really want to try out the new archery system, as well as sneak, and one-handed. Conjuration is also under serious consideration. So, still branstorming...If choosing only seven, as follows, in no particular order:

1. Alchemy
2, Restoration (If alchemy support is strong, I may replace restoration with conjuration)
3. Destruction
4. Enchantment
5. Marksman
6. Sneak
7. One-handed (melee at some point will probably be unavoidable)

Thanks OP, now my other characters must be evaluated, lol.
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Philip Lyon
 
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Post » Thu May 19, 2011 11:31 am

basicly I picked all as I always get everything up and I like it that way
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Yonah
 
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Post » Thu May 19, 2011 1:39 am

I have been thinking to roll some bard/scout kind of character. Something that is self-sufficient in the harsh conditions of Skyrim.

So I am most likely going to roll a character specialized in...

1. One-handed
2. Block
3. Light Armor
4. Mercantile
5. Alchemy
6. Enchanting
7. (Speechcraft)/Smithing (depends whether speechcraft has any use in this game unlike it's predecessor but I might use it anyway for RP purposes)

-Emp-
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Claire Vaux
 
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Post » Thu May 19, 2011 9:28 am

Alchemy
Alteration
Conjuration
Destruction
Enchanting
Mercantile
Restoration
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Kari Depp
 
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Post » Thu May 19, 2011 9:26 am

I only chose 6 skills:

1 handed/2 Handed
Block
Heavy Armor
Smithing
Restoration
Enchanting

Perks will mostly fall into Restoration, Block, 1 Handed (Or 2 Handed, haven't decided), and Enchanting.


This will be what I consider a Paladin build. A melee hardened warrior with healing magic and mystical weapons
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sophie
 
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