What if Skyrim Bombs?

Post » Sun Jun 27, 2010 10:14 pm

Go back to Oblivion the whole time wondering "wtf?"
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Nathan Maughan
 
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Post » Mon Jun 28, 2010 1:00 am

They said dynamic shadows, not "radient" shadows and your just taking shots at Oblivion, now, while ignoring my listed facts. Morrowind didn't have these radiant shadows, so why are they relevant to the discussion? The world of Fallout 3 and past events in the world of Fallout were created by Bethesda. Black Isle created some of the canon lore mentionedi n Fallout 3 as they did create the original games but Fallout 3, including its gameworld, was Bethesda's invention. The originals didn't have readable books in them, either, and so Fallout 3 didn't to follow tradition, not to signal "dumbing-down".


Its relevant as it shows that games dont always have everything developers promise. I mean, look at fable 2.
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alicia hillier
 
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Post » Sun Jun 27, 2010 7:00 pm

Its relevant as it shows that games dont always have everything developers promise. I mean, look at fable 2.

That's not relevant to the topic of Skyrim bombing. I've seen some screenshots of Arena, Daggerfall, and Morrowind that show things which weren't in the final game. So?

You're still ignoring most of my points. :stare:
"and your random attack on consoles is nothing more than a pretentious insult with no merit to it. "

Consoles are holding the game back. The inferior hardware means that graphics are limited; they arent even utilizing DX11's new features. Look at the witcher 2; its pc exclusive and its graphics are amazing. The inferior cpu in a console also limits the amount of cpu intensive areas in the game, holding it back furthur.

For one thing, consoles are where the majority of the gaming market is. Both Morrowind and Oblivion sold more sales on consoles than on the PC. For Skyrim, there are two console versions and one PC version. Ignoring just one of the two console bases, let alone both combined, would mean quite a bit of potential lost income for Bethesda. Most of the money that's built up Bethesda to their modern flourishing state have come from console sales.

For another thing, not all PCs are going to outdo consoles. PC games almost always have a wide variety of setttings... ranging from well below console settings (for all console versions) to above. Those lower settings exist for a reason. I'm pretty sure my PS3's quad-core, 3.2 ghz processor is more powerful than my PC's 2.2 ghz processor. The two console processors are both different, anyway, so you can't even really bunch them into a group in comparison to an even more varied set of PC CPUs. The same goes for the video card. Unless you have some evidence of some universal standard of PC CPUs, your point is invalid as there is no one PC CPU and I guarantee they aren't all some monstrous thing that will outdo my PS3' as even my PC's GPU is capable of handling some modern games.

For another thing, do you know how few PC gamers have PCs even capable of handling DX11 features? Most PC gamers wouldn't be able to such a thing. Bethesda could make DX11 features for PCs despite console versions being supported, but the fact that they've found it not worth doing so signals that it can't be something they find all too worth it, anyway.


If you think yourself so special as to deserve a version of Skyrim entirely suited to your hardware while ignoring the vast majority of console gamers and the large number of PC games with hardware not quite rivaling your own, that's your own problem. Personally, I don't see why I don't deserve Skyrim every bit as much as you. Give me a reason why and know that you are saying it to another human being... one who's played every one of the four Elder Scrolls games and is looking forward to Skyrim more than anything. I dare anyone to give me a reason as to why I don't deserve to be able to play Skyrim.
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Cesar Gomez
 
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Post » Sun Jun 27, 2010 10:29 pm

That's not relevant to the topic of Skyrim bombing. I've seen some screenshots of Arena, Daggerfall, and Morrowind that show things which weren't in the final game. So?

You're still ignoring most of my points. :stare:

For one thing, consoles are where the majority of the gaming market is. Both Morrowind and Oblivion sold more sales on consoles than on the PC. For Skyrim, there are two console versions and one PC version. Ignoring just one of the two console bases, let alone both combined, would mean quite a bit of potential lost income for Bethesda. Most of the money that's built up Bethesda to their modern flourishing state have come from console sales.

For another thing, not all PCs are going to outdo consoles. PC games almost always have a wide variety of setttings... ranging from well below console settings (for all console versions) to above. Those lower settings exist for a reason. I'm pretty sure my PS3's quad-core, 3.2 ghz processor is more powerful than my PC's 2.2 ghz processor. The two console processors are both different, anyway, so you can't even really bunch them into a group in comparison to an even more varied set of PC CPUs. The same goes for the video card. Unless you have some evidence of some universal standard of PC CPUs, your point is invalid as there is no one PC CPU and I guarantee they aren't all some monstrous thing that will outdo my PS3' as even my PC's GPU is capable of handling some modern games.

For another thing, do you know how few PC gamers have PCs even capable of handling DX11 features? Most PC gamers wouldn't be able to such a thing. Bethesda could make DX11 features for PCs despite console versions being supported, but the fact that they've found it not worth doing so signals that it can't be something they find all too worth it, anyway.


If you think yourself so special as to deserve a version of Skyrim entirely suited to your hardware while ignoring the vast majority of console gamers and the large number of PC games with hardware not quite rivaling your own, that's your own problem. Personally, I don't see why I don't deserve Skyrim every bit as much as you. Give me a reason why and know that you are saying it to another human being... one who's played every one of the four Elder Scrolls games and is looking forward to Skyrim more than anything. I dare anyone to give me a reason as to why I don't deserve to be able to play Skyrim.


Lol, atleast make the features optional for people who do have the hardware. I dont see why I have to suffer because other people cant handle it. Have the video options like crysis where you could run in dx 9 mode or dx10, but with dx 11 instead. This still catered for people with low end pc's but allowed people who spend a lot of money on their rigs to enjoy the high end features. You say youve been playing es games for so long. Arent you worried about all the "stremelining"? Its detracting from the soul of ES games, the freedom and customization potential. It may not bomb in sales; im sure lots of people will buy it. Its the quality im concerned about.
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Damian Parsons
 
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Post » Sun Jun 27, 2010 12:08 pm

That's not relevant to the topic of Skyrim bombing. I've seen some screenshots of Arena, Daggerfall, and Morrowind that show things which weren't in the final game. So?

You're still ignoring most of my points. :stare:

For one thing, consoles are where the majority of the gaming market is. Both Morrowind and Oblivion sold more sales on consoles than on the PC. For Skyrim, there are two console versions and one PC version. Ignoring just one of the two console bases, let alone both combined, would mean quite a bit of potential lost income for Bethesda. Most of the money that's built up Bethesda to their modern flourishing state have come from console sales.

For another thing, not all PCs are going to outdo consoles. PC games almost always have a wide variety of setttings... ranging from well below console settings (for all console versions) to above. Those lower settings exist for a reason. I'm pretty sure my PS3's quad-core, 3.2 ghz processor is more powerful than my PC's 2.2 ghz processor. The two console processors are both different, anyway, so you can't even really bunch them into a group in comparison to an even more varied set of PC CPUs. The same goes for the video card. Unless you have some evidence of some universal standard of PC CPUs, your point is invalid as there is no one PC CPU and I guarantee they aren't all some monstrous thing that will outdo my PS3' as even my PC's GPU is capable of handling some modern games.

For another thing, do you know how few PC gamers have PCs even capable of handling DX11 features? Most PC gamers wouldn't be able to such a thing. Bethesda could make DX11 features for PCs despite console versions being supported, but the fact that they've found it not worth doing so signals that it can't be something they find all too worth it, anyway.


If you think yourself so special as to deserve a version of Skyrim entirely suited to your hardware while ignoring the vast majority of console gamers and the large number of PC games with hardware not quite rivaling your own, that's your own problem. Personally, I don't see why I don't deserve Skyrim every bit as much as you. Give me a reason why and know that you are saying it to another human being... one who's played every one of the four Elder Scrolls games and is looking forward to Skyrim more than anything. I dare anyone to give me a reason as to why I don't deserve to be able to play Skyrim.


Here here! :foodndrink: Very beautifully put. I myself can't even play oblivion on my computer and have no hope to be able to play skyrim, in fact it barely plays morrowind. I'm very much looking forward to getting a PS3 solely to play skyrim, though it makes me sad Todd Howard prefers the 360. Mine died so I reject it now. Anyhow to get back on point, the purpose of this thread is just to open up peoples minds to brace themselves for disappointment, and to possibly voice what that disappointment might be. I for one truly believe it will be the best game to date.
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Darren Chandler
 
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Post » Sun Jun 27, 2010 10:43 pm

Lol, atleast make the features optional for people who do have the hardware. I dont see why I have to suffer because other people cant handle it.

You should be mindful of what you say. Not having a few options for a game isn't suffering, it may be an annoyance or an inconvenience, but it is not suffering. Israel is suffering, Christians world wide are being killed daily, dictators cause their people to suffer in poverty, there is famine and sickness, people struggling to survive. So I ask you please don't make light of the word "suffer" it only demeans the pain that the people who truly do go through.
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maddison
 
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Post » Sun Jun 27, 2010 2:07 pm

Lol, atleast make the features optional for people who do have the hardware. I dont see why I have to suffer because other people cant handle it. Have the video options like crysis where you could run in dx 9 mode or dx10, but with dx 11 instead. This still catered for people with low end pc's but allowed people who spend a lot of money on their rigs to enjoy the high end features. You say youve been playing es games for so long. Arent you worried about all the "stremelining"? Its detracting from the soul of ES games, the freedom and customization potential. It may not bomb in sales; im sure lots of people will buy it. Its the quality im concerned about.

I never said that. I said developers could do so, but they don't because they don't see it as profitable, not because I complain. I don't complain. Most gaming systems don't have DX11 capabilities, so most companies don't make games with them. The only reason I would complain about DX11 features for a PC version is if they didn't also make the best game they could for the other two versions. In fact, I support this. I want developers to do this. They aren't doing it for my primary platform (PS3), either. It seems the PS3's architecture is too alien for developers to want to work with, and so they typically optimize things for the 360, instead, and port it over to the PS3.

I don't like this and I don't support this. I don't support the best possible options not being available for PC users, either, but the developers are the ones that choose not to do these things. They are not the fault of consoles or console players, and as I've said, they aren't even properly coding games for all consoles, either (PS3 gets the short end of the stick, most of the time). The fact of the matter is multiplatform development seems to water down technological capabilities for everyone as one specific platform's capabilities and structure are not the only thing being taken into account. If I had things my way, developers would make the best game they could for all platforms, but they tend not to do this, and yes, even console gamers lose out due to this, in some ways.

No, I'm not worried, because many of the things seen as supposed streamlining are not streamlining. Most of the complaints are based on either personal opinion or, in some ways, false beliefs (The "Oblivion has no lore" thing or the "Oblivion has no unique dialogue for NPCs while Morrowind does" thing, for example). Many of the changes that are complained about are in other Elder Scrolls games, even. For example, Oblivion-style fast-travel was almost directly ripped out of the first Elder Scrolls game. Oblivion's setting is an homage to Arena and Daggerfall's, it seems. Oblivion has even more books than Daggerfall and Arena (which actually has none) while still having a comparable amount to Morrowind.

Level-scaling in Oblivion is, while a bit harsher than in the past, very reminiscent of, say, Daggerfall's, in many ways. Many changes were made from Daggerfall to Morrowind as with Morrowind to Oblivion. The Elder Scrolls series initially started with no joinable factions or skills. It didn't have spears in either of the first two games. Arena had walled cities. Arena didn't have levitation. I've seen no streamlining throughout the series, I've only seen change, innovation, and, sometimes, a return to features from older games (Oblivion has many features from Arena, Daggerfall, and Morrowind that each may have lacked in comparison to the other, for example).

I've seen so much of the series and drawn so many similarities between the various games that I don't see streamlining. The series is so interwoven that no two games are ever quite the same, but they do share quite a bit with all of the other three. This is what I see in the series. I have nothing to fear because I've already seen all the changes, all the differences, between the games, and when you've seen them, learn to expect them, take a step back, and realized you loved them all, the fears vanish. One cannot truly be fan of the series itself and appreciate it all without acknowledging that it is a series that signifies change in an otherwise stagnant market. This is why I love the series. It wouldn't be what it is, an amalgamation of various features and innovated concepts, without all this change and interwoven connection.
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Alexis Estrada
 
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Post » Sun Jun 27, 2010 9:15 pm

There's no way this game will bomb for me.

Maybe Skyrim won't satisfy the dreams of some over-hyped gamers, but all I want it's a better Oblivion. Heck, I'd even have a great time if it just was a newer Oblivion :)
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Naomi Ward
 
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Post » Sun Jun 27, 2010 8:40 pm

I never said that. I said developers could do so, but they don't because they don't see it as profitable, not because I complain. I don't complain. Most gaming systems don't have DX11 capabilities, so most companies don't make games with them. The only reason I would complain about DX11 features for a PC version is if they didn't also make the best game they could for the other two versions. In fact, I support this. I want developers to do this. They aren't doing it for my primary platform (PS3), either. It seems the PS3's architecture is too alien for developers to want to work with, and so they typically optimize things for the 360, instead, and port it over to the PS3.

I don't like this and I don't support this. I don't support the best possible options not being available for PC users, either, but the developers are the ones that choose not to do these things. They are not the fault of consoles or console players, and as I've said, they aren't even properly coding games for all consoles, either (PS3 gets the short end of the stick, most of the time). The fact of the matter is multiplatform development seems to water down technological capabilities for everyone as one specific platform's capabilities and structure are not the only thing being taken into account. If I had things my way, developers would make the best game they could for all platforms, but they tend not to do this, and yes, even console gamers lose out due to this, in some ways.

No, I'm not worried, because many of the things seen as supposed streamlining are not streamlining. Most of the complaints are based on either personal opinion or, in some ways, false beliefs (The "Oblivion has no lore" thing or the "Oblivion has no unique dialogue for NPCs while Morrowind does" thing, for example). Many of the changes that are complained about are in other Elder Scrolls games, even. For example, Oblivion-style fast-travel was almost directly ripped out of the first Elder Scrolls game. Oblivion's setting is an homage to Arena and Daggerfall's, it seems. Oblivion has even more books than Daggerfall and Arena (which actually has none) while still having a comparable amount to Morrowind.

Level-scaling in Oblivion is, while a bit harsher than in the past, very reminiscent of, say, Daggerfall's, in many ways. Many changes were made from Daggerfall to Morrowind as with Morrowind to Oblivion. The Elder Scrolls series initially started with no joinable factions or skills. It didn't have spears in either of the first two games. Arena had walled cities. Arena didn't have levitation. I've seen no streamlining throughout the series, I've only seen change, innovation, and, sometimes, a return to features from older games (Oblivion has many features from Arena, Daggerfall, and Morrowind that each may have lacked in comparison to the other, for example).

I've seen so much of the series and drawn so many similarities between the various games that I don't see streamlining. The series is so interwoven that no two games are ever quite the same, but they do share quite a bit with all of the other three. This is what I see in the series. I have nothing to fear because I've already seen all the changes, all the differences, between the games, and when you've seen them, learn to expect them, take a step back, and realized you loved them all, the fears vanish. One cannot truly be fan of the series itself and appreciate it all without acknowledging that it is a series that signifies change in an otherwise stagnant market. This is why I love the series. It wouldn't be what it is, an amalgamation of various features and innovated concepts, without all this change and interwoven connection.


This should be saved as sacred text that all fans should read and live. Well done!
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Rachie Stout
 
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Post » Sun Jun 27, 2010 1:55 pm

Highly doubt it will flop...
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Sabrina garzotto
 
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Post » Sun Jun 27, 2010 10:56 am

MY only fear is the dragon age 2 effect...lets make it simple to appeal to a wide range of people when all they did was push the hardcoe fans away...as long as the depth of the game matches mw or oblivion then i can say it will not bomb...to me it depends on how much they dumb it down!
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Sammygirl500
 
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Post » Sun Jun 27, 2010 1:14 pm

I try not to have unreasonable high expectations. Besides, Bethesda always makes quality games. I never really liked Fallout 3 (mostly because of the setting) but there is no denying that it's a good game. They don't rush and ruin their games like some other developers (looks annoyed at my copy of Dragon Age II).
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Gemma Flanagan
 
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Post » Sun Jun 27, 2010 2:05 pm

I try not to have unreasonable high expectations. Besides, Bethesda always makes quality games. I never really liked Fallout 3 (mostly because of the setting) but there is no denying that it's a good game. They don't rush and ruin their games like some other developers (looks annoyed at my copy of Dragon Age II).

lol read comment above!^
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Zach Hunter
 
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Post » Sun Jun 27, 2010 3:01 pm

I'd go to work and continue on with my life. I wouldn't be happy about it. But i'd probably play some of my old games while waiting for new quality games to be released.
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Enny Labinjo
 
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Post » Mon Jun 28, 2010 1:58 am

What if F4 flops?

theres just no way i mean it svck alittle like fo.nv did but not flop! besides i heard fo4 is going to be set in new york!
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sally coker
 
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Post » Sun Jun 27, 2010 3:06 pm

We already know so much about the game, that if you do not like what you hear, then you probably won't like it. I will like it, because we now so much about it. I'm even thinking of giving skyrim an extended lifetime, by first playing it through many many times on PS3 and then getting it for PC and add lots of mods.
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remi lasisi
 
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Post » Mon Jun 28, 2010 1:43 am

if skyrim svcks, I'll travel across the country, go right up to the bethesda building, and piss on the door
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Red Bevinz
 
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Post » Mon Jun 28, 2010 2:02 am

I'll still play it for hundreds of hours. It'll be a whole new world to explore, and unless Bethesda mess with the TES formula, it'll be a great game. If it's a disappointment though, I'll just complain on the Internet and look foolish in front of my friends who are currently telling me that I'm getting way too excited and it won't be as good as I hope.
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Neil
 
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Post » Mon Jun 28, 2010 1:53 am

It can't be that bad that i wouldn't play it. The mods would make it better I'm sure. I've played Oblivion for about 20 hours vanilla and over 200 hours modded.
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Albert Wesker
 
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Post » Mon Jun 28, 2010 2:54 am

MY only fear is the dragon age 2 effect...lets make it simple to appeal to a wide range of people when all they did was push the hardcoe fans away...as long as the depth of the game matches mw or oblivion then i can say it will not bomb...to me it depends on how much they dumb it down!


I doubt we'll have to worry about it being dumbed down, my only worry is that they won 't utilize the PS3 technology, I worry about that because our beloved Todd Howard says he prefers the 360.
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Carlitos Avila
 
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Post » Sun Jun 27, 2010 10:16 pm

Modern Warfare 3


LOL don't you mean BATTLEFIELD 3 OOOOOOOOOOOOOOOOOOOHHHHHHHHHH YYYYYYEEEEEEEEEEEEAAAAAAAAAAAAA!!!!!!!!!!!!!!!! :shocking:

Ok now that i got that out of my system lets get back to Skyrim...
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Jeneene Hunte
 
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Post » Sun Jun 27, 2010 1:34 pm

theres just no way i mean it svck alittle like fo.nv did but not flop! besides i heard fo4 is going to be set in new york!


If FO4 combines the best of 3 and NV it will be the greatest game ever made! :P
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jessica breen
 
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Post » Mon Jun 28, 2010 3:23 am

If FO4 combines the best of 3 and NV it will be the greatest game ever made! :P


only if they have options to decrease the amount of gore. Truthfully I loved the game, but the gore got to be too much for me to justify the play value.
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Harinder Ghag
 
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Post » Sun Jun 27, 2010 3:14 pm

I highly doubt it'll bomb. Bethesda knows what they are doing, despite what half of the people on these forums seem to think most of the time.

If, hypothetically it did bomb, I'd wait for mods to fix it. That's the beauty of Bethesda games is how well they support their modding communities.
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Haley Merkley
 
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Post » Sun Jun 27, 2010 8:23 pm

it wont
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Lizbeth Ruiz
 
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