What Skyrim remastered should have

Post » Sun Aug 07, 2016 4:37 am

Enabled sprint-jump. In the current version you cannot jump while sprinting.



Enabled underwater fighting like Oblivion and Morrowind have.



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Baylea Isaacs
 
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Post » Sat Aug 06, 2016 10:13 pm

Oh look...it's this thread again. Seriously, though, there is like three other threads in this vein about 5 topics down. B)

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Hussnein Amin
 
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Post » Sun Aug 07, 2016 6:12 am

I did not dig for anything. Just posted a suggestion I hear a lot from my friends that play the game a lot.



If it appears that often, means it's a very needed thing.

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Mr. Allen
 
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Post » Sun Aug 07, 2016 7:48 am


We're sure there will be mods on the console for it when it comes out. After all, Skyrim SE will have mod support.

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Phillip Brunyee
 
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Post » Sat Aug 06, 2016 9:53 pm

A completed Civil War...

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c.o.s.m.o
 
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Post » Sat Aug 06, 2016 9:29 pm

I would like sprint jump too. However, that would make Whirlwind Sprint shout somewhat moot

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ShOrty
 
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Post » Sat Aug 06, 2016 10:07 pm

Redone animations for everything: runnig, jumping, attacking, blocking, casting, sneaking, running with drawn weapons, picking items, interacting with objects in first and third person, like pulling chains, levers, opening/closing doors/chests.
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~Sylvia~
 
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Post » Sat Aug 06, 2016 10:12 pm

^this*5


Absolutely

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Lizbeth Ruiz
 
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Post » Sun Aug 07, 2016 6:19 am

delete

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Eliza Potter
 
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Post » Sun Aug 07, 2016 5:56 am

Skyrim remastered should Have Tessellated 3d snow, this is what I am hoping for .

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A Boy called Marilyn
 
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Post » Sun Aug 07, 2016 8:26 am

Unfortunateely the aren't any news about other feature that will be implemented. Bethesda is keeping us in total darkness.

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KiiSsez jdgaf Benzler
 
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Post » Sun Aug 07, 2016 4:45 am

yeah right.... first of all there needs to be a mod on PC and then maybe on consoles only if it doesn't use skse which i doubt though without skse its not possible unless some wizard does his/her magic.

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SHAWNNA-KAY
 
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Post » Sun Aug 07, 2016 2:26 am

yup those deep snow like in god of war trailer but i seriously i doubt it.

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Bereket Fekadu
 
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Post » Sat Aug 06, 2016 10:38 pm

You people never learn don't you. You will only get what the Howard factory wants in their games.

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Tammie Flint
 
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Post » Sun Aug 07, 2016 1:42 am

Guys come into this ramastered version thinking only the graphics will be touched that way in the case hell freezes over with cocoa cola and demons and eternally tortured souls throw a party with a ferrarri cake and bethesda does add a new feature then you'll be extremely surprised.
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jessica robson
 
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Post » Sun Aug 07, 2016 3:17 am

I was wondering, while watching Barbell's "Skyrim action" with SkyRE on youtube, that it would be extremely cool if bethesda could add a perk tree for shouts (speechcraft) and, why not, add some new perks to the existing ones.


Does anyone agree?



Here is one of the videos that suggested me this "enhancement":


https://www.youtube.com/watch?annotation_id=annotation_1536671521&feature=iv&src_vid=DM0aI7nKuKY&v=VnlYBzHfmaQ

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Lucy
 
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Post » Sun Aug 07, 2016 10:17 am

When I initially read these forums about the time Skyrim was being developed or after I can't remember for sure, but when I heard about a Bard's College, I initially thought that guild might build on the Speechcraft skill, making it somewhat more relevant. Including giving you perks that increase the potency or effectiveness of your shouts.

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OJY
 
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Post » Sun Aug 07, 2016 10:04 am

I hate to seem like I'm raining on the parade, but I honestly think some people are setting their hopes way too high for the Special Edition. From everything we've been shown, it's Skyrim with remastered graphics, mod access for console users, and a 64-bit engine for PC users. If they had actually rebuilt half the game mechanics from the ground up and vastly expanded others, I think they'd be aggressively marketing some of that by now.

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Emilie M
 
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Post » Sun Aug 07, 2016 2:08 am

It should imo have a couple of pre-order bonus armors (Nordic Mail, Dunmer Ordinator & Cyrodiil Mithril as ideas)


If they did put a small team on making a new dlc, then the one thing that I really wanted (as did many othrs as seen in poll results - even more popular than a Helgen rebuild which also occassionally came up) was the opportunity to become an important figure of Winterhold (some suggested to become Jarl) and to build a few extta parts to the remnants of what is now Winterhold. Something like a fortified home / offices for the player and to then invest into building and renting out a couple of extra shops and a few extra homes. Winterhold has a fast travel there and it has a carriage to take you there from all the other hold capitals. Not to rebuild Winterhold to it's former glory as the land is now under the sea and that would be a bit of a major project to be realistic (Solitude is the new capital. Winterhold is not that important anymore). Just to make it worth visiting and to make it personal. Winterhold is still the capital of a hold. Plus it would become another trade location.


The is room next to the fast travel place and the old broken houses could be made new.
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Alkira rose Nankivell
 
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Post » Sun Aug 07, 2016 12:59 pm

Why show off everything and market it.




When you can leave spoilers hidden and let the video gamers experience everything that hasn't been shown off yet when we get to plat The Elder Scrolls V: Skyrim Special Edition?

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Dark Mogul
 
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Post » Sun Aug 07, 2016 5:20 am

because its not a "new game". so using "new game marketing techniques" is counterproductive


with new games, you don't say everything thats in it so people can get a sense of discovery




re-releases are another matter entirely.. people will have already played it, discovered all that hidden stuff.. as such, when re-releasing a product, you have to give every possible reason out there as to why they should repurchase a game they already own rather than use their current copy they own..


so yeah, for the case of a re-release its poor marketing to not mention everything that differentiates it from the copy they already own

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LittleMiss
 
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Post » Sun Aug 07, 2016 12:05 pm

So is it poor marketing that Todd Howard in his The Elder Scrolls V: Skyrim Special Edition YouTube video, didn't show off that it will at least I hope it does support Physically Based Rendering (PBR)?


only volumetric godrays, improved art and effects was mentioned, and improved snow shaders were mentioned.

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Ross Zombie
 
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Post » Sun Aug 07, 2016 7:42 am

then that is most likely all we are getting

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Milagros Osorio
 
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Post » Sun Aug 07, 2016 10:50 am

I still believe that not everything should be marketed and shown off, even if it's graphics. Not just for content like expansion packs and DLC's.

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laila hassan
 
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Post » Sat Aug 06, 2016 10:55 pm

You've got a good point on that, indeed, but some graphical enhancements are really a little thing. Off course we get a more stable 64bit version of the same game, but in many players hearts Skyrim is not only a game. Skyrim is an experience, an adventure. From my personal point of view, Skyrim is a great, fantastic game, but it has grown... very old. Animations are clunky to say the least. Many environment textures (rocks for example) are terribly low resolution. Magical effects are somehow too simple (visually) and don't leave any aesthetic effects on enemies and environment (burnt corpses, iced waters for example). Cities are really, really empty, with too few inhabitants. Should I add loading screens? Don't hate me, please, bunny! XD.



What I'm trying to say, is that even if logic reasoning is bringing us to expect mainly only what has been shown in the new E3 trailer, everybody loves Skyrim wants MORE than that.

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Rachyroo
 
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