That said, I have noticed some deep-set biases around here, biases that seem to stem from a dislike for the kind of game Oblivion turned out to be. And, I also think there are some strange expectations for what kind of game Skyrim will become as well. I think it's worth addressing - mainly because, regardless of what our individual opinions are, we're all here for the same reason, and we all deserve to coexist without having our thoughts or feelings on the future of the franchise bashed by our detractors.
So, I think it's safe to say that most of Bethesda's hardcoe audience got on board with Morrowind. They picked up some fans with their earlier games, but the bulk of their "adoring fans" were picked up when Morrowind hit. Then, for Oblivion, Bethesda changed the formula, "fixed" the things that were keeping the average gamer from being interested. And suddenly, The Elder Scrolls became a mainstream franchise. Now there are tons of new fans on board the Bethesda train, fans that are fans because of the things Oblivion did right. Except the old fans don't like these new fans much. They don't like them because these new fans represent the changes Bethesda made to their favorite franchise, the changes that the old fans see as a "dumbing down" of the core experience. The old fans want THEIR game, not EVERYONE's game, and these new fans are responsible for nixing that. So now you've got the old fans upset at the new fans for something they didn't directly cause. And you've also got the same old fans wondering when Bethesda is going to "learn their lesson" and go back to making games the way they used to, before these "destructive" new fans hopped on board.
Except, there is no lesson to learn. There is no "better place" to go back to. All Bethesda sees is tons of fans, mainstream popularity, and the successful new game that made it all possible.
What I'm trying to say is: temper your expectations. Skyrim is going to be an amazing game, I'm sure of it, and there are many ways they can approach difficulty balance to ensure it'll be an enjoyable experience for all their fans. That said, Skyrim is not going to be Morrowind 2.0 - not if their goal is more of what Oblivion earned them (money and mainstream appeal). If you couldn't get some sort of fun out of Oblivion, if you're honestly waiting for another game just like Morrowind, then you're sticking around waiting for something that's not going to happen. At least not from Bethesda.
I really would like to have intelligent discussions on which aspects of Morrowind made it a better game, and why they would apply in Skyrim (seamless cities, for example). I think those kinds of discussions are worthwhile. But every time someone tries, it devolves into an overwhelming wave of "Morrowind was better, Oblivion was dumbed-down, you're an idiot for liking it" without any open-mindedness or honest debate on specific design decisions that were made. That's what bothers me: if we can't have honest discussion without making it personal, then there's nothing to be discussed. It's just a group of people with an opinion attacking the credibility of those who disagree. And if that's all that group is capable of, then, when it comes to Skyrim, I sincerely hope their opinions aren't considered by anyone that matters.
That's all I have to say on the matter. I hope it can be discussed reasonably instead of turning into another foodfight, but I guess we'll have to see. Thanks for reading.