http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html.
Quoting Ochocinco, "child, please!..." an online snippet doesn't tell you what the actual books say. See Enron, PsiNET (who I actually worked for and was fooled until the proverbial "beginning of the end"), MCI, etc etc etc etc... The numbers written in the article are given by the company, it is not Forbes' accountants going through the ledger. Just to pick on one, you do realize statements like having 30 million customers are misleading, right? How many people have multiple Steam accounts? You do know many people create
at least 2 accounts, one for "gifting", one they use to play the games, to circumvent issues with overdrafts and account lockouts, right ? How many people do a "one and done"? Or how about the number of people like you who only download the cheap and free stuff vs the number who pays full retail?
Microsoft wants Steam, because it's easier to eat your competition than to let them go out of business. That's why AT&T ate T-Mobile in the US, so it could take its resources before they were run into the ground. The point is, if Microsoft took Steam, it'd still be there. Your Steam licenses would simply be converted into GFWL licenses, but you don't lose your games. That would be horrendous amounts of bad press for Microsoft.
... and I am sure you have another article from some other online site saying MS wants Steam... an a side note, it is not MS' modus operandi to buy the competition, but to put out their own version of stuff, even if it fails miserably: HD-DVD, Bing, Fuze, etc etc etc...
You are completely mistaken about the reason why AT&T bought T-Mobile. The TelCo mergers had nothing to do with acquiring assets, but customer base. I happen to be a "veteran" of Nextel, a company whose stock rose tremendously after 9/11, then was bought by Sprint (and my lil' world came crashing down, but I digress) and dismantled what was the best TelCo out there. I can also tell you from that experience, customer base transitions are hardly smooth. What happens in these cases is that the customer base is moved from the acquired company's network into the buyer's network. As it was the case with Nextel, service degraded substantially for Nextel customers as they were moved from the iDEN network to CDMA ( it didn't help the U.S Gov't took Nextel's spectrum either, but anyway...) iDEN was far superior to CDMA.
Blockbuster never had movies before the theaters did. Neither does Netflix. But Netflix has movies when Blockbuster does. But you're right, I guess all of those reports of how Netflix is killing Blockbuster are wrong, and Blockbuster isn't closing down stores because it's not earning money - it's just trying to trick people into thinking it's doing poorly.
I never said Blockbuster is not losing business. They filed for Chapter 11, so they obviously are not doing well. I am sure Netflix hurt them, but I am also sure Netflix is not the only reason why they filed for Chapter 11. The Blockbuster comment was more of a side comment, and I guess I dated myself in the process. Back when Blockbuster first opened in the mid 80's, the outcry from the movie theater owners was very loud. Anyway...
It can go away, just as AOL has done. But you never stop owning the games you bought from it. Nor does that mean it will never be used by anyone the moment something comes along that is more popular. Internet Explorer doesn't control over 50% of the browser market share. It controls the majority chunk, but more people don't use Internet explorer than do. That doesn't stop them from releasing Internet Explorer 9, because competition is the best environment for innovation. AOL didn't adapt to the times, and because of that, it died. Steam itself is adaptation to the times, because it's taking over an emerging market that's slowly crushing a different market.
You do not own the games. Read your EULA.
If you have to re-install Windows and Valve is not there to authenticate your DVD install or for you to download the game, can you still play your game?
And in reference to IE, I didn't say browsER. I said browsING. I guess I am dating myself, yet again... After Windows 95 was released, a lawsuit was brought in front of the US Dept of Justice against MS claiming that the integration of IE into the OS will result in MS being able to dictate the content the user browses. Look it up, pretty funny read nowadays (it was funny back then as well for those of us into Unix)
Steam is an adaptation to the times, right... what do you think AOL was when it started? Do you know how AOL started? Steve Case went around giving out floppies asking people to join his BBS , when 99% of the country didn't know what BBS stood for. AOL was itself an adaptation of its time. And AOL's downfall wasn't that they didn't adapt to the times, it was the bad business decisions made by its leaders, and these decisions had nothing to do with technology, or adapting to the times, as it was the case, for example, in the purchasing of Time Warner.. nothing to do with technology, but resulted in something like a $100 billion loss in 4-5 years...