You do realise every single one ofthose is in 3rd person. I use first person a lot, soI'd rather not have bad looking arms there, and they DO look bad in 1st person. You can't say that they don't look low poly when youhave a bicep bluge with 3 edges. 3. It's like the top of a traqezium. \__/ There's your (upside down) bicep.
Yep. I know. And you don't know they look bad in first person. You just know what you don't like about those 2 screens. Higher poly count will be better, yes. Complaining about the anatomy of the hand and arm design in Skyrim = pointless.
The design is good, the viewpoint is not the best on 2 old screens, and now everyone is bothered. While I like that people are practicing good attention to detail, it is not productive to claim something is wrong when there is no evidence of it not being corrected already. I hope we see improvement on the arms as well. See, I agree. Hurray.
My point was to try and give everyone some practical comparisons of good design and graphics. That is all.