What is this "Hard Core Mode" mean that people are t

Post » Sun Aug 15, 2010 4:20 am

What recent games have you start over from scratch if you die?


The game of Life :P
User avatar
Miss K
 
Posts: 3458
Joined: Sat Jan 20, 2007 2:33 pm

Post » Sun Aug 15, 2010 2:55 am

What recent games have you start over from scratch if you die?


Most recent game I recall is Sacred 2 (2008 or 9?), one of the many Diablo-esque ARPG games. Which, copying Diablo 2, had a "die and you're dead" hardcoe mode.


I'm sure there have been others since, but I'm not aware of them (hmm, I don't recall if Torchlight has that option.....)
User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Sun Aug 15, 2010 8:23 am

The game of Life :P

[edit]
Blegh...
User avatar
Anthony Diaz
 
Posts: 3474
Joined: Thu Aug 09, 2007 11:24 pm

Post » Sun Aug 15, 2010 5:36 am

[edit]
Blegh...


trouble with the censors?
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Sun Aug 15, 2010 4:29 am

Most recent game I recall is Sacred 2 (2008 or 9?), one of the many Diablo-esque ARPG games. Which, copying Diablo 2, had a "die and you're dead" hardcoe mode.


I'm sure there have been others since, but I'm not aware of them (hmm, I don't recall if Torchlight has that option.....)

Not as an option I mean having that as the default option and only option.
User avatar
Damien Mulvenna
 
Posts: 3498
Joined: Wed Jun 27, 2007 3:33 pm

Post » Sun Aug 15, 2010 6:36 am

trouble with the censors?

We're not allowed to discuss certain topics and I'm a very paranoid girl. >_>
Even though it was only a slight joke on no ones expense I felt it was for the better to just edit it out.
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Sun Aug 15, 2010 5:10 am

hardcoe is basically Real Life mode. Everything has weight and it's hard to heal in the middle of battle. :excl:
User avatar
SEXY QUEEN
 
Posts: 3417
Joined: Mon Aug 13, 2007 7:54 pm

Post » Sun Aug 15, 2010 6:25 pm

more power to you, but for me losing 50+ hours of gameplay because of a simple mistake or something of the sort would make me flip my wig.

Agreed.

In a game like this where a single playthrough can last well over a hundred hours, I don't find anything interesting about getting limited lives.
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Sun Aug 15, 2010 6:14 am

hardcoe mode to me would be.


Punishment for being intentionally stupid, If I find myself in a situation I know I can't win, but I walked into it just for kicks. I'd be dusted

Ignoring the wellbeing of ones character, face it, we dont really care about our avatars, we juice them up with stims when they're "hurt" and deck them in clothing visually pleasing to us, seperate from what would be useful survival wise to our char :D not saying have a heart or that one cant be creative with their fool, this is a game after all, but having them need to Eat/drink and sleep on occasion is a useful reminder that our characters existence is limited :D

Weapons hurt. no im not looking for one shot deaths by pea shooters. but if I have my character running around naked and I recieve a rifle round through the face, unless I have some kind of perk to offset this, my character should be dead, with the likely hood of him/her dying decreasing as you go from torso to limbs :)

Being crippled really should mean crippled, one should lose 70-80 percent mobility when having 1 crippled leg, 2 crippled leg should negate movement to a complete crawl, a cripled arm should disable sights aiming, while both cripled should send my accuracy out the window, Making it imperative that one utilizes stims for a limited boost to survive the engagement.


Weapons hurt. cannot stress this enough, rather not have a repeat of point look out while blasting knife-weilding tribals with a shotgun and their eating the damage and laughing while choping up maniacally.

This ones 2 cents
User avatar
Liv Staff
 
Posts: 3473
Joined: Wed Oct 25, 2006 10:51 pm

Post » Sun Aug 15, 2010 3:31 am

I think if I play on hardcoe mode
and I decide to create my 80 year old character
If he falls down, he shouldn't be able to get up.
Thus finally adding LifeAlert to the Fallout franchise

GENUIS!!!

my 2 cents
User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

Post » Sun Aug 15, 2010 3:31 am

Oh, so the thread is about the word "hardcoe"?
Well..

I dunno...

I think of things along the lines of Realism Mode, Survival Mode, Normal Mode and Extreme Mode.
At best it fits Survival Mode.
So as I said, I think "hardcoe" Mode is a crap name for it IMO.
hardcoe just sounds like something a stoner or rocker would use. "That show was hardcoe man!!!"
So what does "hardcoe" mean to me?
Nothing, nothing at all.
I don't use the word.
I don't care for the word.
The mode will be called Survival in my head.

I agree. The term hardcoe Mode is just there to stroke the egos of those using it, and doesn't convey the proper information or tone about what it actual does. If called Survivalist Mode it would be more apparent to people what exactly was entailed. That immediately communicates differences will be pertaining to survival, and not just a generic impression of things being really difficult like the hardcoe Mode name does now.

Though I am confused as to why the OP thought hardcoe meant "one life to live". The term has never conveyed that meaning to me in games.

And how exactly a developer died 60 seconds into a game using hardcoe Mode is beyond me. Sounds like PR hype to establish how "extreme" "bad ass" and "bragging-rights awesome" hardcoe Mode is to me. "This ain't your parent's Fallout 3 game, kiddies! This is hardcoe." <_<
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Sun Aug 15, 2010 7:46 am

Well what does hard core mean to you? This baffles me that the terminology has changed now.


man, just go with it. they couldve used a better term than hardcoe, but take it to me that its different from the vanilla game (wher eating, drinking and sleeping and weightless ammunition and were no problem and healing was instantaneous)
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Sun Aug 15, 2010 9:32 am

And how exactly a developer died 60 seconds into a game using hardcoe Mode is beyond me. Sounds like PR hype to establish how "extreme" "bad ass" and "bragging-rights awesome" hardcoe Mode is to me. "This ain't your parent's Fallout 3 game, kiddies! This is hardcoe." <_<

Well, to be honest I met a deathclaw during the first 10 minutes of playing fallout 3 and died because of it.
But 60 seconds?
Either the dev was not used to the gameplay mechanics or he/she just had real real bad luck like I did with the deathclaw.
Or it's just a hype. :)
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Sun Aug 15, 2010 10:19 am

I agree. The term hardcoe Mode is just there to stroke the egos of those using it, and doesn't convey the proper information or tone about what it actual does. If called Survivalist Mode it would be more apparent to people what exactly was entailed. That immediately communicates differences will be pertaining to survival, and not just a generic impression of things being really difficult like the hardcoe Mode name does now.

Though I am confused as to why the OP thought hardcoe meant "one life to live". The term has never conveyed that meaning to me in games.

And how exactly a developer died 60 seconds into a game using hardcoe Mode is beyond me. Sounds like PR hype to establish how "extreme" "bad ass" and "bragging-rights awesome" hardcoe Mode is to me. "This ain't your parent's Fallout 3 game, kiddies! This is hardcoe." <_<

When I've heard of a mode/playstyle that you play until you die, it was called Ironman.
User avatar
Ray
 
Posts: 3472
Joined: Tue Aug 07, 2007 10:17 am

Post » Sun Aug 15, 2010 8:05 pm

When I've heard of a mode/playstyle that you play until you die, it was called Ironman.

Left 4 Dead 2 mutation?
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Sun Aug 15, 2010 7:06 am

Well, to be honest I met a deathclaw during the first 10 minutes of playing fallout 3 and died because of it.
But 60 seconds?
Either the dev was not used to the gameplay mechanics or he/she just had real real bad luck like I did with the deathclaw.
Or it's just a hype. :)


I think I recall reading somewhere that when the dev tried the hardcoe mode
they had a slight problem with the dehydration meter where it decreased at an extremly rapid rate
until the dev died from dehydration within 60 seconds.

Man I wish I could remember where I read that....maybe I do have A.D.D :twirl:
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Sun Aug 15, 2010 2:34 pm

I think I recall reading somewhere that when the dev tried the hardcoe mode
they had a slight problem with the dehydration meter where it decreased at an extremly rapid rate
until the dev died from dehydration within 60 seconds.

Man I wish I could remember where I read that....maybe I do have A.D.D :twirl:

Sometimes it feels like someone is going around moving NMA and wikia's news.
Been several times where I know I read something and when I try to find the source I end up emptyhanded.
Seems like we've got http://theshoegame.com/wp-content/uploads/2009/01/gizmo-gremlins-picture.jpg.
User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Sun Aug 15, 2010 10:41 am

hardcoe mode just means it will be more challenging and thus more satisfying/relieved once you succeed.

I think people call dying without reloading and just restarting is just called 'dead is dead.'

I think they should have just called it Challenge or Survival(as said above) mode.
User avatar
Setal Vara
 
Posts: 3390
Joined: Thu Nov 16, 2006 1:24 pm

Post » Sun Aug 15, 2010 5:19 am

I think people call dying without reloading and just restarting is just called 'dead is dead.'

They did this and we'd have a Broken Zombie DLC on our hands.
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Sun Aug 15, 2010 4:39 pm

When I've heard of a mode/playstyle that you play until you die, it was called Ironman.

Exactly. That's the word I was looking for. And you're right. Every time I have heard of a mode where dead meant perma-death it was called Ironman.

I think I recall reading somewhere that when the dev tried the hardcoe mode
they had a slight problem with the dehydration meter where it decreased at an extremly rapid rate
until the dev died from dehydration within 60 seconds.

Man I wish I could remember where I read that....maybe I do have A.D.D :twirl:

This makes more sense. If this is true, the story was told as a humorous anecdote of how they had some bugs to work out in the beginning.
User avatar
Adriana Lenzo
 
Posts: 3446
Joined: Tue Apr 03, 2007 1:32 am

Post » Sun Aug 15, 2010 9:17 pm

Exactly. That's the word I was looking for. And you're right. Every time I have heard of a mode where dead meant perma-death it was called Ironman.


I believe it was called "hardcoe" mode in Diablo 2 - die and you're dead.



....yep, just checked my D2 manual. There's a little hardcoe checkbox when you create a new character - pick that, and you just have the one life. /shrug


I've mostly only seen that kind of thing in hack-n-slash games. Not in real RPGs.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm

Post » Sun Aug 15, 2010 8:50 pm

I think calling it hardcoe mode has added more confusion than it should to it... They should have called it "Super Fun Happy Good Time, Doesn't Change Difficulty Level, Eating, Sleeping, Things Have Weight Mode." Much easier to understand.
User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

Post » Sun Aug 15, 2010 8:30 am

Has anyone played Diablo II? I know this term was used 10 years ago. I never herd any game and I do read lots of reviews, and not one has mentioned Hard Core mode. The last time I read it was in Diablo. If you read Oblivion or Morrowin and even Fallout 3 threads, some of them mentione Hard Core mode. Some do mention Iron Man but usually I always read Hard Core. I guess this is a new term. I never herd it mentioned until today reading a FNV thread.

Well thanks guys for explaining it to me. I have lernt something new.

I am not shure if anything new can be addd to this now, so if a mod feels this needs to be locked since my quesiton has been asked, please go ahead.
User avatar
lydia nekongo
 
Posts: 3403
Joined: Wed Jul 19, 2006 1:04 pm

Post » Sun Aug 15, 2010 7:10 pm

I have searched but all I see is people talk about Hard Core mode but I do not know what it entails. For me, "Hard Core" is once you die, you die, you are dead and no saving from a previous saved game. Now I see people talking about sleeping, eating and other things. This is hard core? This dosn't sound like hard core, this sounds like real life. I can understand people want this in a game, but why is it called hard core?

Does anyone even know what "Hard Core" will be like in Fallout New Vegas or are people guessing?

Also what does hard core mean to you? As I said, it means once you are dead, game over, time to start a new character and new game. No going back to previoius saves. Just like in Diablo II where once you died, you do not continue anymore and game over. So you really had to be carefull in your decisions so you wouldn't die.


All my FO3 saves have Very Easy mode on them...
User avatar
Pawel Platek
 
Posts: 3489
Joined: Sat May 26, 2007 2:08 pm

Post » Sun Aug 15, 2010 12:46 pm

All my FO3 saves have Very Easy mode on them...

I noticed in one of the recent interviews that there is an achievement for completing the game in hardcoe Mode without changing the difficulty. I wonder if this means it can be done on Very Easy as long as you don't up that difficulty slider to Easy part way through. Haha.

If you CAN get the achievement for hardcoe Mode using Very Easy difficulty, that may mean that hardcoe Mode has some real teeth to it, as the achievement is no small one, netting the player a whopping 100 points out the 1000 available for achievements.
User avatar
Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

PreviousNext

Return to Fallout: New Vegas