I think stealth should offer you new moves,instead of damage multiplier.Like backstab,neck break,pushing the enemy down the cliff / tower.
I ALWAYS thought having 3x damage in stealth mode was stupid...I think it's to stimulate backstab,but it was more like a mod's way of creating backstab.
The bow is the same bow.The arrow is the same arrow.The armor is the same arrow.Yet,you do more damage when undetected.Somebody explain this to me... :facepalm:
I think it could be cool to have special animations play out when doing a stealth attack.
I think the whole point of the extra damage in Oblivion was that being unseen would allow the attacker more time to pinpoint vital points on an enemies body.
I voted for Oblivion and Thief btw.
I think aspects of Thief could be brought over in to Skyrim and that would be a good thing.
In Fallout 3/New Vegas sneaking seems kind of weak to me but there are man made light sources there.
Still, the way shadow falls on your character in Fallout could replace the idea of a light gem like in thief.
When in dark shadow you wouldn't be able to make out any detail or color of the items in your hands or on your arms.
That could indicate the level of hiddenness.