what i want to see in C3 singleplayer and multi

Post » Fri Dec 07, 2012 7:10 am

Singleplayer :
1 I want to see some serious challenges like only stealth and no kils on some levels or kill 20 cell with out being spotet or only headshots or get 10 stealth kills without beeng spotet etc
2 A serious dificuly in C2 was a post human was easy , on the hardest you shouldn t have any ceckpoint an entire level only at the end
Trowing objects should distract the cell
The challenges will make the game more funn to replay it
My opinion how snipers and bow :
DSG should have a instant kill in nek and head
GAUS should have an instant kill from chest to head
Bow should have an instant kill including the abs to head
What do you all think about this ideas?
SORRY FOR MY BAD ENGLISH!!!
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Laura Wilson
 
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Post » Fri Dec 07, 2012 2:03 pm

I would disagree with decreasing the amount of checkpoints. That's just being annoying towards the player since it just forces the player to play unnecessarily long in order to attempt a single part again. Plus, it forces the player to play longer if he/she wants to do something else but doesn't want to replay the entire level.

Though I do agree that the game does need to be more difficult.
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Genocidal Cry
 
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Post » Fri Dec 07, 2012 12:27 am

Those sound more like XBox achievements :P
But whatever, they can make the singleplayer as hard as they like, it's not like I'll spend more than ~6-8 hours on it before forgetting about everything and nose-diving into multiplayer.

> Throwing objects already distracts cell. I don't know how effectively exactly, but it works.
> DSG already has instant kill on head and neck
> Gauss would be overpowered with 1-shot chest kill UNLESS it was only possible at a distance of <15-20 meters or something.
> No that's dumb, enough of 1-shot-kill weapons because they are annoying and unfair
> Your english is alright
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JD bernal
 
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