I was giving an example for a type of combat they should idolize, i'm not saying make it just like Demon's Souls but take inspiration from it.
Taking inspiration is fine, so long as they apply it in a TES-like fashion, in the way Oblivion's stealth was influenced by the Thief games.
Really? I thought the Skrivva Potato Snatcher was the stupidest thing ever
As a one-off quest, it makes for good light relief. Far more welcome that the repetitive slogs that the MQ and Mages' Guild were.
Why not? It gives characters a sense of identity. (Think Lachance)
It also severely limits the amount of dialogue they can give a character. And on a personal level, I just simply abhor voiced dialogue. So long as there are subtitles, I will always read them and skip to the next stage when I'm finished, so I can get on with actually playing the damn game. The actual voice acting is just an irritating background drone that I'd quite like the ability to mute. Remember, for centuries authors have painted rich portraits of characters without the aid of even an audio book. I don't know why it should be needed in video games either. New technology isn't always good technology.
I meant that when in Oblivion when you tried to "climb" a mountain, it was severely hard. I changed "climbing" to hiking.
Sure. Personally I'd take climbing incorporated into athletics, with a higher skill allowing you to tackle steeper inclines.
I think it'd look awesome, and give races such as Khajiit, Argonian and Wood Elf more of an individual feel; but if another person doesn't want it, i'll delete it..
I've always seen Khajiits more as knife-in-the-back types. Jumping on someone does a rather good job of alerting them to your presence. All my wood elves have their foes pumped full of arrows before they can get close anyway, and my Argonian will be happy just as long as he gets to shake his spear again. Oh, for a spear...
It adds a sense of realism and role-playing, but i added "optional to the description.
Yeah, I see why it has its advocates, but for the average Joe I think it's just taking the whole realism thing too far.
I loved M'aiq! That is one thing i am definitely not removing. Seriously though, thank you for your input! I'd love to here your ideas!
Oh, M'aiq is a good laugh, and the one character I really think they
can carry through from past games, since he is always relevant... But as a dragon!?