What Skyrim Needs

Post » Fri May 27, 2011 7:26 pm

This is what I think Skyrim needs in it....

Number 1 is variety. In Bloodmoon when I first met the Uderfrykte, I was impressed. It was a unique bad ass looking mofo. Nothing else looked like it in the game. Then when I found out there was an Uderfrykte Matron in Oblivion I set off for Dive Rock Immediately. I was incredibly disappointed that it was just a large troll. And I was disappointed with the other so called boss creatures being just larger whatevers. So what I say is if it has a unique name, then it gets a unique look.

Number 2 is fixing the barter system. The whole "vendors have a certain amount per transaction opposed to an actual amount of cash" is not working.

Number 3 is Companions. Do it up just like New Vegas. Companion Wheel, inventory sharing, unique quests, the works.

Number 4 is Level Scaling. No sense of being a bad-ass when bandits have Daedric, and everything levels with you.

Number 5 is fast traveling. This is tough really. A lot of people like it. A lot of people hate it. I tried to play without using it and eventually I succumbed to it. A Morrowind style travel system would be best I think. Instead of stiltstriders, maybe dog sleds.......? MUSH!

Number 6 is Werewolves. Enough said.

Thats all I can think of. Those are what I want fixed/in the game. If those are done, then its perfect to me.

Thoughts and opnions?
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k a t e
 
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Post » Fri May 27, 2011 5:13 pm

I would love werewolve to be back in, maybe even other were creatures.
Level scaling they must know needs a fix, and hopefully the implement moreand different unique weapons/armor per a leveling set.
Companions I wouldnt care so much about if they added 2P.
A new bartering system would be great, especially if you could sell your own wares to normal NPCs for profit.
And ofcourse, variety would be wonderful. I dont want constat mudcrab after mudcrab, maybe some other sort of beach creatures. I would like to only see the same creatures once in a blue moon.
One time creatures involved in quests would be great too.
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Tracy Byworth
 
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