1. I saw a suggestion for a better land map, what I would like to see is icon changes on map, for found, explored, quest related, icon change colour, depending on
what you have done there, also add all the roads, on the Map, for OBV4 I made my own map with all the roads on, as they do not appear on the vanilla version ( also a
map magnification ability)
2. Please make the caves look like caves ^^
3. Face generator, please change the way the colours work, to say a CMYK mixer, at present in OBV, it is a huge headache (atm it is a weird RGB mixer with strange
content)
4. I saw Crossbows mentioned, :goodjob:
5. I saw workable carts mentioned here, :goodjob:
I think that about covers me and Oblivion, :biggrin:
Can you elaborate on your first and second and third ideas? Icons changed color on the Oblivion map too.
Alright I shall try to elaborate that idea. It is purely aesthetic unless we go the way of Baldur's Gate and have gems that can be added to weapons that give different effects, however considering Oblivion that would be pointless.
I'm talking about taking those gems that get collected on your travels and being able to put them into(i.e. encrust) weapons/swords/jewelry thus increasing price and also the grandeur of your weapons/armour/jewelry, rather than just leaving them lying around or selling them. Maybe there could be a jewel merchant, who could possibly be just a waste of space but then again the jewels are so at least they would match. But as I said the idea, much like the gems themselves, is useless and money waster but it just gives a use to the gems. Is that a better explanation or am I repeating myself? Apologies if I am.
I understand!
Ability to encrust gems found during travels into armor--
ADDEDGetting people the option to get rid of points of interest in the compass (so you're not told about every cave/shack/shrine/whatever that is right out of sight, but encouraging you to find it yourself), and giving people to rely on journal notes/directions to complete quests instead of having quest markers (which often railroad you right to the next objective.)
I made a topic discussing these issues: http://www.gamesas.com/index.php?/topic/1168354-having-a-toggle-for-the-compass-optional-journal-quest-notes/
Other than that I'm pretty happy as a clam. Fast travel issues are a big concern of mine, but I'd still be able to play the game and fully enjoy it, whereas these two points are my main issue.
And, if I could ask for anything and hope for it to be in the game ... making a dragon skull helm. I want the face of a dragon on my face.
Everything on compass labeled as "point of interest" before explored--
ADDEDRare Dragonbone Armor--
ADDEDdunno if its been said, but maybe a toggleable thir person crosshair