Why is it relevant that it was taken on the Xbox 360? Do you think Bethesda would make a different version for every model on Xbox 360 than on the PC? The only thing that differs from Xbox 360 and PC is AA and texture resolution. Not the models themselves. And how these arms/fingers look on the pictures, are issues related to the models. The meshes.
Thank you for missing the point. Indeed, as Dwayne "The Rock" Johnson would say, it doesn't matter what piece of hardware it was created on. What I'm saying is, people are comparing a video game's arm/hand to a real-life human hand and expecting that the two are going to look the same.
Does the one in the screenshots look anatomically correct, compared to real-life? Not really.
Does it pass for an arm? I wouldn't mistake it for a leg or an ear or something.
Is it an improvement over Blend-blivion's version? I really think so. (BTW, that's not a typo, I did mean to say 'blend'. I found OB's character colours kind of blended together so that my beard looked like algae on my face and i think the textures in Skyrim are a vast improvement)
Does it matter that it was taken from 360 footage? No, absolutely not, but that's where it was taken from, soooooo I don't know what else to tell ya.....
Am I going to enjoy sending lightning bolts out of the odd-looking fingertips of the anatomically incorrect hand attached to the polygonal arm? You bet your ass I will!
When I swing a sword held by that hand, am I going to hold a sword in my own hand and make a comparison? Sadly, I don't own a sword.
Do I think it could look better? Every game since the dawn of games could "look better"...
Are my comments full of sarcasm and said in the spirit of humour? Hell Ya!!!!
Everybody chill! You loved Arena, you loved Daggerfall, you loved Morrowind, you loved Oblivion and you will fall head over heels for Skyrim!