» Sun Aug 15, 2010 10:41 pm
This may be... heresy to even speak of... but a 2010 game with a Construction Set type-thing that allows total conversions is... *shiver* impossible to resist.
Besides making a Total Conversion of a world I've been planning for a http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot230.jpg http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot221.jpg http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot195.jpg time (before I even knew planning for Nehrim existed), I also plan on making large drivable ships, carriages, and rowboats if they aren't already in the game. After that I'll get into the "See what I can do" phase, which will range from me attempting to set up player stores, to making the player families, to making children, to making random other things and completely spontaneous ideas that go along with my completely spontaneous stories.
If I do end up making my total conversion, it'll be after I've gotten a very good hang of the new engine... and if Bethesda is kind enough to give us a Construction Set... :bowdown:
As for other people's mods I'll be looking forward to? I like mods that are rather total conversions, or things that fit in entirely with lore. I mentally cringe when I see random new races galloping into Cyrodiil with perfect bodies and natural eye-makeup and lipstick, killing everything in their path. I'm okay with stuff like adding Dwemer and Falmer with mods... but I don't like it when people morph up Oblivion into a mess of god-knows-what.
I like mods like: ... I just realized the only mods I have at the moment change gameplay and appearance of the game...
New Monsters, Clothing, Textures, Quests (as long as they make sense), Characters, Settlements, Landscapes, etc. are fine with me.