What Things From Past Fallout Games Would You Like To See?

Post » Tue Dec 01, 2015 11:34 pm

I don't know how to deal with this. I literally never agree with you but those are ideas I really like and agree with. I like the NPCs one also just don't agree we didn't get that with the later games. Anyway those are past things it would be nice to include.

User avatar
Cameron Garrod
 
Posts: 3427
Joined: Sat Jun 30, 2007 7:46 am

Post » Tue Dec 01, 2015 8:55 pm

The Enclave and BoS locked in a fierce battle for the FUTURE of HUMANITY! :chaos:

Actually, Harold. I missed him in FNV. Also more loony NPCs like Fantastic and No-Bark.

User avatar
Bryanna Vacchiano
 
Posts: 3425
Joined: Wed Jan 31, 2007 9:54 pm

Post » Tue Dec 01, 2015 11:42 pm

  • groinshots/eyeshots
  • I know the textbox comments aren't working with the modern Fallout, but I'd love to see enemies behave/comment similar to what the textboxes stated when you (crit) shot enemies
  • the wonky humor from Fallout 2 (I know there's some who dislike it, but to me it was one of the things that made Fallout. Being in ridiculous situations and being an obnoxious twit about it, even if I reloaded a moment later to chose a more serious chat option.)
  • more opportunities to use repair/science to do things/solve quests
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Tue Dec 01, 2015 9:34 am

Repairable cars would be nice, I don't see how a car can be more difficult to repair than a Vertibird and there have been a fair few of those knocking about in 3 and NV for example.

User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Tue Dec 01, 2015 9:51 am

What's with all of these Wattz Laser weaponry request? That's some rather plebeian taste if you ask me. :wink: Some more classy weapons I'd bring back would be the Winchester P94 model of the Plasma Rifle and a return of Pulse energy weapons.

But getting Traits back would be nice. Honestly, I see no reason for their removal in Fallout 3 and why it should continue being nonexistent after its implementation into newer Fallout games after New Vegas. It was a unique factor in character creation that would make your characters more unique in benefiting them while at the same time having draw backs. Not to mention it was entirely optional in the first place.

User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Tue Dec 01, 2015 4:22 pm

Definitely Harold. If he wouldn't reappear it would make his appearence in Fallout 3 much more shallow, since it would need to be taken seriously.

Harold should remain the joke he has become and be featured in all main Fallout titles to come.

User avatar
james tait
 
Posts: 3385
Joined: Fri Jun 22, 2007 6:26 pm

Post » Tue Dec 01, 2015 11:29 pm

They could mae some stupid joke that he sprung forth from a flower from one of his trees(dont ask) sometime after the LW passed through

User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Tue Dec 01, 2015 9:03 am

Fantastic foundation. If some of Bob's offspring became Harold clones you wouldn't need any further explanation and you could experiment with this concept in each follow-up title (different context, same Harold).

Also it would add a mystery to Fallout 3's Harold: Is he the original or 'just' a clone?

User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Tue Dec 01, 2015 1:58 pm

Harold should kinda be like M'aiq in TES. If they just let him be in each game, without a real story tied to him, we can pretend what they did to him in F3 didn't happen.

User avatar
Taylor Bakos
 
Posts: 3408
Joined: Mon Jan 15, 2007 12:05 am

Post » Tue Dec 01, 2015 5:21 pm

OFC, Harold/Bob's offspring Harolds would still have thier own Bobs on thier heads too.

And since we know Harold can "see" through the trees Bob makes, what if Harold is seeing everything all of his/Bob's offspring do as well?

Instead of being seperate entties, they are actually just some tree based hive mind creature. ALL of them are the REAL Harold/Bob, just projecting themselves through offspring avatars.

User avatar
TOYA toys
 
Posts: 3455
Joined: Sat Jan 13, 2007 4:22 am

Post » Tue Dec 01, 2015 12:37 pm

A Barter system like that of Fallout 1's system. Also, more varied responses and consequences similar to Fallout 1 but more improved upon.
User avatar
Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Tue Dec 01, 2015 8:32 pm

I'd love to see the return of:

  • Skills
  • Traits
  • C&C
  • The ability to fail (hopefully the failstates in Fallout 4 offer this).
  • Moral ambiguity
  • The original dialogue system, along with the concomitant ability to turn npcs against the pc via their dialogue responses.
  • Low intelligence dialogue
  • Unique weapons (I don't think they'll be in Fallout 4)

Though on a more plausible and less pollyannaish note (though not by much).

I'd love to see Goris or possibly Xarn.

Though if I'm being pragmatic i'd probably suggest Xarn being a companion instead, as there's less backstory and character development for Bethesda to misinterpret (Harold being a salient example).

User avatar
Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm

Post » Tue Dec 01, 2015 8:37 pm

This sounds like Legion from Mass Effect, which I suppose is a rather apt source to draw ideas from (I jest).

I'm against Harold being part of this interdependent hive mind (for fairly evident reasons), but the notion is an interesting and as with legion, the potential moral quandaries are great.

User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Wed Dec 02, 2015 12:09 am

>Harold
>Misinterpreted
>Special FEV mutant
>Tree growing out of his head
>http://fallout.gamepedia.com/Fallout_Bible_0#Questions.2C_questions
>"You still hear mention of Harold from time to time. Apparently, the tree growing from his head has gotten larger, and if rumors are to be believed, fruit is growing from it. The seeds are said to remarkably tough, and several of them have taken root even in the most barren stretches of the wasteland." ~ Chris Avellone
>Tree starts growing sometime after Fallout 2
>Starts producing fruit that grow in even the worst patches of wasteland
>Implying the tree wouldn't be consumed be the tree at one point and start a forest or something with his special FEV plant seeds.

Its the logical conclusion of his character. I assumed he would eventually turn into such a thing even when I played Fallout 1.

Its the reverse of Legion actually.

Legion was multiple AIs put into one body, Harold one be one sentience spread among many bodies.

User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Tue Dec 01, 2015 5:13 pm


I don't understand this one, either. The wattz laser rifle design, at least, always struck me uninspired, uninteresting and possibly even down right lazy. All they did was take a standard rifle silhouette (stock, barrel, everything), slap some wires on it and say that it shoots lasers now. The inclusion of the long barrel particularly gets me because guess what lasers don't need? Yup, a long barrel.
User avatar
Sara Lee
 
Posts: 3448
Joined: Mon Sep 25, 2006 1:40 pm

Post » Tue Dec 01, 2015 12:15 pm

Herbert seeds. "they taste great if you call them Bob, they release a foul stench if you keep calling them herbert"

that is all

User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Tue Dec 01, 2015 12:51 pm

M-72 Guass rifle

More V.A.T.S options (eyes, gonads,etc.)

Critical failures

Random critical hits

Actual Choice and Consequence

Dark humor

User avatar
courtnay
 
Posts: 3412
Joined: Sun Nov 05, 2006 8:49 pm

Post » Tue Dec 01, 2015 4:45 pm

Terrible Shotgun, Gauss Rifle, and some Alien guns are the only thing I can think of.
User avatar
Toby Green
 
Posts: 3365
Joined: Sun May 27, 2007 5:27 pm

Post » Wed Dec 02, 2015 12:09 am

fo1/2: apart from lore/weapons nothing really maybe pormstar & boxer they were a nice money dispensers.

User avatar
kirsty williams
 
Posts: 3509
Joined: Sun Oct 08, 2006 5:56 am

Post » Tue Dec 01, 2015 2:48 pm


What an odd concept. Where do you get this stuff? Who thinks like that? http://www.gamesas.com/topic/1532160-what-things-from-past-fallout-games-would-you-like-to-see/?p=24260022

User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Tue Dec 01, 2015 11:55 pm

In my head canon the tree was getting really detrimental to Harold's health as it grew larger. Early on their way east to D.C. a Brotherhood scribe came across him, took pity on him, and performed emergency surgery to remove the tree. The surgery was imperfect and a bit of brain had to come out with it. Harold survived and as payment let the scribe keep the mutant tree as a scientific curiosity. While mapping out the Capital Wasteland, the scribe perished and the tree on her person was forgotten. The mutant tree grew and voila-giant tree Harold. Explains how he came out east so far from home and also keeps him open for future appearances.

User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Tue Dec 01, 2015 2:23 pm

Would he have a high pitch voice? Cause while I let him live in fallout 3 I don't think I can stand a high pitch voiced flower whining at me for very long.

User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Tue Dec 01, 2015 9:17 am

I had the idea some time ago to continue the legacy of Harold via sentient fruit children. Like really fat Ghouls, but really they're like Pear Mutants and just up and went "Well, see ya later Harold." And Harold was like "Oh, okay, Harold, you be good out there now. Bob'll miss ya."

User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Tue Dec 01, 2015 8:09 pm

Lasers might not NEED a long barrel but if you are aiming with iron sights a long barrel helps A LOT. Have you ever tried aiming with a pistol over long distances? The short range between the post and the notch on a pistol makes a it a [censored] to get on target when sniping work that you would do with the laser rifle.

"But you don't kneed iron sights using a laser" I hear you say... "Just correct the beam onto the target". The only reason we see Fallout lasers is because of REASONS and in real life the beam is all but invisible, only becoming visible when dust particles enter the beam.

So yeah, having a long barrel helps, if only to assist the aiming process.

User avatar
Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Wed Dec 02, 2015 12:32 am


So let me get this straight. You're going to add a long, cumbersome and completely superfluous barrel onto the laser gun JUST so you can have better iron sights? In this case it's a moot point anyway. From the pics, the wattz laser rifle doesn't even have iron sights. It just has a scope.
User avatar
Antony Holdsworth
 
Posts: 3387
Joined: Tue May 29, 2007 4:50 am

PreviousNext

Return to Fallout 4