What do the aliens want?

Post » Sat May 28, 2011 4:05 am

What do the aliens want? To know your enemy's purpose, you must first understand your enemy.

What we know:
  • They've possibly known about Earth since feudal Japan (Since they've abducted a Samurai)
  • They're abducting humans on a large scale (As seen in the cryo labs aboard Mothership Zeta)
  • They've been experimenting with humans (As seen in Mothership Zeta)
  • They've devised a way to turn humans into Abominations which attack anything in their sight (Last parts of Mothership Zeta)
  • Their motherships are equipped with a "death-ray" capable of producing a blast equal to a devastating bomb (Again MZ)
  • They're either the manufactorer of Giddyup Buttercups or have begun modifying them to become killer robots (Storage room in MZ)
  • They have or have at least tried, to get nuclear launch codes from a US army officer before the Great War (Alien Captive Recorded Log 17)


So what are you theories based on the evidence above?
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Peter lopez
 
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Post » Sat May 28, 2011 6:22 am

That's my biggest gipe with MZ. We never found out WHY the aliens where pissed and/or doing what they want.

I was literally shouting at the Alien Captain: "WHAT THE F! DO YOU WAAANT!!!" *Guns Blazing*
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Erika Ellsworth
 
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Post » Sat May 28, 2011 10:19 am

I don't want to know what they want. I don't want them in Fallout. Still if they are now to be apart of fallout I don't want to know what their goals are. I want them to be apart of the shadows. So deep in the shadows we never see them.
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Sara Lee
 
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Post » Sat May 28, 2011 12:49 am

I think they just wanted to enslave the human race.. No other possibility.
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koumba
 
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Post » Sat May 28, 2011 4:26 am

As far as we know, all they wanted were people fit to create those abominable abominations from. Perfect DNA, I guess. So the world of Fallout is safe of them now, hurray!
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Shirley BEltran
 
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Post » Sat May 28, 2011 6:04 am

They wanted to star in a horrible DLC, of course. :)

Seriously though... I don't want to know either. Because in order for us to find out, we'll have to have another encounter with them, and I do not want that to happen. Small easter eggs in the form of crashed ships, dead aliens and a few weapons for us to use is all I want to see from now on.
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sunny lovett
 
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Post » Fri May 27, 2011 10:56 pm

My guess is that it was a deep space exploratory mission. They may have been studying us for so long for the purpose of developing a model of cultural and technological evolution in the human species. Either for scientific purposes or because such models would be great in a war.
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Olga Xx
 
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Post » Sat May 28, 2011 1:17 am

I'll let the existing posts stay, but let's do try to keep on topic within this thread, guys. I know I certainly have my own views on the Mothership Zeta DLC, and it's suitability within the Fallout Universe - but we don't need to make every single thread relating to aliens a discussion about whether or not it "belongs" in the series. That's not what the OP was asking.

Just wanted to step in here before things got out of hand. Please keep on topic, and if you really want to discuss the suitability of aliens in the Fallout Universe, there's nothing stopping you from making a new thread for that purpose.
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sam westover
 
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Post » Sat May 28, 2011 6:21 am

So the lone wanderer has his own spaceship, duhh!
In all honesty though, they were probably trying to understand the human race. then abducted the wrong person :flame:

If they wanted to destroy Earth, they could've. But no doubt seen that we were destroying each other anyway (they would of witnessed the Great War) and let us be, while abducting people to find out why we killed each other.
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Jerry Jr. Ortiz
 
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Post » Fri May 27, 2011 10:59 pm

So the lone wanderer has his own spaceship, duhh!


I just realized where the Solar Laser comes from :P

On topic: I have no idea but I'm somewhat curious
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Sophie Morrell
 
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Post » Sat May 28, 2011 5:48 am

Maybe they wanted the launch codes so desperately so that they could stop the war from happening. (theory)
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Dalia
 
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Post » Fri May 27, 2011 7:00 pm

I haven't played the original Fallout or Fallout 2, so can anyone reveal what bits of info on aliens we can get from those games? I'll be sure to include them into the first post.
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Brad Johnson
 
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Post » Sat May 28, 2011 9:49 am

I haven't played the original Fallout or Fallout 2, so can anyone reveal what bits of info on aliens we can get from those games? I'll be sure to include them into the first post.


Aliens in FO and FO2 were just easter eggs/special random encounters. Like coming across a crashed UFO with "Property of Area-51. Return if found" from FO1 and the Alien Blaster in FO and FO2. It used normal powercells. Other then that there has never been any aliens like mothership zeta in Fallout till mothership zeta.
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Lori Joe
 
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Post » Sat May 28, 2011 1:49 am

I haven't played the original Fallout or Fallout 2, so can anyone reveal what bits of info on aliens we can get from those games? I'll be sure to include them into the first post.


In F1 you had a Special Encounter with a crashed UFO a la Roswell and in F2 you could buy the Alien Blaster off a boring trader you meet in the desert. That's it. Special non-canon funnies. Because if aliens are canon by that then Godzilla, Dr. Who and Star Trek are also a part of the Fallout universe canon
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Jeff Turner
 
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Post » Fri May 27, 2011 9:33 pm

I rather liked the aliens being in Fallout.

Oh ya, I'm also pretty sure they created humans out of crossing something else with themselves and are now trying to do the same again with humans and aliens (abominations).
Humans will destroy their own world after 2,000 years and abominations kill everything in their path.
I guess they could use them in war. If they fight each other, that is.
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Cedric Pearson
 
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Post » Fri May 27, 2011 10:36 pm

Obviously to see why we have been killing ourselves out.
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The Samurai was abducted because he was basically an assassin killing people for no reason except that he was told to.

The Cowboy was abducted because, in the Wild West everyone shoots each other in one of those "This town ain't big enough for the two of us." things.

Wasteland Wanders were abducted because they've obviously killed people to survive.

And the Lone Wanderer because 1st he was in the premises, and second because you have killed many in playing the game.
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Emmi Coolahan
 
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Post » Fri May 27, 2011 10:11 pm

I think the most important question is how they're related to the Great War. They've obviously know about Earth from way before we even had nukes.

Did they start the Great War by getting the U.S. launch codes and fire on China or were they trying to prevent us from blowing up Earth 'cause they wanted it or wanted humans. A part of that question is also answered by what the purpose of the Abominations are. Since they're also hostile to normal aliens on MZ, my guess is that they're to be used as shock troopers in a land assault on Earth, I don't think they're workers nor the next step of alien evolution.

Perhaps they "just" want Earth's resources, but were too late and we blew ourselves up much to their dismay, but they stick around since they can't go back, perhaps their world is even worse off, also due to world wide mass destruction. I'd call that irony and it'd actually fit into the Fallout universe in my opinion. Perhaps the destructive nature of alien couldn't sustain their society either.
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Chenae Butler
 
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Post » Fri May 27, 2011 9:52 pm

Maybe they wanted the launch codes so desperately so that they could stop the war from happening. (theory)

The best way to stop the activation of our nuclear arsenal is to destroy the arsenal itself. If that is not feasible, the second best solution would be to destroy our command missiles (these thingies have payloads that can authorize nuclear retaliation, nasty) and then kill the people would actually fire the missiles. (those launch codes are worthless if no one can turn the keys and fire the missile)

I think the most important question is how they're related to the Great War. They've obviously know about Earth from way before we even had nukes.

Did they start the Great War by getting the U.S. launch codes and fire on China or were they trying to prevent us from blowing up Earth 'cause they wanted it or wanted humans. A part of that question is also answered by what the purpose of the Abominations are. Since they're also hostile to normal aliens on MZ, my guess is that they're to be used as shock troopers in a land assault on Earth, I don't think they're workers nor the next step of alien evolution.

Perhaps they "just" want Earth's resources, but were too late and we blew ourselves up much to their dismay, but they stick around since they can't go back, perhaps their world is even worse off, also due to world wide mass destruction. I'd call that irony and it'd actually fit into the Fallout universe in my opinion. Perhaps the destructive nature of alien couldn't sustain their society either.

The abominations might also be hostile because their absolutely insane. Audio-logs imply their created by the introduction of a mutagen into the specimen, who then undergoes some sort of horrible transformation. Insanity is a logical result considering the immense stress this would trigger, as well as the effects of having the brain, bodily chemicals, and other factors effecting behavior suddenly change on someone.

As for the great war, I'm going to guess their actually not related. The nuclear launch codes aren't some magic key that activates an automated launch program. Ultimately, the decision to fire the U.S Nuclear arsenal is up to two guys sitting a bunker somewhere relatively near the weapons they can launch. My guess is that they have some sort of long-term scientific mission to satisfy, and our technology is relevant to their mission. Misinterpreting the robo-ponies as weapons could explain that weird room, and they had large stockpiles of our tech. Also, these guys have been orbiting earth since at least the era of feudal japan. Why would they suddenly nuke a population they've been studying for at least a few centuries? Or invade us? The abominations, their interest in our tech, and the whole collecting people stuff makes me think their xenobiologists.

A long term deep-space exploration mission consisting of at least two huge ships with a complement of minor craft and large crews couldn't justify itself simply by collecting data and specimens. The abominations must be part of an effort to discover practical applications for the data they've accumulated on earth. After all, creating something that is much stronger than your own species can have a wide range of practical uses. The reason why they made the abominations, store people in cryogenics, make them do interviews, and all sorts of other experiments is because they want to have something presentable when they go back.

I really don't think their interested in invading earth. Attacking a foreign planet is one of the most hugely inefficient waste of resources I can think of. Any planet that evolved it's own sapient life is most likely completely self-sufficient, that gives the natives a huge advantage over any invaders, who are light years away from reinforcements and production facilities. As for wanting our resources, that's far too impractical. traveling at the speed of light, they, at the very least, have been traveling for 4.3 years before reaching earth. Most likely longer (considering their probably not from Proxima Centauri). To satisfy a planets needs would take a fleet of ships, and we've only seen two and have no reason to believe any more are in proximity to Sol. Taking into account the trip back, then if they were here for resources it means a minimum of 8.6 years travel time. and again, the travel time is most likely a lot longer. That 8.6 years doesn't account for all the time that would be spent gathering resources and loading them into ships. Finally, you need to consider the fact that earth is simply not a practical target if your looking for resources. Your own solar system would be the first target, as it's going to be made of similar things to your native planet. Also, unless their from some really nearby star, there are probably closer planets.
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Dalia
 
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Post » Sat May 28, 2011 7:33 am

Perhaps they had no intentions before the Resource Wars, due to them having abducted so few people from before then. Then once they saw the world fall into chaos they ramped up their study, until the Great War happened. After that they took it upon themselves to discover what the after effects were, evidenced by them abducting super mutants. As for the Abominations, perhaps they were actually trying to use them to save our species by creating creatures with our DNA, tainted by the nuclear holocaust, combined with their untainted DNA? I don't know, anything is possible I guess, but I think the fact that you never encounter a single friendly alien other than the workers/slaves doesn't exactly make me think they're a benevolent race.
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Bereket Fekadu
 
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Post » Fri May 27, 2011 7:26 pm

Then once they saw the world fall into chaos they ramped up their study, until the Great War happened. After that they took it upon themselves to discover what the after effects were, evidenced by them abducting super mutants.

If they were xenobiologists, studying the post-war pop would be valuable, since the rampant mutations would be a study in the mutability of earth genetic material.


As for the Abominations, perhaps they were actually trying to use them to save our species by creating creatures with our DNA, tainted by the nuclear holocaust, combined with their untainted DNA?

Doubt it. Those guys are pretty weak looking, my guess is they wanted clone-able slave labor. Besides, what are the chances they even use D.N.A in the first place? or have a barely compatible genetic structure?


I don't know, anything is possible I guess, but I think the fact that you never encounter a single friendly alien other than the workers/slaves doesn't exactly make me think they're a benevolent race.

If some slack-jawed alien yokel you were experimenting on, who by the way, is to dumb and inferior to speak your language and likes to shoot people escaped and started shooting up the place; wouldn't you kill them rather than risking them escaping again during a later experiment?
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Lynette Wilson
 
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Post » Sat May 28, 2011 4:47 am

I honestly think that at the end there should have been an option to talk with one of the aliens where there motives are revealed. Hopefully in a Fallout New Vegas DLC we'll find out what the aliens wanted with us.
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Susan Elizabeth
 
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Post » Sat May 28, 2011 3:49 am

im pretty sure that the aliens want humans because of abominations. cause if they bypass the whole "kill everything they see" thing, they would make better assistants than the robots. i mean, it has a strength of a human, and the intelligence of those... things.

im pretty sure the "mothership zeta" you board is actully an abomination research unit. cause if you havnt noticed, theres another one out there, that shoots at you. my guess is that was the escort and it was just waiting for you to kill everyone onboard so it could open fire. you see that holographic head? im pretty sure thats the captain of the other ship. since all the innocent aliens are on the ship he just tries to freak you out.

edit: you know, if you think about it, the aliens might be trying to force evoloution themselves into abominations, sound familiar? (hint: F.E.V.)
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Arrogant SId
 
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Post » Sat May 28, 2011 2:25 am

I just think they wanted to enslave the human race and use them. Maybe they were making abominations to increase human strength so they would be better suited for slavery. Thats all I can think of.
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Mariaa EM.
 
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Post » Sat May 28, 2011 2:10 am

Personally, I think that humans were to be either experimented on, or be a hybrid with Aliens. The Abominations are obvious signs of that and the Super Mutants were probably recognized as the "Abominations" of Earth. After all, Aliens seem to have a similar anatomy with humans. Their brains are stored in their head(why head shots work), they are bipedal, breathe oxygen, have a language(clicking mostly), and have some sort of a blood system. But the aliens are VERY weak in the Mothership so their eventual goal was to probably make shock troops to take over Earth. Obviously it would be much harder because of the combined efforts of the NCR, Brotherhood of Steel, Enclave, Wasteland cities, Caesars Legion, Slavers, and the list goes on.

But another theory is probably that their world was probably also messed up...which might be the reason why they didn't leave when the Lone Wanderer ripped through their ranks.
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Cool Man Sam
 
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Post » Fri May 27, 2011 8:17 pm

They are probably scientist types, researching xenobiology and how to apply that in a general sense. The Earth in Fallout is a really great specimen for research, especially after the nuclear war, since there are many mutations taking place, but also pockets of non-altered populations. (Vaults, the occasional piece of land that wasn't afflicted with much radiation, Pre-War specimens.)


MUTATED SPECIMENS

Vampires (Arefu)
Ghouls
Super Mutant (Western Strain)
Super Mutant (Eastern Strain)
Troggs
Wanamingo
Giant insects (Mantis, Ant, Radscorpion, Fire Ant, Roach...)
Giant Animals (Geckos, Mole Rats...)
Deathclaws (Intelligent, Non-Intelligent)


Personally, I hope that they come around again. I like how Fallout has all kinds of things in it, where it is both zany and dark. :)
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jessica Villacis
 
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