Calling a game a console port due to having a older version of Direct X, even though it A: Looks better then its DX10 predecessor and console versions, and B: Runs better and faster on PC's, is rather a lame argument. So what if Crytek actually hired some programmers who knew what the hell they were doing for once and made a game that don't need a computer built by NASA to run yet still looked and ran better then most other 'console' engines. DX11 isn't a big priority for them, not because PC gaming isn't a big priority, but because 94.4% of computer users don't have $4000 PC's filled to the brim with 20GB and 4 graphic cards that can take full of use of the overall, small increase in visuals (There are more people on DX8 and below then DX 11). The fact that the aforementioned $4000 PC isn't needed to run Crysis 2 isn't a sign of a console port, it's a sign of competent programmers. Anyone who's played CoD knows what a ported engine runs like... (Heck there are several PC engines that run worse then this)
And anti cheat doesn't work, the day someone makes a hack free FPS, will be the day the same company also cures world hunger and several kinds of cancer. Punkbuster doesn't work, VAC doesn't work, practically every anti-cheat system created doesn't work. It isn't that Crytek hates all Pc gamers, just on such a moddable system making something hack free is impossible (If the pentagon can't stop people looking at their secrets, what chance does a game company have again?). Yes a few of the exploits are a little laughable, but at the same time not uncommon. Even a year odd after it's release there was a certain console command in Left 4 Dead that allowed you to stop a versus game in its tracks without owning the server, and Valve are hardly a 'consolized' company.
And a side note to this, looking at a lot of the 'claims', 99% of the people you claim to be hacking, are just better then you. In practically every FPS these kinds of claims are flung around by little minded people who can't accept that someone might just have more skill then them.
As for the constant bug claims: PC development isn't easy, and a lot of network issues are the fault of the user. PC games will have, and always have had hardware related bugs, due to the fact there are so many variable to program for. Some are worse then others, but as games go the first week of Crysis 2 hasn't been bad (Had slight connection issues myself, and a weird shader issue where my screen occasionally goes black.)
This unneeded negativity over anything that seems even similar to the consoles is rather annoying, consolization in MOST cases is a good thing; like most people who aren't living with their parents, I rather like the ability to play new games without upgrading my computer every 3 months (AKA Crysis 1), and streamlining complex controls is hardly a bad thing (Just because something is harder, doesn't make it more skilled). The only issue that may arise is game play, which if people would stop frothing with rage for 5 seconds, would realize hasn't been. I couldn't really imagine using the entire nano-suit + additional movement techniques to the best ability on a controller, and rather then most consolized games where shooting in the general direction is a good tactic, here actual aiming is rewarded, with head shots doing far more damage, something I can't see people making full use of with a controller.
In summary, regardless of what you thought, this isn't anything new, even before the console era. PC's are hard to develop for and will have bugs due to their modability, anti-cheat systems don't work, and bears are on occasion known to **** in woods. Either stop playing the game and go back to whatever game you think does all these wondrous things from a day 1 release (And tell me what it is so I can play it), or just stop the constant self entitled whining.
Ranting over, before I make myself feel old by mentioning 'gamers these days' and how they need to spend more time off my lawn....