What I'm seeing is that usually people rather like Oblivion better, or like Morrowind better.
I happen to have both, but Morrowind... never took off for me. I don't know what it was but after two hours of playing I turned it off and never really went back.
The first experience was walking into a cave where somebody talked about a bandit and said that somebody should do something, I went in, and I got killed within 50 seconds. I couldn't block, and my attacks missed most of the time. It was pretty off-putting.
So, I started again and wandered around for a bit and started the main quest a little, and then I decided to go to Vivec City. Immediately I was lost, this game lacked a compass to tell me which way was up. I've been stuck on the second level of the city for a few minutes and I was thinking "Okay, just got to find a way down."
Well, about an hour later I still couldn't find a way down and when I went in the sewers some random Orc killed me for looking at him wrong.
I sighed, loaded up the game and started looking around for a way down. Couldn't find one.
The whole magic system confused me, my bow was... ineffective, at best, and I kept hearing an annoying wolf-ish "Ooooooh" from nowhere, and I don't even have Bloodmoon.
I still experienced most of the features people talked about loving. It's just Morrowind was too aggravating and confusing for me, I couldn't remember how to switch/cast magic so I didn't even try using that.
I'm willing to give it a second try, but the game confused me beyond no end. Should I just let this one slide or try it out again. I just don't see how everybody calls it enveloping and enthralling when I tried to deal with it but couldn't stand how slow-paced but most of all, uneventful it felt; and I'm a person who reads, draws, and meditates from time to time. Which anybody who does them knows, are usually pretty time-consuming, uneventful, and slow-paced.
I don't mean to offend anybody by saying all of this, I'm just confused how so many call Morrowind a great game. And I'm actually willing to listen and I'll try it again, I'm not just ranting.
The quest compass actually annoyed me and all the things and developer directions you found lacking I found excessive as long time rpg gamer.
if you want to enjoy Morrowind all you have to do is change how you play and perceive the game. In oblivion you are given everything at the same time and lots of it, and you don't have to take effort in acquiring it its all just given to you and you are guided to key points. Its like you are tourist to the game and you are on quick ride for sight seeing.
In Morrowind its different, you have to just stop, take a deep breath and look around, study world around you. And its not about quest and rushing through the game as much as it is about exploring. Don't worry about completing objectives, just walk around as you wish and you'll complete most of them along the way.
like your frustration with vivec, Don't try to just look for the exits or how to go down. enter the first door you see and explore, look how everything is setup in place, and you'll start seeing pattern. You'll notice there is big hallway in the center with stairs leading up and down, and that they will lead to upper and lower sections of canton. you'll notice halls on the sides and that they have doors that lead to exterior. you'll notice there are shops and houses in the center and along the walls.
explore some more and you'll find the canton consists of several levels. Middle level is where houses and shops are, lower levels have tombs and storerooms and trapdoors that lead to canols, where criminals, monsters and rats are. at the top you'll find plaza that is sort of VIP part of canton where noble manors and guild houses are.
Take it piece by piece and you'll figure out everything and it will not seem frustrating.
Take your time, talk to people, visit shops, ask for rumors. unlike Oblivion there is lot of information about each place here, and its all in dialogue.
A good way to learn the game is to go to Balmora and join Mages guild and fighters guild. their quests are designed as tutorials to help you find your way around the game.
and remeber its not about completing goals and objectives and moving on, in Morrowind its journey that matters more.