What was your favorite DLC and why

Post » Mon Dec 05, 2011 5:18 pm

Wanted to see peoples points of view on what they like in DLCs

Ill start it off with saying Dead Money was my favorite DLC. The DLC oozed with atmosphere, emotion, story, and thought it was put together very well. Didnt think they could have done it any better than what they alrdy did. It was dangerous and challenging, made u rely more on ur charector build than the mass amount of equipment that u had acrud during vanilla. The charectors were really well made and u had emotion for them in the game. The setting was dark and dangerous, u had to rly on luck and ur survival skills to get thru on hardcoe/really hard. Dunno couldnt find one moment or situation wondering why that was there. everything just fit. TBH i think i was more sad to see the DLC end than i was for the vanilla game ending.
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Josh Dagreat
 
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Post » Mon Dec 05, 2011 9:59 am

Old World Blues. I am an energy weapons user and a pyro. OWB gave me the Sonic Emitter - Tarantula. It sets enemies on fire on a critical, and may even autokill them. when it autokills, they explode into fiery giblets.
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jessica sonny
 
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Post » Mon Dec 05, 2011 5:44 pm

i liked honest hearts. i just love the landscape. the landscape pretty much makes or breaks a game for me, i remember during some moments in mass effect 2 just staring at the backgrounds drooling for a good 5 minutes before i even remembered what i was supposed to do. and riding around RDR sometimes is just GORGEOUS. so HH gave me some pretty sights to admire :drool:
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danni Marchant
 
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Post » Mon Dec 05, 2011 12:32 pm

Old Worlds Blues, it had something that FO:NV didn't do a good job of doing and that is exploration. Plus I still laugh at the jokes in this DLC as well.
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Sabrina Schwarz
 
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Post » Mon Dec 05, 2011 9:57 am

Old World Blues because i love to laugh and while fighting and scourging around you get the think tank hollering on the coms
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Ladymorphine
 
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Post » Mon Dec 05, 2011 3:09 pm

They all have good stories. I have been giving this question some thought. Old World Blues was my favorite till I gave it alot of thought, it has a good story and great dialogue but all the quests were "go fetch quests" that were pretty pointless because the quest arrows.

I am going to go with Dead Money. Good story, good characters and good quests.
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willow
 
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Post » Mon Dec 05, 2011 6:28 pm

Honest Hearts because it was fun, had a good story, the setting was gorgeous, and has amazing gear.

Lonesome Road comes second. Despite its plot holes, it was very engaging.

Old World Blues combat was fun, but the setting was too Tron-like, and I absolutely loathe that Tron suit, the humor was juvenile, and the quests are totally generic fetch+ fetch+fetch (x10) quests, the half hour ending slide was so overly sentimental that I want to punch Chris Avellone every time I have to sit through it.

Dead Money's map was redundant, the enemies were redundant, the sounds were redundant, the weapons you were limited to were extremely boring, and the ending slides about Dog was totally over sentimental - I really could care less about that Muty that needs therapy.
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Ashley Hill
 
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Post » Mon Dec 05, 2011 9:44 am

Lonesome Road because well, my character Guy Staunton is a soldier at heart. And that's his battlefield.

Dead Money is a close second. I don't know if I've ever been more on edge for a character in a videogame's life. I kind of want to start doing D.I.D. playthroughs after that.
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JR Cash
 
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Post » Tue Dec 06, 2011 12:02 am

Dead Money, for its atmosphere, writing and Dean Domino.
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NIloufar Emporio
 
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Post » Mon Dec 05, 2011 1:59 pm

Lonesome Road, because it had the atmosphere to it that I missed so badly from Fallout 3.
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Steeeph
 
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Post » Mon Dec 05, 2011 10:07 am

Dead Money, the atmosphere and story are incredible.

And because I only watched let's plays (sold the game before it came out on PS3) that's all that really mattered.
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Chloe Botham
 
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Post » Mon Dec 05, 2011 3:35 pm

Lonesome Road as it had the most beautiful game world, lots of nice equipment (not weak, not too strong) and only one sponge enemy (Tunnelers, which I despise greatly).
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Katie Louise Ingram
 
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Post » Mon Dec 05, 2011 8:13 pm

Old World Blues, my main character is Energy Weapons with high Intelligence. I almost didn't want to play it again on my Guns character because I knew that I wouldn't get all the dialogue options.
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NIloufar Emporio
 
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Post » Mon Dec 05, 2011 10:12 pm

I personally think it's a tie between OWB and HH due to the fact that those 2 offer exploration similar to the main game. LR and DM are both great experiences, but it's not something you want to go back to all the time.
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Nauty
 
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Post » Mon Dec 05, 2011 11:11 am

So far its probably Lonesome Road, even though I haven't finished it. I kinda miss the FO:3 atmosphere of DC, so this DLC was a little more in that direction. Plus I like the story and it didn't feel as confusing as say Dead Money.
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Hannah Barnard
 
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Post » Mon Dec 05, 2011 1:39 pm

Very very hard to say, each of them adds a game style that the 'main' game is missing - offering awesome new experiences.


Dead Money – A true Survivalist experience. Think hardcoe in the main game is for pansies? Try hardcoe here where there are no items, little water, little food, ammo is rare, radiation is in everything and poison everywhere. Hope you know how to craft what you need, because you're going to need it!

Honest Hearts – Exploration. New Vegas was a plausible post-apocalyptic world, which doesn’t allow for as much random exploration. Want to just wonder and explore? Well, this DLC has your back.

Old World Blues – The world of SCIENCE! Sure, FO3 is fun and New Vegas is Awesome, but where is the hard-boiled ‘World Of Tomorrow!’ that popped up in Fallout 2? This DLC, that’s where!

Lonesome Road – Story. New Vegas offered a non-linear plot where your choices matter. But while the plot is great the story suffers a little. Prefer a Bioware style ‘tight story with a bit of a choice at the very end’? This DLC goes into your characters past and gives a new perspective to the battle in the Mojave


All things considered, I think that Honest Hearts re-introduced a style of gameplay that Fallout 3 introduced and New Vegas mostly ignored. It's my favorite.
I think that OWB probably offers the best value for money, though.
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David Chambers
 
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Post » Mon Dec 05, 2011 3:17 pm

Lonesome Road. It rocked my socks. Dead Money svcked, imho. It was too much of a railroading experience. It wasn't hard, just tedious. Honest Hearts was beautiful, but too short. I loved OWB, but with a character that isn't Int 10, I don't think I'll have as much fun as my first playthrough.
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Mélida Brunet
 
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Post » Mon Dec 05, 2011 12:55 pm

Lonesome Road. I loved the atmosphere,the story and the equipment you got from it.
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Nick Swan
 
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Post » Mon Dec 05, 2011 7:42 pm

Lonesome Road. It rocked my socks. Dead Money svcked, imho. It was too much of a railroading experience. It wasn't hard, just tedious. Honest Hearts was beautiful, but too short. I loved OWB, but with a character that isn't Int 10, I don't think I'll have as much fun as my first playthrough.


Dead Money and Lonesome Road were both meant to be linear, while the other two were meant to have exploration.

I'm surprised you felt more railroaded in DM, a friend of mine felt the opposite.
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Solène We
 
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Post » Mon Dec 05, 2011 12:37 pm

Honest Hearts. It may be because I played it at an extremly low character (level 5 or 6), as my first DLC, and maybe the fact I travelled light (Combat Knife, Weathered 10mm Pistol (w/ 100 rounds), Lightweight Leather, some purified water, food items and stims and the Healing Powder from Goodsprings). This lack of items in a relatively hostile environment in hardcoe mode on a Dead is Dead character? Well, it was really fun. The initial shock of the power of the white legs led me to fear them, and the fact that they wasted so much of my ammo so I was stuck with the Combat Knife, well, being left with a melee weapon on a character who had invested a lot of their points into barter, it's pretty thrilling. I mean, some things which I suppose might start the adrenaline pumping in a normal character, such as the Yao Guai scripted sequence? That really, really got me worried.

Other things about Honest Hearts stuck in my mind, such as the way my character had to live of the land to survive. I swear, I was looking out for every little Nevada Agave fruit! :liplick: I really enjoyed camping out on the top of ridges, conserving bullets, etc, looking over the map and deciding which route to my objective looked safest, based on things like water supply, hight advantage and visibility. I distinctly remember a few occasions where I watched White Legs and Dead Horse tribals fight out, waiting to ambush the victor should he be a hostile White Leg, and then claiming what reward I could. This made the world of the Zion campground feel really 'alive'.

None of the othe DLC's had this 'alive' feeling in them. For example, Old World Blues, my second favourite DLC, has the exploration and route planning found in Honest Hearts, but the fact that the Lobotomites seemed to just spawn out of no-where really broke my immersion in the world. The same can be said for Lonesome Road, however with a distinct LACK of route planning an exploratin; enemies, particularly deathclaws it seemed, would spawn out of no-where. I particularly remember one moment in which a deathclaw spawned EVERY SINGLE TIME I ENTERED THIS BUS! It was annoying. Truely.

I'd probably have like Dead Money better if it played better. There wer around 4 times during this DLC where my actions made it impossible to complete due to oversights by the developer. (One time, every time I went through a door my collar exploded. This was because my companions were setting off my mines, and dying, killing me.) This was a huge letdown as I think I'll need to replay the DLC to get the full experience. I just don't think the DLC had the same bugfixes and polish found in both the standard game and the other DLCs.
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GPMG
 
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Post » Mon Dec 05, 2011 4:20 pm

I only have dead money, but from what I've seen so far I like it. The characters are very interesting.
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Nathan Maughan
 
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Post » Mon Dec 05, 2011 10:14 pm

I really, really like Lonesome Road, with Honest Hearts being an extremely close second. I don't mind how linear it is, I expected that from the title alone, and I love the atmosphere. The whole thing starts out as a romp in an Old World wasteland to find out what someone has against me, and end up a full on head to head confrontation between equals to decide the fate of the New World. The rewards were great and the gameplay solid.

I also adored the implied horrors to come with the Tunnelers.
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Kelli Wolfe
 
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Post » Mon Dec 05, 2011 12:21 pm

I was torn between Lonesome Road and Old World Blues, but the characters were so good in the latter. Plus I felt quite disappointed at the outcome of Lonesome Road, I expected something with more impact than boosted rep with Bos and the Followers.
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Susan Elizabeth
 
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Post » Mon Dec 05, 2011 8:03 pm

With all the available mentats and mad scientist gear in OWB, you could have the intelligence of a brick and still muddle your way through, albeit with a mentats addiction.
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NO suckers In Here
 
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Post » Mon Dec 05, 2011 11:30 am

I voted for Dead Money, and for the story, and the game play, it was my favorite. Great characters as well. Just incredibly well done. But you can't go back. You have to "let go" and I wish that that weren't the case. My second choice would be OWB. It had great characters, very interesting story line and I really enjoyed the monsters/exploration. The fact that I have a house there that I can visit anytime I want is quite nice also.

I'm really looking forward to the next Fallout game. I'm going to guess that it'll be made on a tweaked Skyrim Creation Engine so I'm pretty excited to see how post apocalyptia looks on it.
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Lauren Dale
 
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